Player Matchup

Chaac
Chaac
Silver V
DavyyyDG
Chaac
Silver V
Level 124
God Stats
6W - 4L
1,612 SR
Queue Stats
102W - 122L
658 MMR
Solo
Fenrir
Fenrir
Silver II
Smyy
Fenrir
Silver II
Level 66
God Stats
2W - 3L
1,412 SR
Queue Stats
150W - 150L
1,051 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver IV
Spockievole
Kumbhakarna
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
oklasikosellinas
Anhur
Silver IV
Level 137
God Stats
25W - 29L
1,489 SR
Queue Stats
92W - 100L
755 MMR
Solo
Discordia
Discordia
Silver I
thebaechu
Discordia
Silver I
Level 64
God Stats
4W - 5L
1,556 SR
Queue Stats
150W - 149L
1,097 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,514 SR
1,012 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,508 SR
850 MMR
King Arthur
King Arthur
Silver IV
CapnAwesome
King Arthur
Silver IV
Level 108
God Stats
23W - 25L
1,418 SR
Queue Stats
261W - 277L
620 MMR
Solo
Apollo
Apollo
Silver IV
Eddseray
Apollo
Silver IV
Level 127
God Stats
7W - 1L
1,482 SR
Queue Stats
280W - 301L
695 MMR
Solo
Thanatos
Thanatos
Bronze IV
Keratt
Thanatos
Bronze IV
Level 112
God Stats
24W - 24L
1,498 SR
Queue Stats
349W - 358L
1,077 MMR
Solo
Yemoja
Yemoja
Silver IV
Mcpsisco23
Yemoja
Silver IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 37L
760 MMR
Solo
Kukulkan
Kukulkan
Silver II
Tiplouf
Kukulkan
Silver II
Level 105
God Stats
12W - 13L
1,643 SR
Queue Stats
78W - 100L
1,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DavyyyDG
Chaac
18
1 / 5 / 0
10,586
504
9,960
20,704
16,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Smyy
Fenrir
16
5 / 5 / 4
10,632
506
9,762
18,390
7,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
Spockievole
Kumbhakarna
14
0 / 5 / 12
9,554
455
6,503
18,415
15,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 4 / 1
10,601
505
11,409
16,864
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
thebaechu
Discordia
16
0 / 5 / 4
9,744
464
4,723
10,157
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouSetCu ChulainnTsukuyomiJanus

VS

Bans
ScyllaMedusaCthulhuCupidYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CapnAwesome
King Arthur
19
3 / 1 / 9
12,186
580
15,279
20,100
23,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Eddseray
Apollo
16
0 / 6 / 8
9,878
470
6,903
15,754
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Keratt
Thanatos
18
13 / 4 / 4
12,618
601
15,850
17,998
7,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Mcpsisco23
Yemoja
15
2 / 3 / 9
11,021
525
8,239
14,845
14,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Tiplouf
Kukulkan
18
6 / 2 / 8
12,056
574
13,913
7,252
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
14
Kills
24
24
Deaths
16
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CapnAwesome
King Arthur
3
1
9
7.5
L
Chaac
DavyyyDG
Chaac
1
5
0
0.2
W
Apollo
Eddseray
Apollo
0
6
8
0.67
W
Thanatos
Keratt
Thanatos
13
4
4
3.75
W
Yemoja
Mcpsisco23
Yemoja
2
3
9
2.17
L
Fenrir
Smyy
Fenrir
5
5
4
1.4
L
Kumbhakarna
Spockievole
Kumbhakarna
0
5
12
1.2
W
Kukulkan
Tiplouf
Kukulkan
6
2
8
5
L
8
4
1
2.13
L
Discordia
thebaechu
Discordia
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,357
Damage
60,184
84,530
Taken
75,949
48,283
Mitigated
53,181
25,318
Healing
32,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CapnAwesome
King Arthur
15,279
1,013
0
7,306
20,100
23,526
396
821
18,686
914
76,469
L
Chaac
DavyyyDG
Chaac
9,960
1,239
0
7,989
20,704
16,063
0
1,649
18,224
749
77,465
W
Apollo
Eddseray
Apollo
6,903
3,684
0
4,676
15,754
4,705
4,140
2,040
13,666
0
55,607
W
Thanatos
Keratt
Thanatos
15,850
3,528
0
16,967
17,998
7,303
3,266
3,262
14,511
0
66,613
W
Yemoja
Mcpsisco23
Yemoja
8,239
1,719
1,444
1,874
14,845
14,467
496
3,093
11,674
39,903
0
L
Fenrir
Smyy
Fenrir
9,762
5,018
0
5,674
18,390
7,577
49
4,104
14,106
0
65,157
L
Kumbhakarna
Spockievole
Kumbhakarna
6,503
595
0
1,234
18,415
15,294
158
7,028
11,026
34,879
0
W
Kukulkan
Tiplouf
Kukulkan
13,913
462
0
501
7,252
3,180
386
2,110
4,877
68,307
0
L
11,409
5,178
0
8,590
16,864
5,617
568
6,746
9,989
0
74,008
L
Discordia
thebaechu
Discordia
4,723
244
0
1,831
10,157
3,732
138
2,358
7,655
58,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
57,759
509
Minions Killed
496
0
Camps Cleared
0
1,916,351
Distance Traveled
2,051,011
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,186
580
132
6
0
384,820
1
L
Chaac
10,586
504
135
6
0
376,768
1
W
Apollo
9,878
470
89
4
0
417,941
7
W
Thanatos
12,618
601
88
4
0
418,276
3
W
Yemoja
11,021
525
38
2
0
414,666
6
L
Fenrir
10,632
506
102
5
0
403,795
2
L
Kumbhakarna
9,554
455
47
2
0
435,622
11
W
Kukulkan
12,056
574
149
7
0
415,308
9
L
Anhur
10,601
505
112
5
0
327,331
0
L
Discordia
9,744
464
113
5
0
372,835
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role