Player Matchup

Ymir
Ymir
Arwennil
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Attalaya
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Max_Mustang
Hercules
Level 21
God Stats
7W - 10L
1,500 SR
Queue Stats
10W - 17L
1,210 Elo+
Party 3
Arachne
Arachne
Nivicer
Arachne
Level 129
God Stats
14W - 17L
1,509 SR
Queue Stats
200W - 246L
1,368 Elo+
Party 3
Izanami
Izanami
veest33
Izanami
Level 33
God Stats
46W - 68L
1,458 SR
Queue Stats
400W - 505L
1,415 Elo+
Solo
Team Averages
Level 59
1,493 SR
1,399 Elo+

VS

Team Averages
Level 58
1,649 SR
1,480 Elo+
Fenrir
Fenrir
IniTisT
Fenrir
Level 27
God Stats
9W - 8L
1,523 SR
Queue Stats
265W - 274L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
Viladesuso
Kukulkan
Level 15
God Stats
4W - 0L
1,863 SR
Queue Stats
23W - 15L
1,628 Elo+
Party 2
Cabrakan
Cabrakan
estecaruno
Cabrakan
Level 156
God Stats
3W - 3L
1,729 SR
Queue Stats
151W - 136L
1,603 Elo+
Party 2
Izanami
Izanami
kaarrtthhiikk
Izanami
Level 46
God Stats
20W - 20L
1,302 SR
Queue Stats
330W - 367L
1,338 Elo+
Solo
Terra
Terra
panda2612
Terra
Level 44
God Stats
9W - 0L
1,826 SR
Queue Stats
385W - 377L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 5 / 0
4,715
472
2,141
8,624
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Attalaya
Nu Wa
10
0 / 1 / 1
5,506
551
1,493
4,506
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Max_Mustang
Hercules
10
1 / 1 / 0
5,373
537
3,047
3,534
2,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Nivicer
Arachne
8
0 / 1 / 1
4,991
499
1,491
5,188
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
veest33
Izanami
8
0 / 4 / 0
4,819
482
3,498
6,513
1,710
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IniTisT
Fenrir
10
1 / 1 / 3
5,494
549
2,258
5,406
1,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Viladesuso
Kukulkan
13
1 / 0 / 1
6,725
673
3,119
2,966
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
estecaruno
Cabrakan
11
1 / 0 / 1
5,916
592
3,395
6,508
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
10
5 / 0 / 4
6,049
605
6,652
4,807
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
panda2612
Terra
10
4 / 0 / 5
6,500
650
3,421
5,254
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
12
12
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
0
0
L
Nu Wa
Attalaya
Nu Wa
0
1
1
0.5
W
Fenrir
IniTisT
Fenrir
1
1
3
2.5
L
Hercules
Max_Mustang
Hercules
1
1
0
1
L
Arachne
Nivicer
Arachne
0
1
1
0.5
W
Kukulkan
Viladesuso
Kukulkan
1
0
1
1.5
W
Cabrakan
estecaruno
Cabrakan
1
0
1
1.5
W
Izanami
5
0
4
7
W
Terra
panda2612
Terra
4
0
5
6.5
L
Izanami
veest33
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,670
Damage
18,845
28,365
Taken
24,941
10,070
Mitigated
11,525
6,310
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,141
353
0
552
8,624
3,374
0
2,118
6,506
9,734
0
L
Nu Wa
Attalaya
Nu Wa
1,493
330
0
743
4,506
1,391
0
2,681
1,825
28,605
0
W
Fenrir
IniTisT
Fenrir
2,258
933
0
1,540
5,406
1,671
0
621
4,735
0
29,577
L
Hercules
Max_Mustang
Hercules
3,047
759
0
1,047
3,534
2,151
74
2,159
1,200
0
19,249
L
Arachne
Nivicer
Arachne
1,491
1,159
0
2,186
5,188
1,444
0
1,449
3,689
0
19,580
W
Kukulkan
Viladesuso
Kukulkan
3,119
370
0
220
2,966
968
0
538
2,308
53,873
0
W
Cabrakan
estecaruno
Cabrakan
3,395
381
0
3,170
6,508
4,402
0
86
6,144
31,438
0
W
Izanami
6,652
4,232
0
2,967
4,807
1,207
688
859
3,908
0
37,053
W
Terra
panda2612
Terra
3,421
877
502
2,225
5,254
3,277
248
1,242
3,972
15,409
0
L
Izanami
veest33
Izanami
3,498
2,561
0
1,782
6,513
1,710
0
1,303
5,210
0
28,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,404
Gold Earned
30,684
227
Minions Killed
337
0
Camps Cleared
0
935,319
Distance Traveled
962,745
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,715
472
16
2
0
192,746
1
L
Nu Wa
5,506
551
59
6
0
186,236
4
W
Fenrir
5,494
549
56
6
0
221,492
1
L
Hercules
5,373
537
43
4
0
204,971
0
L
Arachne
4,991
499
52
5
0
197,337
0
W
Kukulkan
6,725
673
110
11
0
200,508
2
W
Cabrakan
5,916
592
72
7
0
177,587
2
W
Izanami
6,049
605
69
7
0
161,543
0
W
Terra
6,500
650
30
3
0
201,615
1
L
Izanami
4,819
482
57
6
0
154,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role