Player Matchup

Sun Wukong
Sun Wukong
BocaBoston
Sun Wukong
Level 23
God Stats
19W - 22L
1,546 SR
Queue Stats
108W - 113L
1,472 Elo+
Solo
Scylla
Scylla
EtheralBorealis
Scylla
Level 28
God Stats
44W - 36L
1,572 SR
Queue Stats
382W - 332L
1,558 Elo+
Party 2
Pele
Pele
Turtsama
Pele
Level 28
God Stats
35W - 22L
1,566 SR
Queue Stats
205W - 168L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
fizzle33
Cthulhu
Level 29
God Stats
19W - 21L
1,572 SR
Queue Stats
51W - 44L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
killerman515
Ah Muzen Cab
Level 25
God Stats
8W - 10L
1,333 SR
Queue Stats
182W - 164L
1,458 Elo+
Party 2
Team Averages
Level 27
1,518 SR
1,524 Elo+

VS

Team Averages
Level 37
1,535 SR
1,519 Elo+
Ymir
Ymir
BenShapiroWins
Ymir
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
18W - 13L
1,572 Elo+
Party 1
Sol
Sol
ElComeKriko
Sol
Level 26
God Stats
7W - 4L
1,651 SR
Queue Stats
18W - 21L
1,421 Elo+
Solo
Scylla
Scylla
SaltyP3anuts
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 90L
1,510 Elo+
Solo
Guan Yu
Guan Yu
SharkLak
Guan Yu
Level 29
God Stats
15W - 16L
1,644 SR
Queue Stats
158W - 174L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
Vumbah
Erlang Shen
Level 97
God Stats
3W - 3L
1,379 SR
Queue Stats
183W - 147L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BocaBoston
Sun Wukong
17
1 / 2 / 0
9,879
494
4,717
12,636
10,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 4 / 0
9,708
485
7,534
9,474
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
16
0 / 2 / 1
9,546
477
10,399
12,501
6,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
fizzle33
Cthulhu
13
2 / 6 / 2
8,643
432
5,870
18,684
16,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
killerman515
Ah Muzen Cab
13
2 / 6 / 1
8,116
406
9,869
13,389
6,521
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 10
11,334
567
8,092
14,030
14,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 1 / 5
10,848
542
8,792
13,237
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
18
6 / 3 / 7
11,121
556
15,973
10,337
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
SharkLak
Guan Yu
18
0 / 0 / 2
10,915
546
3,629
9,952
5,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
Vumbah
Erlang Shen
18
7 / 1 / 5
10,858
543
11,189
14,885
6,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
20
20
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
Sun Wukong
BocaBoston
Sun Wukong
1
2
0
0.5
W
1
1
5
3.5
L
1
4
0
0.25
W
Scylla
6
3
7
3.17
W
Guan Yu
SharkLak
Guan Yu
0
0
2
1
L
Pele
0
2
1
0.25
W
Erlang Shen
Vumbah
Erlang Shen
7
1
5
9.5
L
Cthulhu
fizzle33
Cthulhu
2
6
2
0.5
L
Ah Muzen Cab
killerman515
Ah Muzen Cab
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,389
Damage
47,675
66,684
Taken
62,441
44,525
Mitigated
35,817
18,718
Healing
24,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,092
1,317
0
2,570
14,030
14,452
74
4,846
9,037
33,311
0
L
Sun Wukong
BocaBoston
Sun Wukong
4,717
977
0
2,974
12,636
10,927
783
2,421
10,151
0
62,111
W
8,792
1,172
693
7,489
13,237
4,572
2,440
3,245
9,628
72,079
0
L
7,534
477
0
1,172
9,474
3,473
384
6,095
3,185
59,410
0
W
Scylla
15,973
1,449
0
1,330
10,337
3,878
2,204
3,240
7,053
79,299
0
W
Guan Yu
SharkLak
Guan Yu
3,629
612
315
5,237
9,952
5,923
2,192
0
9,752
0
74,082
L
Pele
10,399
2,841
0
6,190
12,501
6,688
0
3,397
8,914
0
79,064
W
Erlang Shen
Vumbah
Erlang Shen
11,189
6,590
0
6,749
14,885
6,992
424
1,459
13,196
0
60,311
L
Cthulhu
fizzle33
Cthulhu
5,870
453
0
3,835
18,684
16,916
111
12,208
6,426
29,548
0
L
Ah Muzen Cab
killerman515
Ah Muzen Cab
9,869
4,577
0
4,547
13,389
6,521
0
8,198
5,151
0
45,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,892
Gold Earned
55,076
526
Minions Killed
575
0
Camps Cleared
0
1,676,748
Distance Traveled
2,008,626
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,334
567
59
3
0
408,840
7
L
Sun Wukong
9,879
494
146
7
0
352,505
4
W
Sol
10,848
542
153
8
0
383,811
11
L
Scylla
9,708
485
114
6
0
327,991
4
W
Scylla
11,121
556
122
6
0
333,415
3
W
Guan Yu
10,915
546
153
8
0
427,730
4
L
Pele
9,546
477
142
7
0
391,630
3
W
Erlang Shen
10,858
543
88
4
0
454,830
1
L
Cthulhu
8,643
432
43
2
0
335,821
6
L
Ah Muzen Cab
8,116
406
81
4
0
268,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role