Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BasB1995
Ymir
Level 4
God Stats
21W - 34L
1,295 SR
Queue Stats
25W - 44L
1,500 Elo+
Solo
Yemoja
Yemoja
Slime_PR
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 215L
1,509 Elo+
Solo
Anhur
Anhur
Suhar2021
Anhur
Level 15
God Stats
0W - 1L
1,261 SR
Queue Stats
4W - 12L
1,228 Elo+
Solo
Thor
Thor
glimrende-gus
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,067 Elo+
Solo
Team Averages
Level 16
1,411 SR
1,361 Elo+

VS

Team Averages
Level 23
1,472 SR
1,383 Elo+
Odin
Odin
LINESTEP ER
Odin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
LeAkiro
Merlin
Level 13
God Stats
106W - 115L
1,246 SR
Queue Stats
167W - 180L
1,102 Elo+
Solo
Chaac
Chaac
XNukeXDukemX
Chaac
Level 27
God Stats
75W - 57L
1,576 SR
Queue Stats
215W - 212L
1,531 Elo+
Solo
Danzaburou
Danzaburou
XxFroGuiiDoGuiix
Danzaburou
Level 29
God Stats
22W - 29L
1,541 SR
Queue Stats
110W - 130L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
aless_L2R2
Baron Samedi
Level 24
God Stats
3W - 3L
1,499 SR
Queue Stats
95W - 120L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
12 / 11 / 2
14,183
1,091
35,797
29,393
17,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
19
1 / 10 / 6
12,292
946
9,292
26,773
24,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Slime_PR
Yemoja
18
3 / 3 / 6
12,225
940
17,749
21,668
13,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Suhar2021
Anhur
18
0 / 10 / 6
11,484
883
1,834
19,245
7,774
14
0 / 1 / 0
9,641
742
135
1,735
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 11
11,940
918
3,904
13,056
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
LeAkiro
Merlin
17
0 / 6 / 13
11,132
856
7,328
11,615
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 0 / 11
16,708
1,285
37,164
17,074
19,211
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
XxFroGuiiDoGuiix
Danzaburou
20
8 / 1 / 18
14,513
1,116
21,246
15,725
9,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
aless_L2R2
Baron Samedi
19
5 / 3 / 16
12,748
981
17,640
14,900
7,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
103
16
Kills
34
35
Deaths
16
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
12
11
2
1.18
L
Ymir
1
10
6
0.4
W
3
6
11
1.42
W
Merlin
LeAkiro
Merlin
0
6
13
1.08
L
Yemoja
Slime_PR
Yemoja
3
3
6
2
L
Anhur
Suhar2021
Anhur
0
10
6
0.3
W
18
0
11
23.5
W
Danzaburou
XxFroGuiiDoGuiix
Danzaburou
8
1
18
17
W
Baron Samedi
aless_L2R2
Baron Samedi
5
3
16
4.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,807
Damage
87,282
98,814
Taken
72,370
63,348
Mitigated
51,996
5,945
Healing
25,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
35,797
17,273
0
2,886
29,393
17,360
0
9,475
19,693
0
60,616
L
Ymir
9,292
2,596
0
450
26,773
24,710
0
5,632
20,849
23,150
0
W
3,904
1,242
0
1,290
13,056
10,771
0
5,205
7,851
189
10,588
W
Merlin
LeAkiro
Merlin
7,328
287
156
1,043
11,615
4,849
0
5,029
6,586
19,104
0
L
Yemoja
Slime_PR
Yemoja
17,749
2,815
1,841
768
21,668
13,012
0
4,991
16,402
33,945
0
L
Anhur
Suhar2021
Anhur
1,834
696
0
0
19,245
7,774
0
4,617
14,428
0
13,248
W
37,164
13,142
622
12,614
17,074
19,211
0
6,764
10,310
227
74,302
W
Danzaburou
XxFroGuiiDoGuiix
Danzaburou
21,246
13,282
0
3,623
15,725
9,280
0
5,946
9,779
0
42,888
W
Baron Samedi
aless_L2R2
Baron Samedi
17,640
2,735
2,683
3,207
14,900
7,885
0
4,097
10,803
28,397
0
L
135
0
0
0
1,735
492
0
604
1,131
0
995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,825
Gold Earned
67,041
165
Minions Killed
216
0
Camps Cleared
10
772,911
Distance Traveled
1,042,235
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
14,183
1,091
59
5
0
204,986
1
L
Ymir
12,292
946
49
4
0
178,388
0
W
Odin
11,940
918
17
1
0
193,516
2
W
Merlin
11,132
856
31
2
0
183,769
3
L
Yemoja
12,225
940
40
3
0
173,696
0
L
Anhur
11,484
883
17
1
0
195,358
0
W
Chaac
16,708
1,285
79
6
9
260,221
1
W
Danzaburou
14,513
1,116
55
4
1
203,095
0
W
Baron Samedi
12,748
981
34
3
0
201,634
0
L
Thor
9,641
742
0
0
0
20,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role