Player Matchup

Fenrir
Fenrir
Cardsfan116
Fenrir
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
320W - 272L
1,528 Elo+
Party 1
Vamana
Vamana
MasterChava
Vamana
Level 155
God Stats
4W - 6L
1,880 SR
Queue Stats
419W - 393L
1,498 Elo+
Solo
Scylla
Scylla
PhoenixFire1013
Scylla
Level 11
God Stats
6W - 2L
1,497 SR
Queue Stats
14W - 9L
1,516 Elo+
Party 1
Jing Wei
Jing Wei
Xmpt
Jing Wei
Level 106
God Stats
8W - 11L
1,485 SR
Queue Stats
66W - 75L
1,518 Elo+
Party 1
Khepri
Khepri
mdavidson234
Khepri
Level 48
God Stats
6W - 5L
1,624 SR
Queue Stats
50W - 50L
1,544 Elo+
Party 1
Team Averages
Level 89
1,597 SR
1,521 Elo+

VS

Team Averages
Level 84
1,475 SR
1,490 Elo+
Neith
Neith
EmperadorSol
Neith
Level 127
God Stats
14W - 9L
1,521 SR
Queue Stats
93W - 119L
1,356 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingConorJr
Kumbhakarna
Level 77
God Stats
1W - 3L
1,360 SR
Queue Stats
181W - 160L
1,534 Elo+
Party 2
King Arthur
King Arthur
MaKExOpTiCz
King Arthur
Level 85
God Stats
12W - 18L
1,718 SR
Queue Stats
415W - 402L
1,556 Elo+
Party 2
Nemesis
Nemesis
Midrandir
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 138L
1,436 Elo+
Party 2
The Morrigan
The Morrigan
Virerss
The Morrigan
Level 85
God Stats
7W - 5L
1,276 SR
Queue Stats
313W - 285L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 2 / 6
10,730
596
14,964
13,856
6,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
17
7 / 0 / 3
11,252
625
8,865
10,874
6,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 2
8,553
475
4,104
2,384
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Xmpt
Jing Wei
18
2 / 0 / 5
10,751
597
8,436
8,481
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
13
1 / 3 / 9
8,900
494
2,583
7,216
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,272
460
6,589
9,339
3,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
KingConorJr
Kumbhakarna
10
2 / 4 / 1
6,966
387
3,905
16,004
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
MaKExOpTiCz
King Arthur
14
1 / 5 / 0
8,099
450
4,368
16,166
10,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Midrandir
Nemesis
12
0 / 4 / 2
7,502
417
5,542
12,497
5,746
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Virerss
The Morrigan
17
3 / 3 / 1
9,974
554
3,873
6,499
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
20
Kills
6
6
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
2
6
6
L
0
4
3
0.38
L
Kumbhakarna
KingConorJr
Kumbhakarna
2
4
1
0.63
L
King Arthur
MaKExOpTiCz
King Arthur
1
5
0
0.2
W
Vamana
7
0
3
8.5
L
Nemesis
Midrandir
Nemesis
0
4
2
0.25
W
1
1
2
2
L
The Morrigan
Virerss
The Morrigan
3
3
1
1.17
W
Jing Wei
Xmpt
Jing Wei
2
0
5
4.5
W
Khepri
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,952
Damage
24,277
42,811
Taken
60,505
20,889
Mitigated
29,255
13,053
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,964
4,699
0
2,756
13,856
6,387
0
2,297
11,456
0
86,304
L
6,589
3,210
0
1,472
9,339
3,185
0
758
8,581
0
60,250
L
Kumbhakarna
KingConorJr
Kumbhakarna
3,905
233
0
3,740
16,004
7,299
0
2,081
13,847
24,932
0
L
King Arthur
MaKExOpTiCz
King Arthur
4,368
344
0
4,623
16,166
10,462
0
1,871
14,209
0
49,507
W
Vamana
8,865
4,212
0
2,848
10,874
6,499
1,419
1,144
9,363
0
72,919
L
Nemesis
Midrandir
Nemesis
5,542
2,160
0
1,698
12,497
5,746
0
770
11,613
0
50,843
W
4,104
554
0
12
2,384
691
295
335
1,993
38,388
0
L
The Morrigan
Virerss
The Morrigan
3,873
1,176
0
500
6,499
2,563
0
853
5,568
69,024
905
W
Jing Wei
Xmpt
Jing Wei
8,436
5,243
0
6,220
8,481
3,444
2,256
1,185
7,296
0
89,308
W
Khepri
2,583
0
0
1,217
7,216
3,868
0
1,686
5,430
17,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,186
Gold Earned
40,813
518
Minions Killed
506
0
Camps Cleared
0
1,704,822
Distance Traveled
1,661,763
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,730
596
122
7
0
390,493
6
L
Neith
8,272
460
123
7
0
280,321
6
L
Kumbhakarna
6,966
387
39
2
0
339,255
6
L
King Arthur
8,099
450
103
6
0
342,691
6
W
Vamana
11,252
625
131
7
0
328,840
8
L
Nemesis
7,502
417
93
5
0
365,856
7
W
Scylla
8,553
475
87
5
0
300,523
4
L
The Morrigan
9,974
554
148
8
0
333,640
8
W
Jing Wei
10,751
597
152
8
0
330,635
8
W
Khepri
8,900
494
26
1
0
354,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role