Player Matchup

Ymir
Ymir
Austinka47
Ymir
Level 5
God Stats
9W - 10L
1,707 SR
Queue Stats
17W - 22L
1,662 Elo+
Party 1
Neith
Neith
BigSosaGoCrXzy-_
Neith
Level 10
God Stats
63W - 59L
1,501 SR
Queue Stats
63W - 59L
1,488 Elo+
Solo
Heimdallr
Heimdallr
Northcoastmurr24
Heimdallr
Level 26
God Stats
17W - 17L
1,546 SR
Queue Stats
121W - 127L
1,469 Elo+
Party 1
Fafnir
Fafnir
PurgeIgnorance
Fafnir
Level 38
God Stats
9W - 11L
1,570 SR
Queue Stats
189W - 186L
1,471 Elo+
Party 1
Thanatos
Thanatos
ilagallfucenday
Thanatos
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
93W - 97L
1,528 Elo+
Solo
Team Averages
Level 21
1,565 SR
1,523 Elo+

VS

Team Averages
Level 48
1,594 SR
1,612 Elo+
Sobek
Sobek
Lb Lb B X
Sobek
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
Peicey
Discordia
Level 156
God Stats
5W - 0L
1,654 SR
Queue Stats
517W - 161L
1,651 Elo+
Party 3
Heimdallr
Heimdallr
abcvo
Heimdallr
Level 2
God Stats
24W - 11L
1,664 SR
Queue Stats
607W - 577L
1,659 Elo+
Party 2
Erlang Shen
Erlang Shen
jide755
Erlang Shen
Level 68
God Stats
14W - 12L
1,500 SR
Queue Stats
276W - 240L
1,626 Elo+
Party 2
Chaac
Chaac
native_951
Chaac
Level 11
God Stats
41W - 33L
1,649 SR
Queue Stats
215W - 223L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,978
415
747
7,166
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 6 / 1
5,165
430
3,818
6,482
1,914
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
9
0 / 2 / 1
5,097
425
3,526
7,956
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 3 / 0
5,873
489
3,181
9,276
6,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
9
1 / 6 / 1
5,700
475
3,403
9,076
2,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Lb Lb B X
Sobek
9
3 / 0 / 5
6,119
510
3,379
7,703
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Peicey
Discordia
11
8 / 2 / 1
7,316
610
7,172
5,206
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
abcvo
Heimdallr
12
6 / 0 / 4
7,294
608
8,100
8,301
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
jide755
Erlang Shen
10
2 / 0 / 5
6,222
519
3,455
5,813
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
12
3 / 0 / 1
6,878
573
6,212
7,444
6,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
22
22
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
1
6
1
0.25
W
Sobek
Lb Lb B X
Sobek
3
0
5
5.5
L
Heimdallr
0
2
1
0.25
W
Discordia
Peicey
Discordia
8
2
1
4.25
L
0
3
0
0
W
Heimdallr
abcvo
Heimdallr
6
0
4
8
L
Thanatos
1
6
1
0.25
W
Erlang Shen
jide755
Erlang Shen
2
0
5
4.5
W
Chaac
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,675
Damage
28,318
39,956
Taken
34,467
15,417
Mitigated
18,476
11,488
Healing
12,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
747
129
0
998
7,166
2,719
297
2,098
5,032
13,458
0
L
3,818
1,949
0
469
6,482
1,914
0
3,588
2,558
0
11,703
W
Sobek
Lb Lb B X
Sobek
3,379
623
0
2,624
7,703
5,199
0
152
7,551
12,555
0
L
Heimdallr
3,526
1,754
0
3,062
7,956
2,083
0
1,066
6,890
0
24,255
W
Discordia
Peicey
Discordia
7,172
920
0
500
5,206
1,217
434
0
5,206
37,323
0
L
3,181
918
0
2,705
9,276
6,123
0
194
9,082
27,153
0
W
Heimdallr
abcvo
Heimdallr
8,100
4,696
0
5,526
8,301
2,914
1,865
574
7,727
0
46,806
L
Thanatos
3,403
883
0
4,254
9,076
2,578
0
3,051
5,843
0
20,992
W
Erlang Shen
jide755
Erlang Shen
3,455
2,234
0
1,020
5,813
2,771
0
162
5,651
0
30,125
W
Chaac
6,212
1,444
0
3,183
7,444
6,375
394
3,040
4,404
0
38,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,813
Gold Earned
33,829
179
Minions Killed
333
0
Camps Cleared
0
950,918
Distance Traveled
1,117,551
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,978
415
24
2
0
203,133
0
L
Neith
5,165
430
15
1
0
174,450
4
W
Sobek
6,119
510
16
1
0
294,815
1
L
Heimdallr
5,097
425
47
4
0
195,462
0
W
Discordia
7,316
610
74
6
0
186,159
3
L
Fafnir
5,873
489
57
5
0
155,060
0
W
Heimdallr
7,294
608
93
8
0
205,432
0
L
Thanatos
5,700
475
36
3
0
222,813
2
W
Erlang Shen
6,222
519
74
6
0
205,841
2
W
Chaac
6,878
573
76
6
0
225,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role