Player Matchup

Achilles
Achilles
HomeGrownIndoor
Achilles
Level 81
God Stats
66W - 43L
1,555 SR
Queue Stats
197W - 183L
1,458 Elo+
Party 1
Medusa
Medusa
JayeBeeh
Medusa
Level 121
God Stats
15W - 10L
1,566 SR
Queue Stats
253W - 247L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
iBLACKL3G3ND
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,057 Elo+
Party 1
Team Averages
Level 90
1,540 SR
1,326 Elo+

VS

Team Averages
Level 96
1,452 SR
1,550 Elo+
Anubis
Anubis
Kleemanator
Anubis
Level 124
God Stats
165W - 210L
1,530 SR
Queue Stats
224W - 281L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Mythic_Vanish
Danzaburou
Level 89
God Stats
3W - 3L
1,328 SR
Queue Stats
215W - 201L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
Zaheer911
Erlang Shen
Level 76
God Stats
4W - 3L
1,500 SR
Queue Stats
170W - 162L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
1 / 3 / 4
7,348
612
5,931
14,457
10,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
JayeBeeh
Medusa
11
3 / 5 / 1
8,036
670
9,060
9,698
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
iBLACKL3G3ND
Baron Samedi
10
1 / 6 / 4
7,620
635
7,531
11,390
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 1 / 8
9,118
760
9,247
10,347
6,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Mythic_Vanish
Danzaburou
12
6 / 3 / 5
9,253
771
10,392
9,045
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Zaheer911
Erlang Shen
12
5 / 1 / 8
9,037
753
8,845
10,136
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
14
14
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
3
4
1
L
Medusa
JayeBeeh
Medusa
3
5
1
0.7
W
Anubis
3
1
8
7
W
Danzaburou
Mythic_Vanish
Danzaburou
6
3
5
2.83
W
Erlang Shen
Zaheer911
Erlang Shen
5
1
8
9
L
Baron Samedi
iBLACKL3G3ND
Baron Samedi
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,522
Damage
28,484
35,545
Taken
29,528
19,002
Mitigated
15,262
7,337
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,931
1,575
0
3,037
14,457
10,466
0
1,301
13,156
0
21,352
L
Medusa
JayeBeeh
Medusa
9,060
3,797
0
939
9,698
4,118
0
3,060
6,638
0
23,838
W
Anubis
9,247
337
0
4,619
10,347
6,319
830
2,391
7,831
46,332
0
W
Danzaburou
Mythic_Vanish
Danzaburou
10,392
3,735
0
2,885
9,045
4,094
1,561
2,285
6,510
0
32,670
W
Erlang Shen
Zaheer911
Erlang Shen
8,845
4,923
0
2,651
10,136
4,849
316
2,927
7,027
0
32,222
L
Baron Samedi
iBLACKL3G3ND
Baron Samedi
7,531
1,415
1,220
2,141
11,390
4,418
0
4,993
6,397
18,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,004
Gold Earned
27,408
82
Minions Killed
162
0
Camps Cleared
0
548,112
Distance Traveled
627,371
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,348
612
28
2
0
207,804
4
L
Medusa
8,036
670
28
2
0
175,400
0
W
Anubis
9,118
760
68
6
0
189,131
2
W
Danzaburou
9,253
771
60
5
0
200,260
1
W
Erlang Shen
9,037
753
34
3
0
237,980
2
L
Baron Samedi
7,620
635
26
2
0
164,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role