Player Matchup

Awilix
Awilix
Dave_Knaws
Awilix
Level 157
God Stats
2W - 2L
1,513 SR
Queue Stats
17W - 19L
1,522 Elo+
Party 2
Sol
Sol
Ragnar_Marcaida
Sol
Level 20
God Stats
12W - 12L
1,478 SR
Queue Stats
410W - 486L
1,443 Elo+
Solo
Bacchus
Bacchus
XxMini-SYODxX
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,616 Elo+
Party 2
Team Averages
Level 62
1,497 SR
1,527 Elo+

VS

Team Averages
Level 43
1,625 SR
1,360 Elo+
Anhur
Anhur
NoCapJ0sh
Anhur
Level 12
God Stats
0W - 1L
1,862 SR
Queue Stats
1W - 3L
1,217 Elo+
Party 1
Tiamat
Tiamat
Npa Ghost CC
Tiamat
Level 110
God Stats
2W - 3L
1,513 SR
Queue Stats
90W - 82L
1,538 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OVO ll Glizzy
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dave_Knaws
Awilix
16
11 / 2 / 10
13,922
733
14,523
16,890
6,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
9 / 3 / 9
13,307
700
15,278
12,993
4,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
17
4 / 1 / 19
13,852
729
14,339
20,257
22,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NoCapJ0sh
Anhur
13
1 / 10 / 1
10,247
539
3,823
16,215
5,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
14
3 / 4 / 3
11,616
611
13,360
17,569
9,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
OVO ll Glizzy
Cu Chulainn
13
2 / 10 / 2
10,735
565
10,650
20,798
19,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
24
Kills
6
6
Deaths
24
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
Dave_Knaws
Awilix
11
2
10
8
L
Anhur
NoCapJ0sh
Anhur
1
10
1
0.15
L
Tiamat
3
4
3
1.13
L
Cu Chulainn
OVO ll Glizzy
Cu Chulainn
2
10
2
0.3
W
9
3
9
4.5
W
Bacchus
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,140
Damage
27,833
50,140
Taken
54,582
32,923
Mitigated
34,228
17,288
Healing
5,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Dave_Knaws
Awilix
14,523
6,678
0
3,989
16,890
6,473
1,793
4,932
11,607
0
70,276
L
Anhur
NoCapJ0sh
Anhur
3,823
2,220
0
1,254
16,215
5,358
22
7,704
8,511
0
20,345
L
Tiamat
13,360
823
368
3,770
17,569
9,807
0
9,421
8,148
44,343
0
L
Cu Chulainn
OVO ll Glizzy
Cu Chulainn
10,650
2,989
0
19
20,798
19,063
0
12,527
8,271
9,819
37,612
W
15,278
3,755
393
7,269
12,993
4,230
273
4,387
8,351
75,294
0
W
Bacchus
14,339
1,839
876
4,761
20,257
22,220
378
5,372
13,323
45,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,081
Gold Earned
32,598
211
Minions Killed
132
0
Camps Cleared
0
1,054,815
Distance Traveled
864,869
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,922
733
73
4
0
358,325
4
L
Anhur
10,247
539
21
1
0
254,689
1
L
Tiamat
11,616
611
53
3
0
307,769
2
L
Cu Chulainn
10,735
565
58
3
0
302,411
0
W
Sol
13,307
700
87
5
0
331,002
6
W
Bacchus
13,852
729
51
3
0
365,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role