Player Matchup

Kali
Kali
BluBfiSh69
Kali
Level 25
God Stats
10W - 0L
2,020 SR
Queue Stats
26W - 15L
1,612 Elo+
Party 2
Bellona
Bellona
Broodroosters
Bellona
Level 23
God Stats
16W - 10L
1,701 SR
Queue Stats
51W - 33L
1,608 Elo+
Party 2
Neith
Neith
GHULKL
Neith
Level 29
God Stats
49W - 35L
1,571 SR
Queue Stats
102W - 85L
1,571 Elo+
Solo
Kukulkan
Kukulkan
gabote04
Kukulkan
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 70L
1,618 Elo+
Solo
Yemoja
Yemoja
jey01
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 52L
1,808 Elo+
Solo
Team Averages
Level 20
1,658 SR
1,643 Elo+

VS

Team Averages
Level 17
1,496 SR
1,653 Elo+
Apollo
Apollo
Drolletjes
Apollo
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
148W - 103L
1,813 Elo+
Solo
Nemesis
Nemesis
Fridolin2406
Nemesis
Level 26
God Stats
62W - 34L
1,722 SR
Queue Stats
192W - 173L
1,646 Elo+
Party 1
Ganesha
Ganesha
Zhalko8
Ganesha
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,648 Elo+
Solo
Anubis
Anubis
xRealAlphaBerth
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,578 Elo+
Party 1
Erlang Shen
Erlang Shen
xRealBetaBerth
Erlang Shen
Level 6
God Stats
0W - 2L
1,261 SR
Queue Stats
4W - 3L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 5
9,013
644
10,222
11,159
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
15
4 / 2 / 3
8,376
598
7,615
10,501
10,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
GHULKL
Neith
13
0 / 3 / 1
7,233
517
2,573
7,893
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
gabote04
Kukulkan
14
4 / 5 / 5
8,616
615
10,672
7,576
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
jey01
Yemoja
10
0 / 4 / 4
6,358
454
2,805
6,740
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Drolletjes
Apollo
14
5 / 2 / 1
8,031
574
8,342
8,954
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Fridolin2406
Nemesis
12
1 / 4 / 1
7,137
510
3,245
11,025
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Zhalko8
Ganesha
12
0 / 3 / 11
7,546
539
4,586
9,881
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 5 / 0
7,823
559
6,242
12,050
5,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
xRealBetaBerth
Erlang Shen
14
5 / 1 / 0
8,145
582
7,873
8,419
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
15
Kills
17
17
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
W
Bellona
4
2
3
2.75
L
Apollo
Drolletjes
Apollo
5
2
1
2.75
L
Nemesis
Fridolin2406
Nemesis
1
4
1
0.38
W
Neith
GHULKL
Neith
0
3
1
0.17
L
Ganesha
Zhalko8
Ganesha
0
3
11
1.83
W
Kukulkan
gabote04
Kukulkan
4
5
5
1.3
W
Yemoja
jey01
Yemoja
0
4
4
0.5
L
6
5
0
1.2
L
Erlang Shen
xRealBetaBerth
Erlang Shen
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,887
Damage
30,288
43,869
Taken
50,329
23,127
Mitigated
26,708
12,457
Healing
17,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,222
6,467
0
3,573
11,159
5,194
364
3,595
7,564
0
47,144
W
Bellona
7,615
2,800
0
3,624
10,501
10,495
256
2,105
8,396
4,148
47,472
L
Apollo
Drolletjes
Apollo
8,342
5,688
0
4,067
8,954
3,686
32
2,449
6,467
0
60,049
L
Nemesis
Fridolin2406
Nemesis
3,245
1,681
171
2,223
11,025
3,831
0
1,605
9,350
0
45,028
W
Neith
GHULKL
Neith
2,573
907
0
3,324
7,893
2,797
968
326
7,567
0
56,893
L
Ganesha
Zhalko8
Ganesha
4,586
532
435
2,716
9,881
7,135
0
3,448
6,343
25,605
0
W
Kukulkan
gabote04
Kukulkan
10,672
777
0
659
7,576
2,275
0
3,011
4,565
49,781
0
W
Yemoja
jey01
Yemoja
2,805
621
639
638
6,740
2,366
116
1,791
4,949
9,270
0
L
6,242
559
247
4,723
12,050
5,646
523
4,628
7,146
42,392
0
L
Erlang Shen
xRealBetaBerth
Erlang Shen
7,873
3,828
0
3,104
8,419
6,410
850
1,657
6,759
0
40,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,596
Gold Earned
38,682
411
Minions Killed
401
0
Camps Cleared
0
1,288,951
Distance Traveled
1,296,595
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,013
644
86
6
0
271,076
1
W
Bellona
8,376
598
116
8
0
260,954
1
L
Apollo
8,031
574
119
9
0
245,021
5
L
Nemesis
7,137
510
81
6
0
281,439
0
W
Neith
7,233
517
108
8
0
224,812
2
L
Ganesha
7,546
539
9
1
0
267,591
0
W
Kukulkan
8,616
615
88
6
0
237,460
2
W
Yemoja
6,358
454
13
1
0
294,649
0
L
Anubis
7,823
559
103
7
0
235,263
2
L
Erlang Shen
8,145
582
89
6
0
267,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role