Player Matchup

Yemoja
Yemoja
Arcaelix
Yemoja
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 19L
1,230 Elo+
Solo
Hel
Hel
Yamadara3971
Hel
Level 7
God Stats
0W - 2L
1,327 SR
Queue Stats
6W - 12L
1,391 Elo+
Solo
Scylla
Scylla
pucholactosis
Scylla
Level 12
God Stats
11W - 15L
1,532 SR
Queue Stats
100W - 118L
1,535 Elo+
Solo
Bellona
Bellona
spydontdie
Bellona
Level 7
God Stats
15W - 6L
1,569 SR
Queue Stats
67W - 56L
1,458 Elo+
Party 1
Ra
Ra
zLaxus967
Ra
Level 6
God Stats
2W - 1L
1,743 SR
Queue Stats
37W - 26L
1,425 Elo+
Party 1
Team Averages
Level 7
1,534 SR
1,408 Elo+

VS

Team Averages
Level 11
1,439 SR
1,395 Elo+
Anubis
Anubis
BirodcT
Anubis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,219 Elo+
Solo
Olorun
Olorun
CandyDiasy
Olorun
Level 4
God Stats
1W - 0L
1,217 SR
Queue Stats
2W - 2L
1,237 Elo+
Solo
Thanatos
Thanatos
NorthCampbell
Thanatos
Level 12
God Stats
10W - 8L
1,545 SR
Queue Stats
39W - 39L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
TNziN
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,473 Elo+
Solo
Cthulhu
Cthulhu
gaos2411
Cthulhu
Level 13
God Stats
12W - 10L
1,431 SR
Queue Stats
66W - 66L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arcaelix
Yemoja
20
5 / 8 / 14
14,315
1,101
12,986
24,903
33,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
0 / 14 / 11
11,288
868
9,306
24,818
10,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
12 / 10 / 11
14,850
1,142
23,745
28,377
9,644
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
spydontdie
Bellona
20
4 / 5 / 20
13,290
1,022
21,133
24,165
26,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 12 / 12
14,316
1,101
29,860
28,199
10,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BirodcT
Anubis
18
2 / 9 / 9
12,013
924
10,488
12,635
6,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
CandyDiasy
Olorun
19
1 / 7 / 7
12,068
928
3,237
14,359
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
NorthCampbell
Thanatos
20
37 / 7 / 7
20,285
1,560
64,548
32,901
14,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TNziN
Danzaburou
20
8 / 3 / 20
15,687
1,207
34,649
16,531
6,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
gaos2411
Cthulhu
20
1 / 3 / 22
13,749
1,058
14,384
32,488
18,855
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
114
29
Kills
49
49
Deaths
29
68
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Arcaelix
Yemoja
5
8
14
1.5
W
Anubis
BirodcT
Anubis
2
9
9
0.72
W
Olorun
CandyDiasy
Olorun
1
7
7
0.64
W
Thanatos
NorthCampbell
Thanatos
37
7
7
5.79
W
Danzaburou
TNziN
Danzaburou
8
3
20
6
L
0
14
11
0.39
W
Cthulhu
gaos2411
Cthulhu
1
3
22
4
L
12
10
11
1.75
L
Bellona
spydontdie
Bellona
4
5
20
2.8
L
8
12
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,030
Damage
127,306
130,462
Taken
108,914
90,393
Mitigated
52,257
21,164
Healing
44,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Arcaelix
Yemoja
12,986
4,514
6,513
2,074
24,903
33,597
0
5,818
19,085
27,846
0
W
Anubis
BirodcT
Anubis
10,488
871
0
458
12,635
6,415
0
9,191
3,394
28,870
0
W
Olorun
CandyDiasy
Olorun
3,237
1,407
0
2,323
14,359
6,175
0
9,356
4,903
26,891
0
W
Thanatos
NorthCampbell
Thanatos
64,548
39,200
0
27,244
32,901
14,276
0
20,194
12,089
0
76,536
W
Danzaburou
TNziN
Danzaburou
34,649
19,164
0
4,303
16,531
6,536
0
13,895
2,536
0
67,371
L
9,306
1,603
766
2,518
24,818
10,559
0
4,010
20,808
27,021
0
W
Cthulhu
gaos2411
Cthulhu
14,384
1,035
1,015
8,767
32,488
18,855
0
23,261
8,139
30,112
0
L
23,745
2,198
172
1,943
28,377
9,644
0
3,073
25,304
44,507
0
L
Bellona
spydontdie
Bellona
21,133
8,393
0
1,410
24,165
26,405
0
9,241
14,924
0
30,191
L
29,860
3,357
3,473
2,295
28,199
10,188
0
5,967
22,232
69,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,059
Gold Earned
73,802
234
Minions Killed
195
5
Camps Cleared
12
1,151,169
Distance Traveled
1,111,318
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,315
1,101
43
3
2
210,747
0
W
Anubis
12,013
924
51
4
1
163,823
1
W
Olorun
12,068
928
29
2
4
177,464
0
W
Thanatos
20,285
1,560
25
2
4
277,650
0
W
Danzaburou
15,687
1,207
62
5
2
242,378
0
L
Hel
11,288
868
35
3
0
211,839
1
W
Cthulhu
13,749
1,058
28
2
1
250,003
0
L
Scylla
14,850
1,142
39
3
1
240,136
1
L
Bellona
13,290
1,022
11
1
0
243,903
0
L
Ra
14,316
1,101
106
8
2
244,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role