Player Matchup

Cerberus
Cerberus
Platinum I
BIGBOPPER321
Cerberus
Platinum I
Level 88
God Stats
12W - 9L
1,933 SR
Queue Stats
215W - 202L
2,037 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
FrøzenTears
Sun Wukong
Diamond IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Platinum I
Hønest
The Morrigan
Platinum I
Level 85
God Stats
12W - 15L
1,664 SR
Queue Stats
125W - 108L
2,041 MMR
Solo
Medusa
Medusa
Platinum II
KarneziS
Medusa
Platinum II
Level 124
God Stats
2W - 3L
1,506 SR
Queue Stats
191W - 188L
2,019 MMR
Solo
Set
Set
Platinum I
TRITOLI
Set
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,621 SR
1,819 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,628 SR
2,017 MMR
Scylla
Scylla
Diamond V
McTeetySwag
Scylla
Diamond V
Level 160
God Stats
21W - 15L
1,827 SR
Queue Stats
339W - 316L
2,044 MMR
Solo
Tyr
Tyr
Diamond V
Sentani
Tyr
Diamond V
Level 159
God Stats
6W - 7L
1,555 SR
Queue Stats
238W - 218L
1,984 MMR
Solo
Thanatos
Thanatos
Diamond V
ZenadorDima
Thanatos
Diamond V
Level 118
God Stats
87W - 53L
1,759 SR
Queue Stats
130W - 98L
1,993 MMR
Solo
Cupid
Cupid
Diamond V
iloveBigBoost
Cupid
Diamond V
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
249W - 228L
2,120 MMR
Party 2
Guan Yu
Guan Yu
Platinum I
negronut8751
Guan Yu
Platinum I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 65L
1,944 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIGBOPPER321
Cerberus
9
1 / 5 / 4
6,590
388
4,080
14,106
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
FrøzenTears
Sun Wukong
13
1 / 6 / 1
8,017
472
10,764
16,442
11,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
Hønest
The Morrigan
14
3 / 3 / 1
8,539
502
10,315
9,078
3,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
KarneziS
Medusa
13
3 / 8 / 3
8,351
491
10,048
15,662
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
13
2 / 6 / 1
7,952
468
6,820
14,109
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ApolloDanzaburouNemesisAo KuangTsukuyomi

VS

Bans
PersephoneAnhurSobekRamaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 2 / 12
9,433
555
5,489
6,519
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
16
4 / 2 / 9
9,866
580
9,485
14,409
10,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
ZenadorDima
Thanatos
16
9 / 1 / 6
10,097
594
13,169
15,473
6,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 4 / 2
9,818
578
14,149
12,344
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
negronut8751
Guan Yu
14
5 / 2 / 10
9,326
549
10,012
15,761
15,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
10
Kills
28
28
Deaths
11
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BIGBOPPER321
Cerberus
1
5
4
0.6
L
Sun Wukong
FrøzenTears
Sun Wukong
1
6
1
0.25
L
The Morrigan
Hønest
The Morrigan
3
3
1
1.17
L
Medusa
KarneziS
Medusa
3
8
3
0.56
W
Scylla
2
2
12
4
W
Tyr
4
2
9
4.25
L
Set
2
6
1
0.42
W
Thanatos
ZenadorDima
Thanatos
9
1
6
12
W
8
4
2
2.25
W
Guan Yu
negronut8751
Guan Yu
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,027
Damage
52,304
69,397
Taken
64,506
33,609
Mitigated
39,348
18,152
Healing
33,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BIGBOPPER321
Cerberus
4,080
647
0
3,240
14,106
10,285
0
1,510
12,490
16,938
0
L
Sun Wukong
FrøzenTears
Sun Wukong
10,764
1,175
0
4,350
16,442
11,525
0
698
15,718
0
55,983
L
The Morrigan
Hønest
The Morrigan
10,315
1,198
0
1,112
9,078
3,122
0
1,093
7,897
61,493
3,306
L
Medusa
KarneziS
Medusa
10,048
5,457
0
4,650
15,662
4,183
0
527
15,107
0
51,358
W
Scylla
5,489
356
0
2,005
6,519
2,564
833
1,223
5,296
62,057
0
W
Tyr
9,485
2,057
0
7,112
14,409
10,591
49
1,972
12,437
0
57,086
L
Set
6,820
2,755
0
4,800
14,109
4,494
0
1,315
12,696
0
51,345
W
Thanatos
ZenadorDima
Thanatos
13,169
5,794
0
13,716
15,473
6,389
818
2,402
13,071
0
75,679
W
14,149
8,455
351
5,248
12,344
4,602
2,860
2,605
9,739
0
64,578
W
Guan Yu
negronut8751
Guan Yu
10,012
2,367
861
4,231
15,761
15,202
349
4,835
10,926
0
34,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,449
Gold Earned
48,540
450
Minions Killed
489
0
Camps Cleared
0
1,541,336
Distance Traveled
1,741,458
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,590
388
35
2
0
324,320
2
L
Sun Wukong
8,017
472
111
7
0
312,952
5
L
The Morrigan
8,539
502
117
7
0
315,999
6
L
Medusa
8,351
491
94
6
0
275,079
5
W
Scylla
9,433
555
119
7
0
331,594
8
W
Tyr
9,866
580
121
7
0
383,149
4
L
Set
7,952
468
93
5
0
312,986
2
W
Thanatos
10,097
594
108
6
0
379,106
4
W
Cupid
9,818
578
107
6
0
282,013
5
W
Guan Yu
9,326
549
34
2
0
365,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role