Player Matchup

Susano
Susano
LordNikun
Susano
Level 13
God Stats
0W - 2L
1,311 SR
Queue Stats
4W - 5L
1,628 Elo+
Solo
Jing Wei
Jing Wei
Miladypop
Jing Wei
Level 15
God Stats
9W - 10L
1,492 SR
Queue Stats
29W - 28L
1,580 Elo+
Party 2
Anubis
Anubis
PANAROS1221
Anubis
Level 6
God Stats
0W - 1L
1,185 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Discordia
Discordia
Vampirec
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,585 Elo+
Party 2
Guan Yu
Guan Yu
morel13
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,398 SR
1,591 Elo+

VS

Team Averages
Level 18
1,612 SR
1,562 Elo+
Cupid
Cupid
DUNDRA
Cupid
Level 24
God Stats
3W - 0L
1,788 SR
Queue Stats
71W - 62L
1,478 Elo+
Party 1
Yemoja
Yemoja
JojkarN
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
Mayukoni
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,364 Elo+
Party 1
Vulcan
Vulcan
RoooomShambles
Vulcan
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
149W - 85L
1,685 Elo+
Solo
Kali
Kali
ШАРХ
Kali
Level 14
God Stats
2W - 0L
1,773 SR
Queue Stats
9W - 2L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
LordNikun
Susano
14
2 / 9 / 4
9,376
446
3,804
15,454
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Miladypop
Jing Wei
17
5 / 10 / 2
10,361
493
8,947
16,610
5,611
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
14
4 / 8 / 4
8,858
422
7,317
14,174
4,636
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Vampirec
Discordia
14
0 / 8 / 2
8,557
407
5,502
10,953
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
morel13
Guan Yu
14
1 / 8 / 7
8,502
405
12,021
21,942
19,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DUNDRA
Cupid
16
4 / 2 / 9
10,675
508
10,596
14,789
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
JojkarN
Yemoja
14
2 / 5 / 12
10,266
489
6,884
14,530
10,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Mayukoni
Amaterasu
19
5 / 1 / 11
12,213
582
7,926
15,866
14,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
11 / 0 / 6
14,557
693
15,457
9,900
5,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
20
20 / 4 / 10
14,297
681
24,644
20,501
12,845
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
12
Kills
42
43
Deaths
12
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cupid
DUNDRA
Cupid
4
2
9
4.25
W
Yemoja
JojkarN
Yemoja
2
5
12
1.6
L
Susano
LordNikun
Susano
2
9
4
0.44
W
Amaterasu
Mayukoni
Amaterasu
5
1
11
10.5
L
Jing Wei
Miladypop
Jing Wei
5
10
2
0.6
L
Anubis
4
8
4
0.75
W
11
0
6
14
L
Discordia
Vampirec
Discordia
0
8
2
0.13
L
Guan Yu
morel13
Guan Yu
1
8
7
0.56
W
Kali
20
4
10
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,591
Damage
65,507
79,133
Taken
75,586
37,611
Mitigated
47,687
11,212
Healing
33,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DUNDRA
Cupid
10,596
4,843
106
7,823
14,789
4,822
1,483
2,259
12,180
0
63,713
W
Yemoja
JojkarN
Yemoja
6,884
2,182
1,968
4,162
14,530
10,570
837
3,238
10,790
22,428
0
L
Susano
LordNikun
Susano
3,804
386
0
1,778
15,454
4,728
0
3,271
12,070
0
32,867
W
Amaterasu
Mayukoni
Amaterasu
7,926
2,117
0
5,257
15,866
14,368
4,276
4,877
10,387
0
63,591
L
Jing Wei
Miladypop
Jing Wei
8,947
6,677
0
0
16,610
5,611
0
5,166
11,199
0
39,311
L
Anubis
7,317
415
246
2,494
14,174
4,636
0
5,645
8,302
41,765
0
W
15,457
4,790
194
4,450
9,900
5,082
3,099
459
9,391
136,830
0
L
Discordia
Vampirec
Discordia
5,502
407
0
0
10,953
2,899
611
431
10,222
53,979
0
L
Guan Yu
morel13
Guan Yu
12,021
1,950
1,029
5,665
21,942
19,737
0
7,305
14,449
0
26,349
W
Kali
24,644
12,461
0
9,329
20,501
12,845
0
1,986
18,405
0
99,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
62,008
293
Minions Killed
612
0
Camps Cleared
0
1,675,793
Distance Traveled
1,994,652
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,675
508
100
5
0
352,893
1
W
Yemoja
10,266
489
23
1
0
361,228
6
L
Susano
9,376
446
62
3
0
347,243
3
W
Amaterasu
12,213
582
127
6
0
411,034
0
L
Jing Wei
10,361
493
46
2
0
312,562
3
L
Anubis
8,858
422
69
3
0
291,361
2
W
Vulcan
14,557
693
229
11
0
443,031
1
L
Discordia
8,557
407
89
4
0
359,385
5
L
Guan Yu
8,502
405
27
1
0
365,242
1
W
Kali
14,297
681
133
6
0
426,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role