Player Matchup

Tiamat
Tiamat
GrimDragon20508
Tiamat
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Odin
Odin
Polingas23
Odin
Level 95
God Stats
31W - 19L
1,533 SR
Queue Stats
387W - 355L
1,488 Elo+
Party 1
Izanami
Izanami
Shammwows
Izanami
Level 125
God Stats
1W - 0L
1,701 SR
Queue Stats
94W - 92L
1,593 Elo+
Solo
King Arthur
King Arthur
SirJoster
King Arthur
Level 89
God Stats
14W - 6L
1,509 SR
Queue Stats
387W - 355L
1,488 Elo+
Party 1
Vulcan
Vulcan
The Mahinimal
Vulcan
Level 78
God Stats
6W - 5L
1,354 SR
Queue Stats
132W - 102L
1,568 Elo+
Solo
Team Averages
Level 99
1,519 SR
1,527 Elo+

VS

Team Averages
Level 79
1,593 SR
1,536 Elo+
Danzaburou
Danzaburou
Avoiding_Taxes
Danzaburou
Level 60
God Stats
10W - 10L
1,642 SR
Queue Stats
195W - 176L
1,533 Elo+
Solo
Kukulkan
Kukulkan
CJGarcia37
Kukulkan
Level 83
God Stats
58W - 46L
1,591 SR
Queue Stats
748W - 735L
1,484 Elo+
Solo
Fenrir
Fenrir
CorreaRueda522
Fenrir
Level 89
God Stats
257W - 243L
1,554 SR
Queue Stats
421W - 438L
1,548 Elo+
Solo
Aphrodite
Aphrodite
MyopicGirl
Aphrodite
Level 78
God Stats
166W - 143L
1,561 SR
Queue Stats
479W - 493L
1,545 Elo+
Solo
Yemoja
Yemoja
Remitha17
Yemoja
Level 85
God Stats
36W - 28L
1,619 SR
Queue Stats
135W - 129L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 11
10,810
983
16,916
7,744
5,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 3 / 13
10,420
947
7,567
10,780
11,453
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Shammwows
Izanami
17
6 / 1 / 10
11,462
1,042
11,522
11,261
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
SirJoster
King Arthur
17
3 / 1 / 11
10,346
941
9,696
15,704
14,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 1 / 11
11,157
1,014
35,341
5,002
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

244

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avoiding_Taxes
Danzaburou
15
1 / 3 / 2
9,456
860
10,811
13,705
5,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
CJGarcia37
Kukulkan
16
4 / 6 / 2
10,715
974
15,983
16,300
6,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 4 / 2
8,967
815
2,676
10,587
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
MyopicGirl
Aphrodite
16
1 / 1 / 5
9,755
887
6,624
16,642
8,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Remitha17
Yemoja
16
0 / 6 / 6
10,603
964
7,739
27,248
18,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
20
Kills
7
7
Deaths
20
56
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Avoiding_Taxes
Danzaburou
1
3
2
0.67
L
Kukulkan
CJGarcia37
Kukulkan
4
6
2
0.83
L
1
4
2
0.5
W
4
1
11
9.5
L
Aphrodite
MyopicGirl
Aphrodite
1
1
5
3.5
W
3
3
13
3.17
L
Yemoja
Remitha17
Yemoja
0
6
6
0.5
W
Izanami
Shammwows
Izanami
6
1
10
11
W
King Arthur
SirJoster
King Arthur
3
1
11
8.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,042
Damage
43,833
50,491
Taken
84,482
37,991
Mitigated
44,585
8,515
Healing
21,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Avoiding_Taxes
Danzaburou
10,811
5,401
0
2,569
13,705
5,468
0
8,375
5,072
0
33,415
L
Kukulkan
CJGarcia37
Kukulkan
15,983
1,559
0
0
16,300
6,845
0
8,334
7,666
46,453
0
L
2,676
253
0
282
10,587
4,607
0
5,656
4,676
0
6,206
W
16,916
1,396
0
2,378
7,744
5,221
0
4,944
2,800
26,771
0
L
Aphrodite
MyopicGirl
Aphrodite
6,624
572
7,883
6,255
16,642
8,933
0
10,823
5,474
31,530
0
W
7,567
516
0
0
10,780
11,453
0
4,886
5,783
0
12,503
L
Yemoja
Remitha17
Yemoja
7,739
1,318
1,544
2,598
27,248
18,732
0
17,976
8,783
19,661
0
W
Izanami
Shammwows
Izanami
11,522
8,959
0
2,097
11,261
4,337
0
8,511
2,750
0
44,874
W
King Arthur
SirJoster
King Arthur
9,696
1,537
0
2,779
15,704
14,946
0
8,077
7,359
0
16,040
W
35,341
11,912
0
1,261
5,002
2,034
0
3,928
1,074
66,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,195
Gold Earned
49,496
202
Minions Killed
224
11
Camps Cleared
3
1,079,368
Distance Traveled
894,708
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,456
860
63
6
0
187,117
0
L
Kukulkan
10,715
974
68
6
2
201,006
1
L
Fenrir
8,967
815
4
0
1
109,476
0
W
Tiamat
10,810
983
21
2
0
204,588
0
L
Aphrodite
9,755
887
79
7
0
213,000
1
W
Odin
10,420
947
10
1
1
195,720
0
L
Yemoja
10,603
964
10
1
0
184,109
2
W
Izanami
11,462
1,042
83
8
7
205,757
1
W
King Arthur
10,346
941
20
2
1
234,438
0
W
Vulcan
11,157
1,014
68
6
2
238,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role