Player Matchup

Poseidon
Poseidon
VT_Slimee
Poseidon
Level 13
God Stats
12W - 17L
1,242 SR
Queue Stats
19W - 45L
1,056 Elo+
Party 2
Fenrir
Fenrir
goblinrage02
Fenrir
Level 11
God Stats
2W - 19L
1,132 SR
Queue Stats
18W - 42L
1,060 Elo+
Party 2
Ymir
Ymir
peridrugs
Ymir
Level 68
God Stats
71W - 106L
1,384 SR
Queue Stats
268W - 400L
1,287 Elo+
Solo
Team Averages
Level 31
1,253 SR
1,134 Elo+

VS

Team Averages
Level 28
1,448 SR
1,290 Elo+
Hades
Hades
EL_Sponge
Hades
Level 29
God Stats
3W - 0L
1,724 SR
Queue Stats
15W - 13L
1,276 Elo+
Solo
Neith
Neith
ForeverNyx121
Neith
Level 28
God Stats
2W - 3L
1,121 SR
Queue Stats
63W - 76L
1,301 Elo+
Party 1
Tiamat
Tiamat
exracia
Tiamat
Level 28
God Stats
14W - 10L
1,500 SR
Queue Stats
51W - 49L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
VT_Slimee
Poseidon
14
5 / 4 / 2
9,902
619
10,204
13,484
8,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
12
4 / 11 / 2
9,742
609
10,441
19,983
6,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
11
2 / 1 / 3
9,782
611
2,367
8,742
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EL_Sponge
Hades
13
7 / 1 / 6
11,237
702
11,011
8,475
3,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 11
10,887
680
11,805
12,307
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
exracia
Tiamat
14
6 / 7 / 7
11,094
693
11,565
11,694
7,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
11
Kills
16
16
Deaths
12
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
EL_Sponge
Hades
7
1
6
10
W
3
4
11
2.13
L
Poseidon
VT_Slimee
Poseidon
5
4
2
1.5
W
Tiamat
exracia
Tiamat
6
7
7
1.36
L
Fenrir
4
11
2
0.45
L
Ymir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,012
Damage
34,381
42,209
Taken
32,476
20,697
Mitigated
16,789
4,854
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
EL_Sponge
Hades
11,011
1,712
446
2,110
8,475
3,760
240
3,609
4,866
30,325
0
W
11,805
6,251
0
4,392
12,307
5,338
1,236
4,711
7,596
0
40,555
L
Poseidon
VT_Slimee
Poseidon
10,204
1,303
111
1,917
13,484
8,209
0
6,394
6,555
34,790
0
W
Tiamat
exracia
Tiamat
11,565
1,105
0
2,236
11,694
7,691
201
4,327
7,367
37,969
0
L
Fenrir
10,441
2,949
123
1,071
19,983
6,403
0
10,283
9,464
0
21,235
L
Ymir
2,367
647
0
1,632
8,742
6,085
0
4,797
3,614
19,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
33,218
96
Minions Killed
141
0
Camps Cleared
0
708,966
Distance Traveled
727,888
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,237
702
37
2
0
223,428
0
W
Neith
10,887
680
57
4
0
242,624
0
L
Poseidon
9,902
619
51
3
0
249,996
0
W
Tiamat
11,094
693
47
3
0
261,836
0
L
Fenrir
9,742
609
21
1
0
258,210
2
L
Ymir
9,782
611
24
2
0
200,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role