Player Matchup

Fenrir
Fenrir
ItzKyle30
Fenrir
Level 29
God Stats
35W - 48L
1,354 SR
Queue Stats
388W - 459L
1,248 Elo+
Solo
Rama
Rama
ROW2121
Rama
Level 18
God Stats
5W - 2L
1,765 SR
Queue Stats
64W - 55L
1,303 Elo+
Party 1
Agni
Agni
daxterxavi
Agni
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,332 Elo+
Party 1
Olorun
Olorun
lil_saski
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
pingas139
Cthulhu
Level 8
God Stats
1W - 2L
1,416 SR
Queue Stats
32W - 32L
1,305 Elo+
Party 1
Team Averages
Level 15
1,507 SR
1,338 Elo+

VS

Team Averages
Level 24
1,367 SR
1,293 Elo+
Achilles
Achilles
Jarl-Werner
Achilles
Level 18
God Stats
24W - 15L
1,476 SR
Queue Stats
43W - 55L
1,218 Elo+
Party 3
Danzaburou
Danzaburou
Panda-lakris
Danzaburou
Level 24
God Stats
3W - 8L
1,288 SR
Queue Stats
32W - 36L
1,304 Elo+
Party 2
Ra
Ra
Powerjoga
Ra
Level 24
God Stats
10W - 17L
1,225 SR
Queue Stats
72W - 85L
1,293 Elo+
Party 3
Chaac
Chaac
Valhall_Viking90
Chaac
Level 28
God Stats
8W - 11L
1,345 SR
Queue Stats
31W - 41L
1,276 Elo+
Party 2
Cabrakan
Cabrakan
inkognito_Online
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 105L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItzKyle30
Fenrir
20
24 / 4 / 4
20,911
615
38,899
47,505
28,233
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
ROW2121
Rama
20
12 / 5 / 2
15,493
456
26,388
25,867
10,330
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
2 / 8 / 10
13,617
401
23,223
18,772
7,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
lil_saski
Olorun
6
0 / 5 / 1
8,545
251
1,019
5,118
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
pingas139
Cthulhu
19
3 / 15 / 12
12,823
377
14,466
35,756
20,765
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jarl-Werner
Achilles
20
4 / 6 / 10
15,345
451
15,568
31,213
45,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Panda-lakris
Danzaburou
20
17 / 6 / 7
19,501
574
35,805
23,766
12,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 8 / 9
15,021
442
13,452
20,454
14,743
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
10 / 10 / 6
15,285
450
20,121
25,437
15,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 12 / 13
13,618
401
15,891
30,621
42,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
82
41
Kills
37
37
Deaths
42
29
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ItzKyle30
Fenrir
24
4
4
6.5
W
Achilles
Jarl-Werner
Achilles
4
6
10
1.5
W
Danzaburou
Panda-lakris
Danzaburou
17
6
7
3.42
W
3
8
9
0.94
L
Rama
ROW2121
Rama
12
5
2
2.6
W
10
10
6
1.3
L
2
8
10
0.88
W
3
12
13
0.79
L
Olorun
lil_saski
Olorun
0
5
1
0.1
L
Cthulhu
pingas139
Cthulhu
3
15
12
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,995
Damage
100,837
133,018
Taken
131,491
68,071
Mitigated
130,468
45,141
Healing
25,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ItzKyle30
Fenrir
38,899
21,657
0
31,728
47,505
28,233
0
12,835
34,488
0
195,585
W
Achilles
Jarl-Werner
Achilles
15,568
7,802
0
3,821
31,213
45,542
2,688
9,247
21,966
0
87,050
W
Danzaburou
Panda-lakris
Danzaburou
35,805
21,557
0
7,556
23,766
12,221
7,249
8,870
14,896
0
129,762
W
13,452
1,885
2,414
5,177
20,454
14,743
1,166
7,790
12,664
85,480
0
L
Rama
ROW2121
Rama
26,388
14,640
0
6,172
25,867
10,330
4,742
6,381
19,340
0
87,914
W
20,121
12,725
0
5,158
25,437
15,928
3,193
3,481
21,956
0
77,302
L
23,223
2,401
0
3,722
18,772
7,681
1,403
3,263
15,133
81,853
0
W
15,891
605
0
1,354
30,621
42,034
545
9,320
21,301
52,305
0
L
Olorun
lil_saski
Olorun
1,019
816
69
531
5,118
1,062
131
975
4,143
4,085
0
L
Cthulhu
pingas139
Cthulhu
14,466
1,266
1,213
1,706
35,756
20,765
486
5,064
30,571
47,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,389
Gold Earned
78,770
524
Minions Killed
615
0
Camps Cleared
0
2,279,720
Distance Traveled
2,843,506
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
20,911
615
235
7
0
591,139
0
W
Achilles
15,345
451
128
4
0
566,166
2
W
Danzaburou
19,501
574
173
5
0
572,231
0
W
Ra
15,021
442
161
5
0
580,960
6
L
Rama
15,493
456
125
4
0
571,241
0
W
Chaac
15,285
450
80
2
0
614,372
0
L
Agni
13,617
401
104
3
0
485,890
1
W
Cabrakan
13,618
401
73
2
0
509,777
0
L
Olorun
8,545
251
3
0
0
148,369
0
L
Cthulhu
12,823
377
57
2
0
483,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role