Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Famous JusGlo
Baron Samedi
Gold IV
Level 121
God Stats
2W - 2L
1,416 SR
Queue Stats
59W - 57L
1,349 MMR
Party 1
Loki
Loki
Gold IV
TYB JAY3
Loki
Gold IV
Level 63
God Stats
4W - 0L
1,878 SR
Queue Stats
59W - 57L
1,349 MMR
Party 1
Chang'e
Chang'e
Gold IV
VAGAM3R
Chang'e
Gold IV
Level 68
God Stats
10W - 2L
1,751 SR
Queue Stats
60W - 57L
1,349 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,682 SR
1,349 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,493 SR
1,272 MMR
Artemis
Artemis
Bronze IV
I--Toxica--I
Artemis
Bronze IV
Level 60
God Stats
3W - 8L
1,360 SR
Queue Stats
12W - 30L
1,222 MMR
Solo
Nu Wa
Nu Wa
Silver V
KEN R MASTERS
Nu Wa
Silver V
Level 128
God Stats
29W - 26L
1,669 SR
Queue Stats
268W - 331L
1,253 MMR
Solo
Chaac
Chaac
Gold IV
Nogi707
Chaac
Gold IV
Level 64
God Stats
9W - 14L
1,450 SR
Queue Stats
184W - 226L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Famous JusGlo
Baron Samedi
20
8 / 2 / 14
18,348
633
23,513
33,763
45,722
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Loki
20
11 / 6 / 5
18,812
649
25,842
39,905
29,730
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
VAGAM3R
Chang'e
20
3 / 4 / 17
19,007
655
17,842
38,132
59,678
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bans
DanzaburouZeusPersephoneSkadiCthulhu

VS

Bans
Da JiHeimdallrCerberusCu ChulainnKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
I--Toxica--I
Artemis
19
5 / 8 / 4
16,965
585
24,669
23,397
9,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 8 / 7
16,931
584
34,566
22,317
9,212
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Nogi707
Chaac
20
5 / 6 / 6
16,839
581
25,937
35,838
47,608
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
22
Kills
12
12
Deaths
22
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Famous JusGlo
Baron Samedi
8
2
14
7.5
L
Artemis
I--Toxica--I
Artemis
5
8
4
0.88
L
2
8
7
0.69
L
Chaac
Nogi707
Chaac
5
6
6
1.33
W
Loki
11
6
5
2.25
W
Chang'e
VAGAM3R
Chang'e
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,197
Damage
85,172
111,800
Taken
81,552
135,130
Mitigated
66,809
58,968
Healing
20,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Famous JusGlo
Baron Samedi
23,513
1,294
5,320
14,724
33,763
45,722
649
12,702
21,061
108,953
0
L
Artemis
I--Toxica--I
Artemis
24,669
12,418
241
8,458
23,397
9,989
1,154
14,294
9,103
0
93,268
L
34,566
11,499
1,178
3,275
22,317
9,212
1,124
15,297
7,020
142,130
0
L
Chaac
Nogi707
Chaac
25,937
7,634
0
7,369
35,838
47,608
1,116
11,836
24,002
1,056
78,202
W
Loki
25,842
9,795
0
20,071
39,905
29,730
1,771
11,979
26,743
0
123,795
W
Chang'e
VAGAM3R
Chang'e
17,842
2,189
4,594
14,259
38,132
59,678
1,104
10,870
26,740
79,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,167
Gold Earned
50,735
366
Minions Killed
306
0
Camps Cleared
0
1,341,054
Distance Traveled
1,271,629
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,348
633
126
4
0
475,503
0
L
Artemis
16,965
585
121
4
0
307,038
0
L
Nu Wa
16,931
584
140
5
0
448,665
3
L
Chaac
16,839
581
45
2
0
515,926
5
W
Loki
18,812
649
150
5
0
415,363
1
W
Chang'e
19,007
655
90
3
0
450,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role