Player Matchup

Neith
Neith
Ana23
Neith
Level 23
God Stats
49W - 51L
1,344 SR
Queue Stats
59W - 69L
1,277 Elo+
Party 1
Tiamat
Tiamat
Fabe020
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 79L
1,300 Elo+
Party 1
Baron Samedi
Baron Samedi
KanKeiKi
Baron Samedi
Level 17
God Stats
2W - 4L
1,416 SR
Queue Stats
5W - 15L
1,299 Elo+
Solo
Tsukuyomi
Tsukuyomi
Oneсhan
Tsukuyomi
Level 96
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 63L
1,500 Elo+
Party 2
Mulan
Mulan
ustale
Mulan
Level 4
God Stats
2W - 9L
1,394 SR
Queue Stats
38W - 77L
1,474 Elo+
Party 2
Team Averages
Level 31
1,431 SR
1,370 Elo+

VS

Team Averages
Level 15
1,621 SR
1,408 Elo+
Bakasura
Bakasura
DenMan1
Bakasura
Level 16
God Stats
10W - 7L
1,763 SR
Queue Stats
25W - 27L
1,427 Elo+
Party 3
Discordia
Discordia
JacquesDerrida
Discordia
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
gewoonerik
Nox
Level 28
God Stats
40W - 22L
1,783 SR
Queue Stats
82W - 64L
1,426 Elo+
Solo
Ares
Ares
jamescrti
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 132L
1,239 Elo+
Solo
Da Ji
Da Ji
АБУМБАЙ
Da Ji
Level 10
God Stats
6W - 9L
1,561 SR
Queue Stats
15W - 22L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ana23
Neith
14
2 / 4 / 3
8,891
988
5,822
12,078
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Fabe020
Tiamat
15
0 / 9 / 7
8,432
937
5,351
14,707
8,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
KanKeiKi
Baron Samedi
14
0 / 9 / 6
8,328
925
5,047
11,916
7,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Oneсhan
Tsukuyomi
13
3 / 8 / 3
9,069
1,008
6,385
12,149
3,571
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
ustale
Mulan
15
3 / 13 / 4
9,320
1,036
10,077
23,366
14,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

51

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DenMan1
Bakasura
19
25 / 2 / 10
13,598
1,511
26,530
11,080
6,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
JacquesDerrida
Discordia
19
11 / 0 / 25
12,315
1,368
20,963
4,490
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 18
9,422
1,047
8,846
4,502
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ares
16
0 / 3 / 18
9,648
1,072
2,873
10,764
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 3 / 19
10,011
1,112
8,145
8,562
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
133
8
Kills
43
43
Deaths
8
23
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Neith
Ana23
Neith
2
4
3
0.88
W
Bakasura
DenMan1
Bakasura
25
2
10
15
L
Tiamat
Fabe020
Tiamat
0
9
7
0.39
W
Discordia
JacquesDerrida
Discordia
11
0
25
23.5
L
Baron Samedi
KanKeiKi
Baron Samedi
0
9
6
0.33
L
Tsukuyomi
Oneсhan
Tsukuyomi
3
8
3
0.56
W
2
0
18
11
W
Ares
0
3
18
3
L
Mulan
ustale
Mulan
3
13
4
0.38
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,682
Damage
67,357
74,216
Taken
39,398
37,969
Mitigated
24,162
6,896
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ana23
Neith
5,822
3,570
0
2,738
12,078
4,065
0
6,320
5,508
0
33,882
W
Bakasura
DenMan1
Bakasura
26,530
18,533
0
3,013
11,080
6,344
0
2,532
8,398
0
41,582
L
Tiamat
Fabe020
Tiamat
5,351
1,301
0
1,305
14,707
8,390
0
5,146
8,936
17,985
0
W
Discordia
JacquesDerrida
Discordia
20,963
1,900
43
1,831
4,490
1,785
0
1,089
3,276
35,191
0
L
Baron Samedi
KanKeiKi
Baron Samedi
5,047
843
341
472
11,916
7,318
0
5,976
5,442
14,664
0
L
Tsukuyomi
Oneсhan
Tsukuyomi
6,385
1,742
0
393
12,149
3,571
0
3,214
8,399
0
20,703
W
8,846
654
0
640
4,502
1,986
0
2,140
2,312
29,578
0
W
Ares
2,873
831
0
766
10,764
9,829
0
2,836
7,788
12,094
0
L
Mulan
ustale
Mulan
10,077
3,854
0
1,647
23,366
14,625
0
12,026
9,975
284
20,072
W
8,145
1,563
0
334
8,562
4,218
0
2,036
6,426
0
12,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,040
Gold Earned
54,994
159
Minions Killed
168
3
Camps Cleared
10
700,851
Distance Traveled
817,687
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,891
988
60
7
0
137,081
1
W
Bakasura
13,598
1,511
52
6
4
191,738
2
L
Tiamat
8,432
937
14
2
1
160,724
0
W
Discordia
12,315
1,368
33
4
4
193,693
1
L
Baron Samedi
8,328
925
36
4
1
128,251
0
L
Tsukuyomi
9,069
1,008
31
3
0
133,266
0
W
Nox
9,422
1,047
63
7
0
161,529
1
W
Ares
9,648
1,072
15
2
0
105,932
2
L
Mulan
9,320
1,036
18
2
1
141,529
3
W
Da Ji
10,011
1,112
5
1
2
164,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role