Player Matchup

Sylvanus
Sylvanus
MTMRDnB
Sylvanus
Level 22
God Stats
5W - 6L
1,542 SR
Queue Stats
11W - 13L
1,446 Elo+
Party 1
Hou Yi
Hou Yi
Rixyl
Hou Yi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
meamachine41
Sol
Level 25
God Stats
1W - 1L
1,744 SR
Queue Stats
9W - 12L
1,431 Elo+
Party 1
Team Averages
Level 36
1,595 SR
1,459 Elo+

VS

Team Averages
Level 110
1,458 SR
1,460 Elo+
Bacchus
Bacchus
Skrealing
Bacchus
Level 83
God Stats
6W - 3L
1,371 SR
Queue Stats
143W - 180L
1,364 Elo+
Solo
Raijin
Raijin
alonso1302
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
dante12kojiazul
Pele
Level 102
God Stats
10W - 10L
1,501 SR
Queue Stats
290W - 326L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MTMRDnB
Sylvanus
9
0 / 5 / 3
6,719
672
4,829
11,467
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Rixyl
Hou Yi
10
3 / 5 / 0
7,350
735
4,618
10,258
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 6 / 2
6,072
607
6,517
7,700
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Skrealing
Bacchus
12
3 / 0 / 12
8,913
891
3,415
9,426
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
alonso1302
Raijin
11
8 / 2 / 4
8,239
824
12,228
7,246
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 2 / 8
8,166
817
7,772
7,924
2,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
16
16
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
MTMRDnB
Sylvanus
0
5
3
0.3
L
Hou Yi
Rixyl
Hou Yi
3
5
0
0.6
W
Bacchus
Skrealing
Bacchus
3
0
12
9
W
Raijin
alonso1302
Raijin
8
2
4
5
W
5
2
8
4.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,964
Damage
23,415
29,425
Taken
24,596
14,018
Mitigated
15,890
8,171
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
MTMRDnB
Sylvanus
4,829
1,030
1,860
3,172
11,467
7,651
0
5,151
5,972
8,989
0
L
Hou Yi
Rixyl
Hou Yi
4,618
2,699
0
2,562
10,258
3,481
176
4,923
5,035
0
22,161
W
Bacchus
Skrealing
Bacchus
3,415
282
0
2,846
9,426
10,385
205
3,396
5,848
10,019
0
W
Raijin
alonso1302
Raijin
12,228
1,097
0
2,050
7,246
2,637
1,014
3,007
4,009
37,793
0
W
7,772
2,635
447
769
7,924
2,868
1,109
4,403
3,283
0
29,281
L
6,517
1,830
0
577
7,700
2,886
74
4,685
2,759
17,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,141
Gold Earned
25,318
78
Minions Killed
136
0
Camps Cleared
0
448,847
Distance Traveled
609,899
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,719
672
5
1
0
162,168
1
L
Hou Yi
7,350
735
39
4
0
148,230
1
W
Bacchus
8,913
891
17
2
0
212,670
5
W
Raijin
8,239
824
62
6
0
174,833
5
W
Pele
8,166
817
57
6
0
222,396
1
L
Sol
6,072
607
34
3
0
138,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role