Player Matchup

Tiamat
Tiamat
JJxDaxBest
Tiamat
Level 136
God Stats
9W - 3L
1,707 SR
Queue Stats
36W - 22L
1,766 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Midnightwolf136
Tsukuyomi
Level 68
God Stats
14W - 6L
1,516 SR
Queue Stats
381W - 336L
1,571 Elo+
Party 2
Ymir
Ymir
flyingORANGEo4
Ymir
Level 24
God Stats
14W - 11L
1,281 SR
Queue Stats
410W - 339L
1,680 Elo+
Party 2
Team Averages
Level 76
1,501 SR
1,672 Elo+

VS

Team Averages
Level 37
1,407 SR
1,524 Elo+
Khepri
Khepri
Spiderkid229
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,695 Elo+
Solo
Aphrodite
Aphrodite
ZenotheFabled
Aphrodite
Level 80
God Stats
0W - 2L
1,285 SR
Queue Stats
92W - 111L
1,472 Elo+
Party 1
Bakasura
Bakasura
bubblesthenasty
Bakasura
Level 28
God Stats
14W - 9L
1,436 SR
Queue Stats
52W - 55L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JJxDaxBest
Tiamat
12
1 / 1 / 5
9,781
611
6,984
6,358
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Midnightwolf136
Tsukuyomi
14
6 / 1 / 1
10,998
687
10,055
12,563
6,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 3 / 5
10,331
646
4,475
14,405
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
4
0 / 1 / 0
7,564
473
133
1,193
390
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
ZenotheFabled
Aphrodite
15
1 / 3 / 4
9,575
598
8,601
11,565
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
14
3 / 4 / 1
10,008
626
7,530
17,545
7,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
4
5
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
JJxDaxBest
Tiamat
1
1
5
3.5
W
Tsukuyomi
Midnightwolf136
Tsukuyomi
6
1
1
6.5
L
Khepri
0
1
0
0
L
Aphrodite
ZenotheFabled
Aphrodite
1
3
4
1
L
Bakasura
3
4
1
0.88
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,514
Damage
16,264
33,326
Taken
30,303
23,213
Mitigated
12,179
9,501
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
JJxDaxBest
Tiamat
6,984
943
0
890
6,358
3,902
644
898
5,314
36,299
0
W
Tsukuyomi
Midnightwolf136
Tsukuyomi
10,055
1,462
0
5,629
12,563
6,977
1,463
3,795
8,211
0
45,983
L
Khepri
133
42
0
0
1,193
390
0
504
683
243
0
L
Aphrodite
ZenotheFabled
Aphrodite
8,601
955
6,018
7,591
11,565
4,723
528
5,205
5,773
49,621
0
L
Bakasura
7,530
6,192
0
4,220
17,545
7,066
1,035
5,568
11,398
0
19,993
W
4,475
603
0
2,982
14,405
12,334
311
4,146
9,835
32,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
27,147
166
Minions Killed
117
0
Camps Cleared
0
802,177
Distance Traveled
576,781
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,781
611
49
3
0
255,594
0
W
Tsukuyomi
10,998
687
55
3
0
291,032
2
L
Khepri
7,564
473
0
0
0
33,353
1
L
Aphrodite
9,575
598
65
4
0
262,641
1
L
Bakasura
10,008
626
52
3
0
280,787
2
W
Ymir
10,331
646
62
4
0
255,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role