Player Matchup

Cerberus
Cerberus
Tirano3949
Cerberus
Level 6
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 2L
1,322 Elo+
Solo
Ares
Ares
Victoris
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 110L
1,569 Elo+
Party 1
Cupid
Cupid
ZeNegao
Cupid
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,509 Elo+
Party 1
Ra
Ra
caiofortier
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,810 Elo+
Party 1
Bellona
Bellona
faster12
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,456 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,533 Elo+

VS

Team Averages
Level 10
1,553 SR
1,527 Elo+
Pele
Pele
TheKillerHUEHUE
Pele
Level 29
God Stats
1W - 3L
1,777 SR
Queue Stats
75W - 65L
1,582 Elo+
Solo
Mulan
Mulan
Yaryh
Mulan
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 5L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
joaofrew
Danzaburou
Level 6
God Stats
3W - 1L
1,243 SR
Queue Stats
7W - 5L
1,525 Elo+
Party 2
Olorun
Olorun
maralogaming
Olorun
Level 5
God Stats
2W - 0L
1,669 SR
Queue Stats
8W - 4L
1,525 Elo+
Party 2
Bellona
Bellona
tiltheus
Bellona
Level 6
God Stats
8W - 5L
1,579 SR
Queue Stats
8W - 5L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Tirano3949
Cerberus
4
0 / 3 / 0
3,249
542
783
4,520
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
4
0 / 4 / 0
3,168
528
1,203
4,815
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
ZeNegao
Cupid
3
1 / 4 / 0
3,099
517
1,112
4,195
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,604
434
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Bellona
faster12
Bellona
5
0 / 2 / 0
3,278
546
1,112
2,715
1,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 3
3,877
646
2,070
2,811
592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mulan
Yaryh
Mulan
6
4 / 0 / 3
4,369
728
3,172
2,838
1,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
joaofrew
Danzaburou
6
3 / 1 / 5
4,454
742
2,523
2,639
563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
8
4 / 0 / 0
4,758
793
2,171
2,396
590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
tiltheus
Bellona
8
1 / 0 / 0
4,460
743
854
1,662
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
13
13
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Cerberus
Tirano3949
Cerberus
0
3
0
0
L
Ares
0
4
0
0
W
Mulan
Yaryh
Mulan
4
0
3
5.5
L
Cupid
ZeNegao
Cupid
1
4
0
0.25
L
0
0
0
0
L
Bellona
faster12
Bellona
0
2
0
0
W
Danzaburou
joaofrew
Danzaburou
3
1
5
5.5
W
Olorun
4
0
0
4
W
Bellona
tiltheus
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,210
Damage
10,790
16,245
Taken
12,346
6,329
Mitigated
4,351
2,244
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,070
831
0
1,496
2,811
592
0
150
2,661
0
14,877
L
Cerberus
Tirano3949
Cerberus
783
179
0
587
4,520
1,623
0
1,162
3,358
9,823
0
L
Ares
1,203
243
0
916
4,815
2,088
0
506
4,209
3,891
0
W
Mulan
Yaryh
Mulan
3,172
816
0
1,435
2,838
1,178
380
604
2,234
0
9,589
L
Cupid
ZeNegao
Cupid
1,112
746
54
429
4,195
927
0
70
4,050
0
3,995
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
faster12
Bellona
1,112
339
0
258
2,715
1,691
0
433
2,282
0
8,913
W
Danzaburou
joaofrew
Danzaburou
2,523
1,796
0
338
2,639
563
0
708
1,931
0
12,323
W
Olorun
2,171
1,592
0
1,201
2,396
590
788
524
1,797
17,708
0
W
Bellona
tiltheus
Bellona
854
357
0
830
1,662
1,428
346
0
1,618
0
16,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,398
Gold Earned
21,918
69
Minions Killed
157
0
Camps Cleared
0
458,887
Distance Traveled
548,500
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,877
646
30
5
0
129,027
2
L
Cerberus
3,249
542
32
5
0
121,656
0
L
Ares
3,168
528
5
1
0
115,405
1
W
Mulan
4,369
728
17
3
0
112,472
1
L
Cupid
3,099
517
10
2
0
109,742
0
L
Ra
2,604
434
0
0
0
0
0
L
Bellona
3,278
546
22
4
0
112,084
0
W
Danzaburou
4,454
742
20
3
0
86,203
1
W
Olorun
4,758
793
44
7
0
102,497
1
W
Bellona
4,460
743
46
8
0
118,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role