Player Matchup

Hades
Hades
Alresha
Hades
Level 45
God Stats
6W - 6L
1,319 SR
Queue Stats
495W - 366L
1,686 Elo+
Party 2
Zeus
Zeus
AnnoyingSoul
Zeus
Level 66
God Stats
5W - 2L
1,815 SR
Queue Stats
249W - 153L
1,679 Elo+
Party 2
Neith
Neith
Jimor
Neith
Level 41
God Stats
1W - 1L
1,357 SR
Queue Stats
85W - 79L
1,590 Elo+
Party 3
Hel
Hel
LagunaZGZ
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Merlin
Merlin
XICIKIS
Merlin
Level 29
God Stats
4W - 7L
1,730 SR
Queue Stats
463W - 341L
1,668 Elo+
Party 2
Team Averages
Level 39
1,544 SR
1,625 Elo+

VS

Team Averages
Level 88
1,480 SR
1,670 Elo+
Anhur
Anhur
Canavas
Anhur
Level 24
God Stats
1W - 0L
1,680 SR
Queue Stats
10W - 5L
1,904 Elo+
Party 1
Tyr
Tyr
DemonLetiso
Tyr
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 20L
1,842 Elo+
Party 1
Chang'e
Chang'e
Nomyad
Chang'e
Level 72
God Stats
4W - 4L
1,282 SR
Queue Stats
153W - 143L
1,533 Elo+
Party 1
Odin
Odin
UnknownSouI
Odin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 146L
1,553 Elo+
Solo
Hades
Hades
montenegro101
Hades
Level 160
God Stats
5W - 1L
1,439 SR
Queue Stats
408W - 397L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Alresha
Hades
11
0 / 5 / 5
6,329
703
4,699
13,029
6,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 5 / 1
6,385
709
9,962
6,782
2,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Jimor
Neith
13
3 / 3 / 2
6,981
776
14,808
8,305
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 5 / 2
6,369
708
1,911
9,357
3,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
XICIKIS
Merlin
12
0 / 4 / 5
6,459
718
9,640
8,175
2,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Canavas
Anhur
14
2 / 1 / 17
7,920
880
6,812
7,546
3,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 14
8,699
967
9,510
12,356
15,214
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Nomyad
Chang'e
15
6 / 0 / 13
8,927
992
6,500
9,103
4,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 2 / 15
8,123
903
10,429
9,604
7,053
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Boots

Boots

+6%
Movement Speed

15
4 / 2 / 17
8,695
966
8,883
13,834
11,617
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
98
5
Kills
22
22
Deaths
6
15
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hades
Alresha
Hades
0
5
5
0.5
L
1
5
1
0.3
W
Anhur
Canavas
Anhur
2
1
17
10.5
W
6
1
14
13
L
Neith
Jimor
Neith
3
3
2
1.33
L
1
5
2
0.4
W
Chang'e
Nomyad
Chang'e
6
0
13
12.5
W
4
2
15
5.75
L
Merlin
XICIKIS
Merlin
0
4
5
0.63
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,020
Damage
42,134
45,648
Taken
52,443
19,087
Mitigated
41,640
14,881
Healing
36,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Alresha
Hades
4,699
476
985
3,340
13,029
6,602
0
3,884
9,145
10,664
0
L
9,962
178
304
810
6,782
2,149
0
1,648
5,134
12,505
0
W
Anhur
Canavas
Anhur
6,812
3,529
479
1,254
7,546
3,378
1,311
5,333
2,213
0
16,011
W
9,510
1,584
2,372
4,995
12,356
15,214
729
6,774
5,582
0
21,219
L
Neith
Jimor
Neith
14,808
6,656
624
2,812
8,305
3,688
0
2,861
5,444
0
29,399
L
1,911
363
2,622
1,173
9,357
3,843
0
4,035
5,322
2,943
0
W
Chang'e
Nomyad
Chang'e
6,500
524
11,035
6,028
9,103
4,378
1,262
6,283
2,820
16,715
0
W
10,429
3,319
1,462
1,521
9,604
7,053
1,065
3,382
6,222
0
15,478
L
Merlin
XICIKIS
Merlin
9,640
653
569
1,642
8,175
2,805
0
2,955
5,220
19,179
0
W
8,883
857
2,504
4,562
13,834
11,617
742
4,440
9,394
23,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,523
Gold Earned
42,364
74
Minions Killed
103
0
Camps Cleared
0
681,500
Distance Traveled
853,072
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,329
703
12
1
0
120,087
0
L
Zeus
6,385
709
6
1
0
139,489
2
W
Anhur
7,920
880
15
2
0
179,138
1
W
Tyr
8,699
967
16
2
0
176,097
0
L
Neith
6,981
776
33
4
0
143,756
0
L
Hel
6,369
708
2
0
0
137,715
0
W
Chang'e
8,927
992
24
3
0
188,964
0
W
Odin
8,123
903
13
1
0
160,566
0
L
Merlin
6,459
718
21
2
0
140,453
0
W
Hades
8,695
966
35
4
0
148,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role