Player Matchup

Baron Samedi
Baron Samedi
AelaGedal
Baron Samedi
Level 14
God Stats
4W - 12L
1,130 SR
Queue Stats
21W - 33L
1,297 Elo+
Solo
Ymir
Ymir
BugabooSSB
Ymir
Level 6
God Stats
6W - 12L
1,268 SR
Queue Stats
7W - 14L
1,224 Elo+
Party 2
Artemis
Artemis
Pandamoyer
Artemis
Level 20
God Stats
67W - 73L
1,501 SR
Queue Stats
198W - 238L
1,399 Elo+
Solo
Guan Yu
Guan Yu
Plumb0
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
drakonstein
Cthulhu
Level 6
God Stats
2W - 3L
1,321 SR
Queue Stats
2W - 6L
1,292 Elo+
Solo
Team Averages
Level 10
1,344 SR
1,283 Elo+

VS

Team Averages
Level 13
1,480 SR
1,248 Elo+
Kukulkan
Kukulkan
C1phrs
Kukulkan
Level 17
God Stats
11W - 7L
1,597 SR
Queue Stats
82W - 99L
1,350 Elo+
Solo
Olorun
Olorun
WhyCarbon
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,231 Elo+
Party 1
Hercules
Hercules
WildRagingMonkey
Hercules
Level 6
God Stats
2W - 8L
1,101 SR
Queue Stats
18W - 22L
1,235 Elo+
Party 1
Ares
Ares
b0ngk0ngza90
Ares
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 10L
1,003 Elo+
Solo
Artemis
Artemis
mohammedal
Artemis
Level 28
God Stats
11W - 7L
1,703 SR
Queue Stats
98W - 125L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AelaGedal
Baron Samedi
20
16 / 4 / 17
15,744
1,211
28,749
19,227
11,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 3 / 26
14,732
1,133
22,160
17,935
22,924
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Pandamoyer
Artemis
19
6 / 1 / 13
12,649
973
14,127
7,260
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Plumb0
Guan Yu
19
6 / 4 / 15
13,397
1,031
18,255
18,660
18,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
drakonstein
Cthulhu
20
6 / 2 / 20
13,370
1,028
24,096
25,618
36,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C1phrs
Kukulkan
18
1 / 9 / 5
11,669
898
12,774
19,121
7,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
WhyCarbon
Olorun
18
3 / 10 / 7
12,519
963
13,419
25,855
9,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
0 / 8 / 10
11,782
906
15,878
30,604
13,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

18
0 / 6 / 9
12,286
945
7,820
21,357
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
mohammedal
Artemis
18
10 / 6 / 2
14,390
1,107
29,857
19,185
6,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
47
39
Kills
14
14
Deaths
39
91
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AelaGedal
Baron Samedi
16
4
17
6.13
W
5
3
26
6
L
Kukulkan
C1phrs
Kukulkan
1
9
5
0.39
W
Artemis
Pandamoyer
Artemis
6
1
13
12.5
W
Guan Yu
Plumb0
Guan Yu
6
4
15
3.38
L
Olorun
WhyCarbon
Olorun
3
10
7
0.65
L
0
8
10
0.63
L
0
6
9
0.75
W
Cthulhu
drakonstein
Cthulhu
6
2
20
8
L
Artemis
mohammedal
Artemis
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,387
Damage
79,748
88,700
Taken
116,122
93,110
Mitigated
50,624
23,608
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AelaGedal
Baron Samedi
28,749
3,103
5,659
6,538
19,227
11,178
0
5,072
14,155
44,837
0
W
22,160
4,692
0
2,165
17,935
22,924
0
6,161
11,774
42,547
0
L
Kukulkan
C1phrs
Kukulkan
12,774
1,316
0
0
19,121
7,185
0
13,636
5,210
35,956
0
W
Artemis
Pandamoyer
Artemis
14,127
7,055
0
1,375
7,260
3,286
0
2,865
4,395
0
44,457
W
Guan Yu
Plumb0
Guan Yu
18,255
5,779
2,614
3,267
18,660
18,880
0
8,996
9,664
5,680
25,703
L
Olorun
WhyCarbon
Olorun
13,419
9,557
967
5,268
25,855
9,831
0
16,846
8,759
29,657
0
L
15,878
6,816
0
3,874
30,604
13,865
0
19,373
10,721
0
33,144
L
7,820
402
0
2,204
21,357
12,813
0
13,164
7,893
32,743
0
W
Cthulhu
drakonstein
Cthulhu
24,096
1,930
1,273
717
25,618
36,842
0
10,919
14,699
39,588
0
L
Artemis
mohammedal
Artemis
29,857
20,937
0
2,150
19,185
6,930
0
13,909
5,001
0
46,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,892
Gold Earned
62,646
233
Minions Killed
212
4
Camps Cleared
2
1,086,821
Distance Traveled
1,043,411
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,744
1,211
58
4
0
208,460
0
W
Ymir
14,732
1,133
40
3
1
227,322
0
L
Kukulkan
11,669
898
59
5
0
204,737
0
W
Artemis
12,649
973
65
5
1
201,039
0
W
Guan Yu
13,397
1,031
33
3
2
194,124
0
L
Olorun
12,519
963
35
3
0
191,428
0
L
Hercules
11,782
906
44
3
0
190,638
0
L
Ares
12,286
945
45
3
1
212,927
0
W
Cthulhu
13,370
1,028
37
3
0
255,876
1
L
Artemis
14,390
1,107
29
2
1
243,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role