Player Matchup

Jormungandr
Jormungandr
Elahn
Jormungandr
Level 17
God Stats
26W - 26L
1,704 SR
Queue Stats
76W - 71L
1,526 Elo+
Party 2
Mulan
Mulan
Eternitiesucks
Mulan
Level 3
God Stats
1W - 4L
1,684 SR
Queue Stats
24W - 25L
1,710 Elo+
Party 1
Loki
Loki
GrimLaughter666
Loki
Level 17
God Stats
6W - 5L
1,685 SR
Queue Stats
77W - 103L
1,491 Elo+
Party 2
Apollo
Apollo
Scottyboi117
Apollo
Level 28
God Stats
1W - 2L
1,752 SR
Queue Stats
249W - 224L
1,629 Elo+
Party 1
Eset
Eset
feralthorn
Eset
Level 8
God Stats
8W - 8L
1,559 SR
Queue Stats
51W - 47L
1,565 Elo+
Solo
Team Averages
Level 15
1,677 SR
1,584 Elo+

VS

Team Averages
Level 26
1,519 SR
1,525 Elo+
Ymir
Ymir
Brandonthestick
Ymir
Level 27
God Stats
26W - 15L
1,813 SR
Queue Stats
81W - 71L
1,617 Elo+
Solo
Ravana
Ravana
DAMOCLES99
Ravana
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
337W - 326L
1,587 Elo+
Solo
Izanami
Izanami
Hornetz
Izanami
Level 29
God Stats
41W - 37L
1,552 SR
Queue Stats
169W - 151L
1,581 Elo+
Solo
Eset
Eset
Oberón
Eset
Level 28
God Stats
3W - 3L
1,231 SR
Queue Stats
121W - 131L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Timebender68
Nu Wa
Level 20
God Stats
6W - 3L
1,500 SR
Queue Stats
99W - 95L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Elahn
Jormungandr
14
1 / 5 / 7
8,868
985
7,038
19,857
20,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 1
7,392
821
867
5,474
2,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 2
7,881
876
1,740
2,568
817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
15
4 / 2 / 2
9,014
1,002
10,354
12,924
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 2 / 4
10,114
1,124
10,367
8,499
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

194

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
10,432
1,159
9,418
10,971
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ravana
DAMOCLES99
Ravana
14
0 / 0 / 8
8,286
921
4,189
4,476
1,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Hornetz
Izanami
15
3 / 2 / 9
9,504
1,056
10,296
7,957
3,135
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
Oberón
Eset
15
6 / 1 / 6
10,010
1,112
14,014
6,640
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 8
8,034
893
7,465
7,882
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
9
Kills
14
14
Deaths
9
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
Ravana
DAMOCLES99
Ravana
0
0
8
4
L
Jormungandr
Elahn
Jormungandr
1
5
7
0.9
L
0
4
1
0.13
L
1
1
2
2
W
Izanami
Hornetz
Izanami
3
2
9
3.75
W
Eset
Oberón
Eset
6
1
6
9
L
Apollo
4
2
2
2.5
W
0
3
8
1.33
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,366
Damage
45,382
49,322
Taken
37,926
32,135
Mitigated
21,268
3,985
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,418
1,376
0
798
10,971
10,829
0
4,787
6,038
19,989
0
W
Ravana
DAMOCLES99
Ravana
4,189
971
0
302
4,476
1,885
0
1,505
2,900
0
17,520
L
Jormungandr
Elahn
Jormungandr
7,038
757
0
998
19,857
20,606
0
11,080
8,458
17,466
0
L
867
89
0
56
5,474
2,700
0
2,843
2,597
0
1,833
L
1,740
92
0
324
2,568
817
0
1,416
1,108
0
5,090
W
Izanami
Hornetz
Izanami
10,296
8,449
0
2,674
7,957
3,135
0
3,901
3,914
0
23,642
W
Eset
Oberón
Eset
14,014
55
580
1,323
6,640
2,544
0
2,585
3,959
35,384
0
L
Apollo
10,354
4,249
0
936
12,924
4,632
0
9,057
3,609
0
18,202
W
7,465
1,861
0
261
7,882
2,875
0
4,072
3,635
17,910
0
L
10,367
303
1,009
662
8,499
3,380
0
5,663
2,653
51,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,269
Gold Earned
46,266
146
Minions Killed
167
3
Camps Cleared
5
668,894
Distance Traveled
862,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,432
1,159
28
3
0
163,301
0
W
Ravana
8,286
921
38
4
1
198,911
0
L
Jormungandr
8,868
985
22
2
1
147,045
0
L
Mulan
7,392
821
1
0
0
45,545
0
L
Loki
7,881
876
5
1
1
137,360
0
W
Izanami
9,504
1,056
33
4
2
159,437
0
W
Eset
10,010
1,112
53
6
1
197,879
0
L
Apollo
9,014
1,002
17
2
1
187,291
0
W
Nu Wa
8,034
893
15
2
1
142,928
0
L
Eset
10,114
1,124
101
11
0
151,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role