Player Matchup

Athena
Athena
Bootyseeker_Sugi
Athena
Level 104
God Stats
1W - 6L
1,707 SR
Queue Stats
329W - 326L
1,454 Elo+
Solo
Amaterasu
Amaterasu
FRESCUE10
Amaterasu
Level 88
God Stats
0W - 3L
1,226 SR
Queue Stats
157W - 173L
1,484 Elo+
Solo
Nu Wa
Nu Wa
TK kaio BNTV
Nu Wa
Level 52
God Stats
1W - 1L
1,753 SR
Queue Stats
6W - 4L
1,591 Elo+
Solo
Nemesis
Nemesis
TwitchShiro3
Nemesis
Level 84
God Stats
7W - 6L
1,505 SR
Queue Stats
181W - 179L
1,387 Elo+
Solo
Danzaburou
Danzaburou
kJolly_
Danzaburou
Level 104
God Stats
6W - 8L
1,575 SR
Queue Stats
78W - 76L
1,491 Elo+
Solo
Team Averages
Level 86
1,553 SR
1,481 Elo+

VS

Team Averages
Level 112
1,486 SR
1,474 Elo+
Bakasura
Bakasura
 
Bakasura
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
JonnyPool2002
Ganesha
Level 67
God Stats
1W - 0L
1,225 SR
Queue Stats
6W - 7L
1,437 Elo+
Solo
Kukulkan
Kukulkan
Quarter-tonMango
Kukulkan
Level 119
God Stats
4W - 2L
1,640 SR
Queue Stats
80W - 74L
1,459 Elo+
Solo
Cupid
Cupid
xSailorDarex
Cupid
Level 128
God Stats
5W - 5L
1,567 SR
Queue Stats
376W - 361L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,267
479
2,415
8,317
4,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
FRESCUE10
Amaterasu
11
1 / 4 / 1
6,021
547
3,856
10,679
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 0 / 0
4,212
383
0
1,410
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TwitchShiro3
Nemesis
8
3 / 3 / 2
5,574
507
3,551
7,481
2,497
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
kJolly_
Danzaburou
10
3 / 0 / 2
6,152
559
6,182
6,421
1,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 2 / 2
6,476
589
3,523
7,337
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
 
Chiron
9
3 / 1 / 0
5,979
544
5,343
5,196
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
9
0 / 3 / 2
6,176
561
1,910
9,415
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 1
7,690
699
2,858
4,079
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 1
8,137
740
6,668
5,985
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
10
10
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
2
2
1.5
W
Chiron
 
Chiron
3
1
0
3
L
0
3
3
0.5
L
Amaterasu
FRESCUE10
Amaterasu
1
4
1
0.38
W
Ganesha
0
3
2
0.33
W
1
0
1
1.5
L
0
0
0
0
L
Nemesis
TwitchShiro3
Nemesis
3
3
2
1.33
L
Danzaburou
kJolly_
Danzaburou
3
0
2
4
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,004
Damage
20,302
34,308
Taken
32,012
13,970
Mitigated
13,130
11,643
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,523
2,741
0
3,096
7,337
2,350
496
124
7,213
0
17,544
W
Chiron
 
Chiron
5,343
1,669
427
2,376
5,196
1,382
244
955
4,241
0
25,822
L
2,415
1,145
0
1,160
8,317
4,399
0
1,034
7,283
19,343
0
L
Amaterasu
FRESCUE10
Amaterasu
3,856
1,395
0
5,055
10,679
5,068
0
0
10,514
0
27,317
W
Ganesha
1,910
339
0
2,245
9,415
4,643
0
1,188
8,227
19,456
0
W
2,858
302
0
765
4,079
1,485
1,771
148
3,931
47,309
0
L
0
0
0
419
1,410
311
0
436
974
7,509
0
L
Nemesis
TwitchShiro3
Nemesis
3,551
1,795
0
2,334
7,481
2,497
0
2,008
5,323
0
15,920
L
Danzaburou
kJolly_
Danzaburou
6,182
3,359
0
2,675
6,421
1,695
0
1,290
4,905
0
32,494
W
6,668
3,760
66
2,251
5,985
3,270
2,049
0
5,985
0
43,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,226
Gold Earned
34,458
197
Minions Killed
341
0
Camps Cleared
0
912,139
Distance Traveled
1,054,976
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,476
589
59
5
0
257,183
2
W
Chiron
5,979
544
68
6
0
185,343
5
L
Athena
5,267
479
28
3
0
209,477
3
L
Amaterasu
6,021
547
60
5
0
222,023
3
W
Ganesha
6,176
561
9
1
0
199,749
1
W
Kukulkan
7,690
699
113
10
0
229,600
4
L
Nu Wa
4,212
383
19
2
0
53,235
1
L
Nemesis
5,574
507
30
3
0
239,978
2
L
Danzaburou
6,152
559
60
5
0
187,426
0
W
Cupid
8,137
740
92
8
0
183,101
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role