Player Matchup

Danzaburou
Danzaburou
BARDE76
Danzaburou
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Neptünæ
Poseidon
Level 16
God Stats
37W - 25L
1,703 SR
Queue Stats
96W - 89L
1,373 Elo+
Solo
Odin
Odin
SlappingBeauty
Odin
Level 21
God Stats
4W - 8L
1,251 SR
Queue Stats
151W - 198L
1,316 Elo+
Party 1
Arachne
Arachne
TheGor1lla
Arachne
Level 26
God Stats
22W - 21L
1,456 SR
Queue Stats
107W - 149L
1,359 Elo+
Party 1
Ymir
Ymir
ram0nsw1ft
Ymir
Level 29
God Stats
23W - 34L
1,407 SR
Queue Stats
354W - 372L
1,455 Elo+
Solo
Team Averages
Level 23
1,463 SR
1,401 Elo+

VS

Team Averages
Level 18
1,579 SR
1,415 Elo+
Xbalanque
Xbalanque
grande42
Xbalanque
Level 25
God Stats
7W - 5L
1,780 SR
Queue Stats
77W - 72L
1,413 Elo+
Party 2
Guan Yu
Guan Yu
miskodani
Guan Yu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 142L
1,475 Elo+
Party 3
Tsukuyomi
Tsukuyomi
oOKarvaiOo
Tsukuyomi
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 6L
1,403 Elo+
Party 3
Chang'e
Chang'e
strwbrrybnny
Chang'e
Level 6
God Stats
45W - 40L
1,615 SR
Queue Stats
77W - 75L
1,282 Elo+
Party 2
Ra
Ra
Павукан
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BARDE76
Danzaburou
14
6 / 3 / 11
9,855
580
11,836
13,472
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Neptünæ
Poseidon
16
9 / 4 / 7
10,232
602
13,698
9,536
3,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 12
9,194
541
10,540
10,515
9,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
TheGor1lla
Arachne
14
5 / 5 / 14
9,334
549
10,405
14,656
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 4 / 16
9,683
570
8,505
16,948
14,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
grande42
Xbalanque
11
5 / 7 / 5
7,964
468
10,832
15,542
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
miskodani
Guan Yu
13
1 / 4 / 5
8,349
491
2,482
14,968
13,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
oOKarvaiOo
Tsukuyomi
14
4 / 4 / 2
9,251
544
9,264
13,921
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
strwbrrybnny
Chang'e
12
4 / 7 / 7
8,931
525
8,260
12,293
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 8 / 4
7,426
437
7,427
10,655
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
30
Kills
16
17
Deaths
30
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BARDE76
Danzaburou
6
3
11
3.83
W
Poseidon
Neptünæ
Poseidon
9
4
7
3.13
W
6
1
12
12
W
Arachne
TheGor1lla
Arachne
5
5
14
2.4
L
Xbalanque
grande42
Xbalanque
5
7
5
1.07
L
Guan Yu
miskodani
Guan Yu
1
4
5
0.88
L
Tsukuyomi
oOKarvaiOo
Tsukuyomi
4
4
2
1.25
W
4
4
16
3
L
Chang'e
strwbrrybnny
Chang'e
4
7
7
1.07
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,984
Damage
38,265
65,127
Taken
67,379
37,959
Mitigated
32,580
19,025
Healing
22,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BARDE76
Danzaburou
11,836
6,706
0
6,244
13,472
5,435
1,794
3,278
10,194
0
51,474
W
Poseidon
Neptünæ
Poseidon
13,698
2,008
0
866
9,536
3,112
1,038
2,174
7,362
60,618
0
W
10,540
3,314
0
1,763
10,515
9,585
1,098
1,890
8,625
210
38,053
W
Arachne
TheGor1lla
Arachne
10,405
7,106
0
5,526
14,656
5,371
1,708
2,821
11,835
0
49,504
L
Xbalanque
grande42
Xbalanque
10,832
7,191
0
4,037
15,542
4,872
1,122
6,094
9,373
0
35,134
L
Guan Yu
miskodani
Guan Yu
2,482
290
1,886
6,873
14,968
13,794
0
3,273
11,220
0
24,449
L
Tsukuyomi
oOKarvaiOo
Tsukuyomi
9,264
2,927
0
3,016
13,921
5,111
0
4,762
9,084
0
60,400
W
8,505
1,531
694
3,932
16,948
14,456
459
5,524
11,424
30,995
0
L
Chang'e
strwbrrybnny
Chang'e
8,260
1,119
2,259
2,431
12,293
4,837
537
3,977
8,291
21,355
0
L
7,427
1,208
595
1,096
10,655
3,966
502
4,303
6,252
24,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,298
Gold Earned
41,921
387
Minions Killed
307
0
Camps Cleared
0
1,587,940
Distance Traveled
1,470,644
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,855
580
97
6
0
269,818
2
W
Poseidon
10,232
602
95
6
0
313,331
1
W
Odin
9,194
541
66
4
0
339,459
0
W
Arachne
9,334
549
94
6
0
329,610
0
L
Xbalanque
7,964
468
64
4
0
271,116
0
L
Guan Yu
8,349
491
59
3
0
347,593
5
L
Tsukuyomi
9,251
544
117
7
0
305,872
2
W
Ymir
9,683
570
35
2
0
335,722
0
L
Chang'e
8,931
525
21
1
0
296,968
1
L
Ra
7,426
437
46
3
0
249,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role