Player Matchup

Tyr
Tyr
Platinum III
ArTŷr
Tyr
Platinum III
Level 154
God Stats
29W - 23L
1,781 SR
Queue Stats
141W - 126L
1,841 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Aßßßßßßßßßßßßßßß
Danzaburou
Platinum V
Level 70
God Stats
9W - 2L
1,500 SR
Queue Stats
102W - 66L
1,723 MMR
Party 2
Thor
Thor
Platinum V
Haikili
Thor
Platinum V
Level 160
God Stats
2W - 3L
1,371 SR
Queue Stats
252W - 254L
1,818 MMR
Solo
Sylvanus
Sylvanus
Gold I
JesterSouI
Sylvanus
Gold I
Level 152
God Stats
2W - 1L
1,739 SR
Queue Stats
119W - 104L
1,781 MMR
Solo
Agni
Agni
Platinum V
Vainest
Agni
Platinum V
Level 160
God Stats
12W - 10L
1,274 SR
Queue Stats
299W - 255L
1,853 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,533 SR
1,803 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,559 SR
1,749 MMR
Athena
Athena
Platinum I
AndreDelGo
Athena
Platinum I
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
296W - 288L
1,857 MMR
Solo
Nu Wa
Nu Wa
Platinum II
CocoLaR
Nu Wa
Platinum II
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
427W - 440L
1,833 MMR
Solo
Rama
Rama
Gold IV
Sliiink
Rama
Gold IV
Level 87
God Stats
7W - 2L
1,500 SR
Queue Stats
56W - 43L
1,772 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
orloss
Tsukuyomi
Platinum IV
Level 144
God Stats
2W - 3L
1,796 SR
Queue Stats
9W - 16L
1,783 MMR
Solo
Mulan
Mulan
Gold IV
vintagetokyo
Mulan
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ArTŷr
Tyr
15
3 / 2 / 5
9,768
543
8,306
13,247
9,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 5 / 3
10,981
610
17,145
19,663
7,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Haikili
Thor
17
5 / 5 / 7
10,430
579
8,282
16,839
8,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
JesterSouI
Sylvanus
14
3 / 2 / 12
9,472
526
4,562
11,815
9,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Vainest
Agni
17
5 / 1 / 5
10,752
597
10,765
8,187
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Guan YuScyllaSetApolloAphrodite

VS

Bans
NemesisJanusAnhurCerberusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AndreDelGo
Athena
16
5 / 3 / 6
9,857
548
4,633
16,802
15,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
CocoLaR
Nu Wa
14
5 / 4 / 8
9,229
513
12,605
7,875
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Sliiink
Rama
14
1 / 6 / 6
8,617
479
10,664
14,942
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
orloss
Tsukuyomi
14
1 / 4 / 5
8,615
479
6,717
11,776
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 5 / 6
8,526
474
6,537
15,286
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
22
Kills
15
15
Deaths
22
32
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Athena
AndreDelGo
Athena
5
3
6
2.67
W
Tyr
ArTŷr
Tyr
3
2
5
2.75
W
6
5
3
1.5
L
Nu Wa
CocoLaR
Nu Wa
5
4
8
2.25
W
Thor
Haikili
Thor
5
5
7
1.7
W
Sylvanus
JesterSouI
Sylvanus
3
2
12
4.5
L
Rama
Sliiink
Rama
1
6
6
0.67
W
Agni
Vainest
Agni
5
1
5
7.5
L
Tsukuyomi
orloss
Tsukuyomi
1
4
5
0.88
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,060
Damage
41,156
69,751
Taken
66,681
37,963
Mitigated
34,000
33,509
Healing
17,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AndreDelGo
Athena
4,633
1,871
0
5,896
16,802
15,020
29
3,206
13,458
46,618
0
W
Tyr
ArTŷr
Tyr
8,306
1,403
0
5,187
13,247
9,590
381
3,645
9,366
0
58,365
W
17,145
10,297
0
10,644
19,663
7,829
833
3,018
16,470
0
87,563
L
Nu Wa
CocoLaR
Nu Wa
12,605
2,091
0
682
7,875
2,375
4
1,876
5,841
58,968
0
W
Thor
Haikili
Thor
8,282
1,815
0
5,035
16,839
8,590
0
5,026
11,433
0
69,890
W
Sylvanus
JesterSouI
Sylvanus
4,562
1,523
3,865
5,335
11,815
9,133
185
2,524
9,029
20,515
0
L
Rama
Sliiink
Rama
10,664
8,020
0
3,949
14,942
4,508
24
1,109
13,793
0
60,869
W
Agni
Vainest
Agni
10,765
784
0
3,443
8,187
2,821
574
1,786
6,215
94,685
0
L
Tsukuyomi
orloss
Tsukuyomi
6,717
1,327
0
2,895
11,776
4,061
0
3,751
7,841
0
48,365
L
6,537
957
0
4,009
15,286
8,036
0
4,656
10,421
0
26,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,403
Gold Earned
44,844
577
Minions Killed
491
0
Camps Cleared
0
1,730,791
Distance Traveled
1,749,152
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,857
548
127
7
0
370,188
1
W
Tyr
9,768
543
117
7
0
391,290
4
W
Danzaburou
10,981
610
139
8
0
293,787
1
L
Nu Wa
9,229
513
110
6
0
334,411
6
W
Thor
10,430
579
118
7
0
357,213
4
W
Sylvanus
9,472
526
29
2
0
335,216
6
L
Rama
8,617
479
122
7
0
293,222
2
W
Agni
10,752
597
174
10
0
353,285
4
L
Tsukuyomi
8,615
479
91
5
0
384,442
6
L
Mulan
8,526
474
41
2
0
366,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role