Player Matchup

Set
Set
FartingRainbows
Set
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,427 Elo+
Party 2
Anubis
Anubis
GuldGraver
Anubis
Level 21
God Stats
14W - 2L
1,980 SR
Queue Stats
53W - 39L
1,583 Elo+
Party 1
Apollo
Apollo
Madpakken69
Apollo
Level 18
God Stats
20W - 12L
1,878 SR
Queue Stats
139W - 117L
1,571 Elo+
Party 1
Athena
Athena
brilleaben00
Athena
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 90L
1,473 Elo+
Party 1
Pele
Pele
linus043
Pele
Level 13
God Stats
13W - 4L
1,775 SR
Queue Stats
23W - 17L
1,468 Elo+
Party 2
Team Averages
Level 19
1,727 SR
1,504 Elo+

VS

Team Averages
Level 18
1,493 SR
1,457 Elo+
Thor
Thor
OKILOOKLOOK
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,438 Elo+
Solo
Janus
Janus
SkrePiPiKoKo
Janus
Level 28
God Stats
3W - 5L
1,715 SR
Queue Stats
189W - 203L
1,520 Elo+
Solo
Izanami
Izanami
Zhalko8
Izanami
Level 28
God Stats
3W - 4L
1,480 SR
Queue Stats
11W - 10L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
jonnyboyrevel
Sun Wukong
Level 28
God Stats
7W - 13L
1,271 SR
Queue Stats
68W - 74L
1,505 Elo+
Solo
Yemoja
Yemoja
muthrull
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 14
10,558
528
6,526
11,061
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
GuldGraver
Anubis
20
18 / 0 / 4
14,071
704
25,172
14,788
8,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
17
9 / 2 / 15
11,834
592
19,001
16,196
6,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
15
5 / 3 / 16
10,600
530
6,606
17,090
15,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pele
16
4 / 3 / 3
10,591
530
5,546
8,237
2,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
8,557
428
2,687
15,762
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 11 / 2
9,933
497
11,550
17,926
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Zhalko8
Izanami
10
0 / 8 / 3
7,319
366
6,877
12,669
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
jonnyboyrevel
Sun Wukong
12
3 / 9 / 1
7,955
398
8,517
20,742
13,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
muthrull
Yemoja
13
4 / 6 / 0
9,099
455
8,137
14,420
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
21
39
Kills
11
11
Deaths
40
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
W
Anubis
GuldGraver
Anubis
18
0
4
20
W
Apollo
9
2
15
8.25
L
0
6
4
0.33
L
4
11
2
0.45
L
Izanami
Zhalko8
Izanami
0
8
3
0.19
W
Athena
5
3
16
4.33
L
Sun Wukong
jonnyboyrevel
Sun Wukong
3
9
1
0.39
W
Pele
4
3
3
1.83
L
Yemoja
muthrull
Yemoja
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,851
Damage
37,768
67,372
Taken
81,519
38,738
Mitigated
34,451
22,527
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,526
1,743
633
4,015
11,061
4,742
2,207
2,945
8,116
0
58,562
W
Anubis
GuldGraver
Anubis
25,172
726
0
10,610
14,788
8,199
4,710
6,311
8,477
112,492
0
W
Apollo
19,001
12,162
0
4,564
16,196
6,953
7,383
3,948
12,248
0
88,997
L
2,687
384
0
2,308
15,762
4,794
70
5,212
10,383
0
42,891
L
11,550
834
173
2,975
17,926
4,159
54
9,365
8,157
53,036
0
L
Izanami
Zhalko8
Izanami
6,877
4,536
779
3,215
12,669
3,198
442
1,846
10,771
0
39,357
W
Athena
6,606
2,686
0
1,564
17,090
15,872
730
4,508
12,582
18,316
0
L
Sun Wukong
jonnyboyrevel
Sun Wukong
8,517
1,281
0
1,038
20,742
13,828
34
8,132
12,291
0
40,396
W
Pele
5,546
1,338
0
1,141
8,237
2,972
2,039
1,975
6,262
0
52,836
L
Yemoja
muthrull
Yemoja
8,137
2,111
1,323
1,048
14,420
8,472
54
6,169
8,139
23,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,654
Gold Earned
42,863
574
Minions Killed
325
0
Camps Cleared
0
1,857,571
Distance Traveled
1,457,533
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,558
528
120
6
0
394,230
3
W
Anubis
14,071
704
179
9
0
355,971
4
W
Apollo
11,834
592
148
7
0
363,526
4
L
Thor
8,557
428
86
4
0
337,840
0
L
Janus
9,933
497
74
4
0
295,895
3
L
Izanami
7,319
366
68
3
0
221,765
1
W
Athena
10,600
530
17
1
0
412,783
2
L
Sun Wukong
7,955
398
69
3
0
272,749
0
W
Pele
10,591
530
110
6
0
331,061
0
L
Yemoja
9,099
455
28
1
0
329,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role