Player Matchup

Mulan
Mulan
HannahRho
Mulan
Level 6
God Stats
1W - 4L
1,161 SR
Queue Stats
22W - 33L
1,189 Elo+
Party 2
Tiamat
Tiamat
RailgunJuanma
Tiamat
Level 104
God Stats
48W - 63L
1,383 SR
Queue Stats
193W - 223L
1,335 Elo+
Solo
Cerberus
Cerberus
Soliss178
Cerberus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 94L
1,248 Elo+
Party 2
Team Averages
Level 77
1,348 SR
1,257 Elo+

VS

Team Averages
Level 33
1,458 SR
1,210 Elo+
Aphrodite
Aphrodite
BabyAngelWitch
Aphrodite
Level 43
God Stats
2W - 3L
1,551 SR
Queue Stats
8W - 14L
1,153 Elo+
Party 1
Athena
Athena
leoesposito96
Athena
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 324L
1,394 Elo+
Solo
Da Ji
Da Ji
takenwallet
Da Ji
Level 8
God Stats
8W - 11L
1,322 SR
Queue Stats
8W - 15L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HannahRho
Mulan
14
2 / 4 / 10
11,442
636
9,433
14,377
13,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
15 / 1 / 4
13,834
769
26,899
9,081
11,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Soliss178
Cerberus
16
2 / 2 / 15
12,973
721
7,101
17,823
24,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BabyAngelWitch
Aphrodite
15
4 / 3 / 3
11,574
643
14,548
12,500
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 4
12,067
670
8,351
20,222
15,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 9 / 5
10,216
568
7,882
18,624
7,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
7
7
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BabyAngelWitch
Aphrodite
4
3
3
1.83
W
Mulan
HannahRho
Mulan
2
4
10
1.75
W
15
1
4
17
W
Cerberus
Soliss178
Cerberus
2
2
15
4.75
L
2
7
4
0.57
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,433
Damage
30,781
41,281
Taken
51,346
49,388
Mitigated
28,410
12,224
Healing
16,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BabyAngelWitch
Aphrodite
14,548
1,708
6,461
7,522
12,500
5,327
56
9,604
2,896
59,137
0
W
Mulan
HannahRho
Mulan
9,433
1,749
0
1,809
14,377
13,239
1,240
7,913
6,120
823
58,064
W
26,899
1,259
0
4,326
9,081
11,217
629
5,526
3,328
85,035
0
W
Cerberus
Soliss178
Cerberus
7,101
738
313
5,776
17,823
24,932
369
8,732
8,727
44,319
0
L
8,351
2,488
0
2,430
20,222
15,667
234
11,612
8,610
33,591
0
L
7,882
3,411
0
522
18,624
7,416
458
13,595
5,029
0
20,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,249
Gold Earned
33,857
268
Minions Killed
174
0
Camps Cleared
0
870,150
Distance Traveled
898,433
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,574
643
99
6
0
291,757
8
W
Mulan
11,442
636
59
3
0
261,615
0
W
Tiamat
13,834
769
110
6
0
332,274
2
W
Cerberus
12,973
721
99
6
0
276,261
2
L
Athena
12,067
670
52
3
0
317,181
1
L
Da Ji
10,216
568
23
1
0
289,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role