Player Matchup

Cupid
Cupid
Hiruma-SM
Cupid
Level 149
God Stats
1W - 3L
1,737 SR
Queue Stats
79W - 78L
1,468 Elo+
Solo
Hun Batz
Hun Batz
Nevbo
Hun Batz
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 68L
1,783 Elo+
Solo
Susano
Susano
Redrom
Susano
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 69L
1,500 Elo+
Solo
Vamana
Vamana
Serafyim
Vamana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,417 Elo+
Party 1
Artio
Artio
nicoo99xP
Artio
Level 121
God Stats
4W - 2L
1,578 SR
Queue Stats
224W - 200L
1,475 Elo+
Party 1
Team Averages
Level 136
1,563 SR
1,529 Elo+

VS

Team Averages
Level 106
1,665 SR
1,521 Elo+
Bastet
Bastet
DAN10
Bastet
Level 65
God Stats
4W - 3L
1,597 SR
Queue Stats
179W - 160L
1,528 Elo+
Solo
Chaac
Chaac
Elmelot
Chaac
Level 127
God Stats
3W - 0L
1,733 SR
Queue Stats
82W - 69L
1,463 Elo+
Solo
Jormungandr
Jormungandr
UKDreadnaught
Jormungandr
Level 129
God Stats
6W - 2L
1,836 SR
Queue Stats
244W - 223L
1,497 Elo+
Solo
Chronos
Chronos
Viriathos
Chronos
Level 89
God Stats
2W - 0L
1,769 SR
Queue Stats
97W - 87L
1,583 Elo+
Solo
Sobek
Sobek
moncompteamoi
Sobek
Level 120
God Stats
3W - 4L
1,389 SR
Queue Stats
183W - 214L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hiruma-SM
Cupid
16
2 / 5 / 6
10,350
647
9,463
15,070
7,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Nevbo
Hun Batz
16
2 / 8 / 12
10,572
661
14,959
14,625
6,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
Redrom
Susano
13
1 / 8 / 5
9,162
573
7,805
12,491
5,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Serafyim
Vamana
20
12 / 9 / 5
14,570
911
23,902
31,438
19,917
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
nicoo99xP
Artio
17
2 / 8 / 11
10,952
685
12,377
25,446
26,214
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DAN10
Bastet
19
7 / 5 / 10
11,881
743
18,958
15,102
7,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Chaac
Elmelot
Chaac
20
8 / 4 / 13
13,012
813
16,028
20,985
26,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
UKDreadnaught
Jormungandr
19
5 / 3 / 13
12,901
806
11,787
22,401
36,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos
Viriathos
Chronos
19
10 / 5 / 9
12,772
798
15,768
19,191
9,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 2 / 14
13,754
860
17,047
20,605
28,423
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
95
19
Kills
36
38
Deaths
19
39
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bastet
DAN10
Bastet
7
5
10
2.4
W
Chaac
Elmelot
Chaac
8
4
13
3.63
L
Cupid
Hiruma-SM
Cupid
2
5
6
1
L
Hun Batz
Nevbo
Hun Batz
2
8
12
1
L
Susano
Redrom
Susano
1
8
5
0.44
L
Vamana
Serafyim
Vamana
12
9
5
1.61
W
Jormungandr
UKDreadnaught
Jormungandr
5
3
13
3.83
W
Chronos
Viriathos
Chronos
10
5
9
2.9
W
6
2
14
6.5
L
Artio
nicoo99xP
Artio
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,506
Damage
79,588
99,070
Taken
98,284
65,148
Mitigated
109,681
30,561
Healing
30,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
DAN10
Bastet
18,958
3,507
1,164
1,749
15,102
7,966
1,731
3,161
11,941
0
24,805
W
Chaac
Elmelot
Chaac
16,028
1,952
1,654
6,537
20,985
26,976
1,868
3,157
17,828
525
36,168
L
Cupid
Hiruma-SM
Cupid
9,463
3,837
2,155
5,439
15,070
7,597
1,870
9,204
5,866
0
22,282
L
Hun Batz
Nevbo
Hun Batz
14,959
4,008
1,210
1,073
14,625
6,355
0
8,810
5,815
0
27,601
L
Susano
Redrom
Susano
7,805
1,219
859
680
12,491
5,065
0
8,037
4,454
0
11,435
L
Vamana
Serafyim
Vamana
23,902
15,932
127
9,089
31,438
19,917
0
11,419
20,019
0
58,750
W
Jormungandr
UKDreadnaught
Jormungandr
11,787
2,926
2,497
3,667
22,401
36,318
340
2,073
20,328
35,395
0
W
Chronos
Viriathos
Chronos
15,768
4,963
564
2,803
19,191
9,998
1,320
1,895
17,296
26,781
0
W
17,047
574
1,600
7,997
20,605
28,423
56
2,091
18,514
44,526
0
L
Artio
nicoo99xP
Artio
12,377
213
3,352
6,577
25,446
26,214
0
7,657
17,789
25,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,606
Gold Earned
64,320
166
Minions Killed
171
0
Camps Cleared
0
1,394,316
Distance Traveled
1,467,345
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,881
743
8
1
0
323,142
5
W
Chaac
13,012
813
49
3
0
309,107
5
L
Cupid
10,350
647
28
2
0
303,043
1
L
Hun Batz
10,572
661
32
2
0
291,473
3
L
Susano
9,162
573
6
0
0
286,106
1
L
Vamana
14,570
911
79
5
0
239,842
7
W
Jormungandr
12,901
806
37
2
0
245,685
1
W
Chronos
12,772
798
28
2
0
298,105
2
W
Sobek
13,754
860
49
3
0
291,306
1
L
Artio
10,952
685
21
1
0
273,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role