Player Matchup

Kali
Kali
CometHD76
Kali
Level 34
God Stats
1W - 1L
1,241 SR
Queue Stats
38W - 41L
1,409 Elo+
Party 2
Xbalanque
Xbalanque
DrDelirium13
Xbalanque
Level 103
God Stats
34W - 14L
1,655 SR
Queue Stats
182W - 152L
1,502 Elo+
Party 1
Eset
Eset
Sm0k5
Eset
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
348W - 397L
1,469 Elo+
Party 2
Osiris
Osiris
Tempzz1994
Osiris
Level 26
God Stats
15W - 15L
1,470 SR
Queue Stats
69W - 66L
1,490 Elo+
Party 2
Ares
Ares
ThePoseidonx5
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,399 Elo+
Party 1
Team Averages
Level 40
1,473 SR
1,454 Elo+

VS

Team Averages
Level 21
1,602 SR
1,432 Elo+
Achilles
Achilles
BloodKaKe
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,465 Elo+
Party 3
Ao Kuang
Ao Kuang
abod7om
Ao Kuang
Level 29
God Stats
3W - 2L
1,819 SR
Queue Stats
163W - 168L
1,453 Elo+
Party 4
Zeus
Zeus
khalid55
Zeus
Level 26
God Stats
1W - 2L
1,691 SR
Queue Stats
81W - 99L
1,427 Elo+
Party 4
Ymir
Ymir
killordiept21
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,494 Elo+
Party 3
Artemis
Artemis
log1913
Artemis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 107L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
6 / 3 / 4
7,940
567
4,506
10,111
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
DrDelirium13
Xbalanque
13
7 / 2 / 8
8,276
591
11,682
7,875
2,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Sm0k5
Eset
13
8 / 4 / 6
8,444
603
13,985
7,247
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Tempzz1994
Osiris
15
6 / 1 / 9
9,006
643
8,883
9,669
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 2 / 12
8,321
594
4,046
8,958
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BloodKaKe
Achilles
10
1 / 8 / 2
6,059
433
6,500
12,915
9,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
abod7om
Ao Kuang
12
5 / 5 / 2
7,551
539
7,091
13,695
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
11
4 / 7 / 3
7,132
509
6,965
10,016
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 6 / 2
5,877
420
3,660
13,511
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
log1913
Artemis
8
0 / 6 / 1
5,138
367
2,208
8,686
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
32
Kills
11
12
Deaths
32
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
BloodKaKe
Achilles
1
8
2
0.25
W
Kali
6
3
4
2.67
W
Xbalanque
DrDelirium13
Xbalanque
7
2
8
5.5
W
Eset
Sm0k5
Eset
8
4
6
2.75
W
Osiris
Tempzz1994
Osiris
6
1
9
10.5
W
5
2
12
5.5
L
Ao Kuang
abod7om
Ao Kuang
5
5
2
1.2
L
Zeus
4
7
3
0.79
L
1
6
2
0.33
L
Artemis
log1913
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,102
Damage
26,424
43,860
Taken
58,823
19,755
Mitigated
26,270
15,794
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BloodKaKe
Achilles
6,500
2,445
0
1,272
12,915
9,885
0
1,051
11,827
0
24,296
W
Kali
4,506
2,178
0
4,310
10,111
3,601
469
4,262
5,849
0
30,099
W
Xbalanque
DrDelirium13
Xbalanque
11,682
7,361
0
3,038
7,875
2,525
948
1,677
6,198
0
49,769
W
Eset
Sm0k5
Eset
13,985
792
945
1,146
7,247
2,910
268
5,250
1,997
38,601
0
W
Osiris
Tempzz1994
Osiris
8,883
2,448
0
5,268
9,669
5,337
1,110
3,204
6,465
0
45,202
W
4,046
354
0
1,087
8,958
5,382
0
3,323
5,635
16,151
0
L
Ao Kuang
abod7om
Ao Kuang
7,091
1,912
537
6,346
13,695
4,417
0
3,261
10,256
37,089
0
L
Zeus
6,965
895
183
1,933
10,016
2,837
450
6,589
2,949
29,812
0
L
3,660
369
0
1,883
13,511
6,905
0
3,815
9,651
13,578
0
L
Artemis
log1913
Artemis
2,208
1,284
0
1,150
8,686
2,226
56
2,507
6,109
0
14,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,987
Gold Earned
31,757
310
Minions Killed
213
0
Camps Cleared
0
1,346,818
Distance Traveled
1,197,634
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,059
433
41
3
0
231,595
1
W
Kali
7,940
567
63
5
0
297,490
5
W
Xbalanque
8,276
591
79
6
0
242,389
0
W
Eset
8,444
603
61
4
0
244,289
2
W
Osiris
9,006
643
89
6
0
277,127
3
W
Ares
8,321
594
18
1
0
285,523
1
L
Ao Kuang
7,551
539
77
6
0
279,840
1
L
Zeus
7,132
509
55
4
0
210,659
3
L
Ymir
5,877
420
13
1
0
251,001
1
L
Artemis
5,138
367
27
2
0
224,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role