Player Matchup

Cerberus
Cerberus
AriNumbr1fan
Cerberus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 28L
1,704 Elo+
Solo
Hera
Hera
BrotheragemSim
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 131L
1,601 Elo+
Solo
Bellona
Bellona
Cleocakes
Bellona
Level 29
God Stats
5W - 1L
1,778 SR
Queue Stats
84W - 57L
1,781 Elo+
Solo
Hou Yi
Hou Yi
Kingjaik
Hou Yi
Level 28
God Stats
4W - 8L
1,492 SR
Queue Stats
198W - 202L
1,607 Elo+
Solo
Thor
Thor
TotaledBrake366
Thor
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 22L
1,659 Elo+
Solo
Team Averages
Level 22
1,554 SR
1,670 Elo+

VS

Team Averages
Level 13
1,545 SR
1,722 Elo+
Achilles
Achilles
Big wiennner
Achilles
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 19L
1,659 Elo+
Solo
Aphrodite
Aphrodite
FlseBlkbear
Aphrodite
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 80L
1,859 Elo+
Solo
Raijin
Raijin
Noovvaa
Raijin
Level 25
God Stats
3W - 11L
1,354 SR
Queue Stats
46W - 51L
1,590 Elo+
Solo
Artio
Artio
REALPangoro
Artio
Level 26
God Stats
2W - 2L
1,872 SR
Queue Stats
174W - 116L
1,791 Elo+
Solo
Anhur
Anhur
nahydanymarko
Anhur
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AriNumbr1fan
Cerberus
12
2 / 2 / 8
8,207
547
7,335
12,505
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 3
7,011
467
7,833
6,562
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Cleocakes
Bellona
14
4 / 3 / 0
8,633
576
10,568
14,519
10,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Kingjaik
Hou Yi
13
5 / 1 / 5
7,888
526
5,709
7,533
2,755
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 4 / 2
8,499
567
8,545
11,273
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Big wiennner
Achilles
13
7 / 4 / 1
8,435
562
9,896
14,725
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
FlseBlkbear
Aphrodite
11
0 / 2 / 2
6,791
453
6,577
9,570
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Noovvaa
Raijin
11
0 / 7 / 6
7,196
480
4,392
9,986
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
6 / 0 / 2
8,750
583
10,903
12,355
8,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 8 / 0
5,124
342
533
7,644
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
21
Kills
13
13
Deaths
21
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AriNumbr1fan
Cerberus
2
2
8
3
L
Achilles
Big wiennner
Achilles
7
4
1
1.88
W
1
3
3
0.83
W
Bellona
Cleocakes
Bellona
4
3
0
1.33
L
Aphrodite
FlseBlkbear
Aphrodite
0
2
2
0.5
W
Hou Yi
Kingjaik
Hou Yi
5
1
5
7.5
L
Raijin
Noovvaa
Raijin
0
7
6
0.43
L
6
0
2
7
W
9
4
2
2.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,990
Damage
32,301
52,392
Taken
54,280
29,271
Mitigated
25,894
17,878
Healing
23,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AriNumbr1fan
Cerberus
7,335
1,164
0
4,519
12,505
9,387
217
4,785
7,720
32,614
0
L
Achilles
Big wiennner
Achilles
9,896
3,347
0
4,317
14,725
6,063
0
3,329
11,288
0
50,712
W
7,833
3,123
0
910
6,562
2,136
381
3,967
2,595
36,006
0
W
Bellona
Cleocakes
Bellona
10,568
6,197
0
6,404
14,519
10,699
0
8,918
5,601
0
64,090
L
Aphrodite
FlseBlkbear
Aphrodite
6,577
708
1,660
6,800
9,570
7,190
0
4,912
4,616
29,853
0
W
Hou Yi
Kingjaik
Hou Yi
5,709
3,386
0
3,415
7,533
2,755
520
2,106
5,427
0
43,312
L
Raijin
Noovvaa
Raijin
4,392
1,118
0
340
9,986
3,013
186
1,140
8,774
38,205
0
L
10,903
1,121
711
9,438
12,355
8,188
444
3,975
8,238
48,266
0
W
8,545
2,133
0
2,630
11,273
4,294
344
2,096
9,177
0
54,611
L
533
447
0
460
7,644
1,440
0
1,390
6,196
0
4,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,238
Gold Earned
36,296
409
Minions Killed
318
0
Camps Cleared
0
1,365,129
Distance Traveled
1,273,067
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,207
547
65
4
0
304,853
1
L
Achilles
8,435
562
91
6
0
321,271
1
W
Hera
7,011
467
75
5
0
226,553
2
W
Bellona
8,633
576
119
8
0
263,501
1
L
Aphrodite
6,791
453
48
3
0
259,421
2
W
Hou Yi
7,888
526
67
4
0
284,283
3
L
Raijin
7,196
480
76
5
0
226,471
3
L
Artio
8,750
583
91
6
0
288,296
0
W
Thor
8,499
567
83
6
0
285,939
0
L
Anhur
5,124
342
12
1
0
177,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role