Player Matchup

King Arthur
King Arthur
ASTRO MAN CAS
King Arthur
Level 11
God Stats
1W - 4L
1,348 SR
Queue Stats
2W - 10L
1,026 Elo+
Party 2
Cernunnos
Cernunnos
AstroNarwhal173
Cernunnos
Level 8
God Stats
0W - 1L
1,689 SR
Queue Stats
5W - 10L
1,189 Elo+
Party 2
Janus
Janus
thevirus101434
Janus
Level 26
God Stats
5W - 6L
1,405 SR
Queue Stats
105W - 163L
1,239 Elo+
Party 2
Team Averages
Level 15
1,481 SR
1,151 Elo+

VS

Team Averages
Level 59
1,461 SR
1,288 Elo+
Jormungandr
Jormungandr
PugMaster899
Jormungandr
Level 58
God Stats
9W - 12L
1,560 SR
Queue Stats
75W - 111L
1,319 Elo+
Party 1
Janus
Janus
maxzombie13
Janus
Level 63
God Stats
22W - 30L
1,309 SR
Queue Stats
65W - 108L
1,270 Elo+
Party 1
Artemis
Artemis
purplesweater91
Artemis
Level 56
God Stats
27W - 21L
1,514 SR
Queue Stats
64W - 104L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASTRO MAN CAS
King Arthur
10
1 / 6 / 5
7,960
612
3,136
14,348
10,736
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
AstroNarwhal173
Cernunnos
12
5 / 8 / 1
9,589
738
9,008
14,446
5,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 8 / 5
8,426
648
5,206
13,060
5,204
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PugMaster899
Jormungandr
14
10 / 2 / 10
11,116
855
7,403
9,390
4,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
5 / 4 / 15
9,925
763
11,527
9,686
2,767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
5 / 3 / 12
9,604
739
13,449
9,821
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
7
Kills
20
22
Deaths
9
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ASTRO MAN CAS
King Arthur
1
6
5
0.58
L
Cernunnos
AstroNarwhal173
Cernunnos
5
8
1
0.69
W
Jormungandr
PugMaster899
Jormungandr
10
2
10
7.5
W
5
4
15
3.13
W
5
3
12
3.67
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,350
Damage
32,379
41,854
Taken
28,897
21,553
Mitigated
10,305
2,884
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ASTRO MAN CAS
King Arthur
3,136
798
0
0
14,348
10,736
0
6,632
7,716
0
10,671
L
Cernunnos
AstroNarwhal173
Cernunnos
9,008
5,255
0
1,750
14,446
5,613
0
5,387
9,059
0
23,617
W
Jormungandr
PugMaster899
Jormungandr
7,403
1,261
831
708
9,390
4,267
365
1,879
7,511
26,788
0
W
11,527
1,808
766
2,449
9,686
2,767
760
1,301
8,385
33,901
0
W
13,449
6,707
549
2,921
9,821
3,271
1,714
2,054
7,767
0
32,107
L
5,206
545
0
1,134
13,060
5,204
0
7,023
6,037
37,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
30,645
79
Minions Killed
117
0
Camps Cleared
0
569,106
Distance Traveled
676,767
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,960
612
12
1
0
202,472
1
L
Cernunnos
9,589
738
26
2
0
207,478
0
W
Jormungandr
11,116
855
40
3
0
250,922
0
W
Janus
9,925
763
43
3
0
232,958
0
W
Artemis
9,604
739
34
3
0
192,887
0
L
Janus
8,426
648
41
3
0
159,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role