Player Matchup

Chronos
Chronos
Ayejayy29
Chronos
Level 68
God Stats
0W - 2L
1,345 SR
Queue Stats
1W - 2L
1,491 Elo+
Party 1
Mercury
Mercury
FreshTrash6542
Mercury
Level 150
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 206L
1,472 Elo+
Solo
Medusa
Medusa
KnifeDik
Medusa
Level 84
God Stats
16W - 6L
1,760 SR
Queue Stats
138W - 129L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Mr x Saint
Cthulhu
Level 117
God Stats
1W - 2L
1,141 SR
Queue Stats
71W - 61L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Olenhylkio
Ah Muzen Cab
Level 84
God Stats
267W - 238L
1,510 SR
Queue Stats
537W - 573L
1,452 Elo+
Solo
Team Averages
Level 101
1,451 SR
1,457 Elo+

VS

Team Averages
Level 100
1,464 SR
1,470 Elo+
Cerberus
Cerberus
ATK_SlimTim
Cerberus
Level 109
God Stats
16W - 21L
1,571 SR
Queue Stats
573W - 536L
1,455 Elo+
Party 2
Ratatoskr
Ratatoskr
ATK_Tez
Ratatoskr
Level 123
God Stats
13W - 8L
1,585 SR
Queue Stats
295W - 297L
1,455 Elo+
Party 2
Heimdallr
Heimdallr
Drazilomohon
Heimdallr
Level 88
God Stats
1W - 3L
1,128 SR
Queue Stats
138W - 131L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Immediato
Nu Wa
Level 109
God Stats
16W - 6L
1,684 SR
Queue Stats
103W - 107L
1,466 Elo+
Solo
Nemesis
Nemesis
Xx Gloc 9 xX
Nemesis
Level 69
God Stats
2W - 3L
1,353 SR
Queue Stats
132W - 112L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ayejayy29
Chronos
12
1 / 3 / 4
7,480
468
4,654
9,430
3,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 5 / 2
8,697
544
6,780
10,628
5,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Medusa
KnifeDik
Medusa
13
4 / 4 / 1
7,793
487
5,964
10,328
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Mr x Saint
Cthulhu
12
4 / 1 / 7
8,294
518
10,859
11,532
7,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Olenhylkio
Ah Muzen Cab
9
1 / 1 / 0
6,543
409
3,584
6,459
2,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ATK_SlimTim
Cerberus
12
1 / 4 / 4
7,760
485
5,777
15,094
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
ATK_Tez
Ratatoskr
15
7 / 2 / 4
9,702
606
5,937
12,366
4,636
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Drazilomohon
Heimdallr
12
1 / 4 / 2
7,662
479
5,314
9,772
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Immediato
Nu Wa
15
3 / 2 / 5
9,408
588
10,182
7,043
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Xx Gloc 9 xX
Nemesis
15
2 / 3 / 3
8,406
525
7,223
11,364
7,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
14
Kills
14
14
Deaths
15
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ATK_SlimTim
Cerberus
1
4
4
0.75
W
Ratatoskr
ATK_Tez
Ratatoskr
7
2
4
4.5
L
Chronos
Ayejayy29
Chronos
1
3
4
1
W
Heimdallr
Drazilomohon
Heimdallr
1
4
2
0.5
L
4
5
2
1
W
Nu Wa
Immediato
Nu Wa
3
2
5
2.75
L
Medusa
KnifeDik
Medusa
4
4
1
1.13
L
Cthulhu
Mr x Saint
Cthulhu
4
1
7
7.5
L
Ah Muzen Cab
Olenhylkio
Ah Muzen Cab
1
1
0
1
W
Nemesis
Xx Gloc 9 xX
Nemesis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,841
Damage
34,433
48,377
Taken
55,639
22,011
Mitigated
25,645
10,176
Healing
15,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ATK_SlimTim
Cerberus
5,777
823
0
4,975
15,094
8,372
0
7,290
7,729
27,713
0
W
Ratatoskr
ATK_Tez
Ratatoskr
5,937
1,837
0
4,400
12,366
4,636
0
769
11,522
0
56,883
L
Chronos
Ayejayy29
Chronos
4,654
1,529
99
1,656
9,430
3,363
899
4,030
5,126
27,952
0
W
Heimdallr
Drazilomohon
Heimdallr
5,314
3,191
0
500
9,772
3,077
1,196
2,672
7,100
0
38,335
L
6,780
3,438
0
110
10,628
5,051
0
2,609
7,802
0
52,235
W
Nu Wa
Immediato
Nu Wa
10,182
2,139
0
1,631
7,043
2,457
1,742
2,178
4,740
63,090
0
L
Medusa
KnifeDik
Medusa
5,964
3,282
0
3,196
10,328
3,883
174
2,769
7,447
0
50,655
L
Cthulhu
Mr x Saint
Cthulhu
10,859
1,339
376
1,876
11,532
7,218
46
4,766
6,533
36,632
0
L
Ah Muzen Cab
Olenhylkio
Ah Muzen Cab
3,584
1,498
0
2,863
6,459
2,496
0
978
5,044
0
27,953
W
Nemesis
Xx Gloc 9 xX
Nemesis
7,223
2,555
0
3,679
11,364
7,103
0
2,279
9,035
0
46,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,807
Gold Earned
42,938
329
Minions Killed
428
0
Camps Cleared
0
1,318,130
Distance Traveled
1,472,031
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,760
485
62
4
0
292,536
1
W
Ratatoskr
9,702
606
107
7
0
348,311
1
L
Chronos
7,480
468
44
3
0
233,465
0
W
Heimdallr
7,662
479
69
4
0
269,645
1
L
Mercury
8,697
544
101
6
0
330,232
4
W
Nu Wa
9,408
588
105
7
0
287,827
10
L
Medusa
7,793
487
79
5
0
297,270
4
L
Cthulhu
8,294
518
59
4
0
309,176
3
L
Ah Muzen Cab
6,543
409
46
3
0
147,987
0
W
Nemesis
8,406
525
85
5
0
273,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role