Player Matchup

Bacchus
Bacchus
Delmaios
Bacchus
Level 28
God Stats
18W - 20L
1,831 SR
Queue Stats
151W - 199L
1,480 Elo+
Solo
Xing Tian
Xing Tian
Headess
Xing Tian
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 29L
1,392 Elo+
Party 1
Neith
Neith
N3r0sek
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,310 Elo+
Party 1
Poseidon
Poseidon
Zenis
Poseidon
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 46L
1,392 Elo+
Party 1
Nemesis
Nemesis
sinybad
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,225 Elo+
Party 1
Team Averages
Level 47
1,566 SR
1,360 Elo+

VS

Team Averages
Level 23
1,509 SR
1,449 Elo+
Fenrir
Fenrir
Edyt1
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,257 Elo+
Party 2
Nike
Nike
Hikikki
Nike
Level 22
God Stats
1W - 2L
1,547 SR
Queue Stats
39W - 30L
1,560 Elo+
Party 3
Ah Puch
Ah Puch
Jamroo
Ah Puch
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,430 Elo+
Party 2
Serqet
Serqet
KataAkari
Serqet
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
LegendWizard
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Delmaios
Bacchus
18
5 / 1 / 23
11,956
1,087
12,300
13,430
16,214
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xing Tian
Headess
Xing Tian
18
7 / 2 / 23
12,653
1,150
19,789
26,035
32,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
N3r0sek
Neith
17
4 / 2 / 14
10,752
977
9,500
8,353
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Zenis
Poseidon
19
18 / 3 / 15
14,436
1,312
29,251
11,299
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
sinybad
Nemesis
17
2 / 9 / 18
10,495
954
7,665
14,817
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

223

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Edyt1
Fenrir
16
3 / 7 / 7
10,891
990
9,258
19,804
10,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nike
Hikikki
Nike
17
3 / 7 / 12
10,955
996
12,156
20,260
19,148
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Jamroo
Ah Puch
17
2 / 7 / 9
10,475
952
18,329
13,248
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
KataAkari
Serqet
16
2 / 10 / 9
10,322
938
6,507
21,070
9,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
7 / 5 / 7
12,158
1,105
20,379
11,946
5,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
61
36
Kills
17
17
Deaths
36
93
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Delmaios
Bacchus
5
1
23
16.5
L
Fenrir
Edyt1
Fenrir
3
7
7
0.93
W
Xing Tian
Headess
Xing Tian
7
2
23
9.25
L
Nike
Hikikki
Nike
3
7
12
1.29
L
Ah Puch
Jamroo
Ah Puch
2
7
9
0.93
L
Serqet
KataAkari
Serqet
2
10
9
0.65
L
7
5
7
2.1
W
Neith
N3r0sek
Neith
4
2
14
5.5
W
Poseidon
Zenis
Poseidon
18
3
15
8.5
W
Nemesis
sinybad
Nemesis
2
9
18
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,505
Damage
66,629
73,934
Taken
86,328
62,527
Mitigated
50,247
6,692
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Delmaios
Bacchus
12,300
520
824
1,022
13,430
16,214
0
7,253
6,177
23,007
0
L
Fenrir
Edyt1
Fenrir
9,258
2,334
446
1,961
19,804
10,998
0
13,054
6,750
0
18,022
W
Xing Tian
Headess
Xing Tian
19,789
1,726
0
653
26,035
32,279
0
13,103
11,367
27,961
0
L
Nike
Hikikki
Nike
12,156
1,475
0
0
20,260
19,148
0
12,103
8,157
505
19,945
L
Ah Puch
Jamroo
Ah Puch
18,329
561
816
1,238
13,248
5,402
0
10,395
2,853
43,975
0
L
Serqet
KataAkari
Serqet
6,507
1,777
0
700
21,070
9,586
0
15,903
5,167
0
18,295
L
20,379
2,942
2,390
1,480
11,946
5,113
0
9,885
2,061
54,513
0
W
Neith
N3r0sek
Neith
9,500
3,908
0
2,327
8,353
3,109
0
3,609
4,650
0
24,989
W
Poseidon
Zenis
Poseidon
29,251
2,833
0
0
11,299
4,694
0
5,356
5,793
63,622
0
W
Nemesis
sinybad
Nemesis
7,665
2,200
0
1,866
14,817
6,231
0
9,892
4,858
0
19,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,292
Gold Earned
54,801
213
Minions Killed
170
6
Camps Cleared
10
983,355
Distance Traveled
991,826
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,956
1,087
30
3
1
195,128
2
L
Fenrir
10,891
990
9
1
3
216,613
0
W
Xing Tian
12,653
1,150
10
1
0
231,167
0
L
Nike
10,955
996
10
1
1
195,679
0
L
Ah Puch
10,475
952
42
4
2
183,199
3
L
Serqet
10,322
938
32
3
4
218,970
0
L
Ra
12,158
1,105
77
7
0
177,365
0
W
Neith
10,752
977
51
5
2
170,671
0
W
Poseidon
14,436
1,312
85
8
2
199,210
1
W
Nemesis
10,495
954
37
3
1
187,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role