Player Matchup

Nu Wa
Nu Wa
DarkStiffie
Nu Wa
Level 134
God Stats
3W - 4L
1,348 SR
Queue Stats
22W - 24L
1,298 Elo+
Party 2
Danzaburou
Danzaburou
Stifffel
Danzaburou
Level 128
God Stats
3W - 1L
1,566 SR
Queue Stats
61W - 82L
1,444 Elo+
Party 2
Athena
Athena
a475339798
Athena
Level 28
God Stats
54W - 58L
1,514 SR
Queue Stats
185W - 228L
1,365 Elo+
Party 3
Artemis
Artemis
joschua1501
Artemis
Level 28
God Stats
270W - 282L
1,456 SR
Queue Stats
372W - 421L
1,367 Elo+
Party 3
Chaac
Chaac
sib518
Chaac
Level 64
God Stats
25W - 28L
1,484 SR
Queue Stats
304W - 345L
1,336 Elo+
Party 3
Team Averages
Level 76
1,474 SR
1,362 Elo+

VS

Team Averages
Level 52
1,652 SR
1,471 Elo+
Ne Zha
Ne Zha
D3ADSWITCH0407
Ne Zha
Level 69
God Stats
5W - 4L
1,691 SR
Queue Stats
105W - 89L
1,508 Elo+
Solo
Janus
Janus
ELMARZ S2C
Janus
Level 41
God Stats
1W - 2L
1,728 SR
Queue Stats
43W - 57L
1,424 Elo+
Solo
Anhur
Anhur
Twtch_Patte_3004
Anhur
Level 2
God Stats
10W - 11L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 1
Bellona
Bellona
broken102
Bellona
Level 63
God Stats
22W - 16L
1,555 SR
Queue Stats
265W - 310L
1,449 Elo+
Party 1
Sobek
Sobek
zXLxveKillz420
Sobek
Level 85
God Stats
1W - 2L
1,787 SR
Queue Stats
214W - 235L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,864
586
5,807
4,181
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Stifffel
Danzaburou
10
2 / 0 / 1
5,518
552
4,122
6,130
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
a475339798
Athena
9
3 / 1 / 7
5,937
594
2,691
7,853
4,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
joschua1501
Artemis
10
5 / 0 / 5
5,981
598
5,545
3,357
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
sib518
Chaac
10
1 / 2 / 0
5,842
584
4,624
8,448
4,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,116
612
2,029
7,247
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
9
1 / 2 / 0
5,386
539
1,408
4,905
1,307
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 0
4,455
446
636
5,248
1,167
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
broken102
Bellona
10
1 / 1 / 1
5,904
590
3,727
6,896
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 5 / 0
5,082
508
3,332
9,465
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
5
5
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
3
2
1
1.75
L
Janus
1
2
0
0.5
W
Danzaburou
Stifffel
Danzaburou
2
0
1
2.5
L
0
5
0
0
W
Athena
a475339798
Athena
3
1
7
6.5
L
Bellona
broken102
Bellona
1
1
1
1.5
W
Artemis
joschua1501
Artemis
5
0
5
7.5
W
Chaac
sib518
Chaac
1
2
0
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,789
Damage
11,132
29,969
Taken
33,761
13,036
Mitigated
14,045
9,667
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,029
720
0
4,100
7,247
1,948
646
1,557
5,486
0
29,239
W
5,807
1,761
0
250
4,181
1,240
815
1,115
3,066
24,114
0
L
Janus
1,408
103
0
1,390
4,905
1,307
214
2,803
1,926
22,694
0
W
Danzaburou
Stifffel
Danzaburou
4,122
1,399
0
3,961
6,130
1,879
20
731
5,399
0
30,667
L
636
355
0
597
5,248
1,167
0
1,133
4,073
0
11,248
W
Athena
a475339798
Athena
2,691
1,018
497
1,465
7,853
4,449
49
1,737
6,116
13,632
0
L
Bellona
broken102
Bellona
3,727
1,353
0
2,401
6,896
5,246
774
221
6,641
0
28,939
W
Artemis
joschua1501
Artemis
5,545
2,753
500
474
3,357
1,056
781
1,157
2,200
0
26,828
W
Chaac
sib518
Chaac
4,624
1,045
0
2,520
8,448
4,412
0
0
8,048
0
33,081
L
3,332
162
0
1,966
9,465
4,377
0
2,286
7,137
13,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,142
Gold Earned
26,943
241
Minions Killed
238
0
Camps Cleared
0
915,440
Distance Traveled
932,336
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,116
612
65
7
0
208,147
4
W
Nu Wa
5,864
586
47
5
0
165,970
1
L
Janus
5,386
539
44
4
0
194,709
3
W
Danzaburou
5,518
552
55
6
0
186,011
4
L
Anhur
4,455
446
37
4
0
135,368
0
W
Athena
5,937
594
27
3
0
212,421
0
L
Bellona
5,904
590
75
8
0
203,164
3
W
Artemis
5,981
598
46
5
0
164,022
0
W
Chaac
5,842
584
66
7
0
187,016
1
L
Sobek
5,082
508
17
2
0
190,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role