Player Matchup

Anhur
Anhur
Diamond IV
BeTheSerpent
Anhur
Diamond IV
Level 156
God Stats
3W - 3L
1,577 SR
Queue Stats
146W - 124L
2,187 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Johi991
Sylvanus
Diamond III
Level 49
God Stats
4W - 6L
1,710 SR
Queue Stats
89W - 70L
2,185 MMR
Solo
Cabrakan
Cabrakan
Diamond III
Killy1108
Cabrakan
Diamond III
Level 149
God Stats
2W - 3L
1,689 SR
Queue Stats
108W - 99L
2,196 MMR
Solo
Ra
Ra
Masters
Nathann___T
Ra
Masters
Level 160
God Stats
20W - 16L
1,650 SR
Queue Stats
514W - 489L
2,286 MMR
Solo
Mercury
Mercury
Masters
imZeIReF
Mercury
Masters
Level 65
God Stats
36W - 29L
1,529 SR
Queue Stats
577W - 563L
2,198 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,631 SR
2,211 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,621 SR
1,937 MMR
Neith
Neith
Diamond II
CovenantBallista
Neith
Diamond II
Level 156
God Stats
7W - 2L
1,500 SR
Queue Stats
288W - 243L
2,351 MMR
Party 1
Chronos
Chronos
Diamond III
Enormityy
Chronos
Diamond III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
Jaiimy
Guan Yu
Diamond III
Level 160
God Stats
17W - 3L
1,929 SR
Queue Stats
122W - 90L
2,226 MMR
Solo
Fenrir
Fenrir
Diamond IV
RuNnGuN-_-xHeRo
Fenrir
Diamond IV
Level 155
God Stats
25W - 17L
1,674 SR
Queue Stats
263W - 240L
2,109 MMR
Solo
Sol
Sol
Masters
iLukkeeeeXD
Sol
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,035
452
5,615
16,224
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Johi991
Sylvanus
12
2 / 6 / 2
8,286
414
6,006
16,830
14,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
Killy1108
Cabrakan
13
0 / 2 / 1
8,355
418
4,688
10,039
8,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 2 / 3
8,941
447
7,115
8,776
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
imZeIReF
Mercury
19
6 / 2 / 3
11,076
554
13,720
14,407
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Ao KuangDanzaburouSetApolloNemesis

VS

Bans
ScyllaSun WukongJanusAresChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
11,120
556
11,194
8,786
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Enormityy
Chronos
18
1 / 2 / 2
12,593
630
8,155
12,331
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Jaiimy
Guan Yu
17
3 / 0 / 9
11,896
595
8,034
17,512
20,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 4 / 6
12,013
601
6,140
17,562
8,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
7 / 2 / 4
13,053
653
14,354
17,414
6,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
10
Kills
17
17
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
2
2
6
2.5
W
Chronos
Enormityy
Chronos
1
2
2
1
W
Guan Yu
Jaiimy
Guan Yu
3
0
9
7.5
L
Sylvanus
Johi991
Sylvanus
2
6
2
0.5
L
Cabrakan
Killy1108
Cabrakan
0
2
1
0.25
L
1
2
3
1.25
W
4
4
6
1.75
W
7
2
4
4.5
L
Mercury
imZeIReF
Mercury
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,144
Damage
47,877
66,276
Taken
73,605
37,570
Mitigated
43,616
22,167
Healing
36,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,615
3,091
0
6,509
16,224
4,926
0
5,326
10,898
0
62,549
W
11,194
4,848
0
4,685
8,786
3,250
634
3,418
5,368
0
65,213
W
Chronos
Enormityy
Chronos
8,155
2,315
0
4,879
12,331
4,959
6,456
2,174
10,157
80,139
0
W
Guan Yu
Jaiimy
Guan Yu
8,034
1,306
2,983
7,571
17,512
20,845
1,036
6,889
10,623
0
54,871
L
Sylvanus
Johi991
Sylvanus
6,006
1,127
2,162
5,437
16,830
14,913
0
4,593
12,237
17,570
0
L
Cabrakan
Killy1108
Cabrakan
4,688
285
0
3,983
10,039
8,066
0
5,614
4,425
42,281
0
L
7,115
223
499
2,568
8,776
2,909
0
1,222
7,554
71,814
0
W
6,140
2,474
0
4,725
17,562
8,448
396
3,385
14,177
0
88,974
W
14,354
5,475
0
11,346
17,414
6,114
2,565
3,129
14,285
110,587
0
L
Mercury
imZeIReF
Mercury
13,720
8,255
0
1,009
14,407
6,756
0
5,754
8,653
0
93,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,693
Gold Earned
60,675
498
Minions Killed
629
0
Camps Cleared
0
1,685,178
Distance Traveled
1,861,356
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,035
452
114
6
0
310,346
4
W
Neith
11,120
556
114
6
0
324,573
4
W
Chronos
12,593
630
170
9
0
336,836
0
W
Guan Yu
11,896
595
72
4
0
439,045
9
L
Sylvanus
8,286
414
14
1
0
267,255
3
L
Cabrakan
8,355
418
83
4
0
263,578
3
L
Ra
8,941
447
138
7
0
367,206
5
W
Fenrir
12,013
601
122
6
0
407,847
2
W
Sol
13,053
653
151
8
0
353,055
2
L
Mercury
11,076
554
149
7
0
476,793
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role