Player Matchup

Hou Yi
Hou Yi
Kamilix
Hou Yi
Level 68
God Stats
2W - 0L
1,747 SR
Queue Stats
18W - 14L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
Tricolsky
Amaterasu
Level 6
God Stats
3W - 0L
1,533 SR
Queue Stats
5W - 2L
1,568 Elo+
Party 1
Pele
Pele
Yfrit
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 55L
1,471 Elo+
Solo
Raijin
Raijin
Yyrii
Raijin
Level 13
God Stats
2W - 3L
1,338 SR
Queue Stats
6W - 4L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
missiox
Sylvanus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,441 Elo+
Party 1
Team Averages
Level 40
1,524 SR
1,481 Elo+

VS

Team Averages
Level 14
1,430 SR
1,377 Elo+
Sun Wukong
Sun Wukong
B03DYX
Sun Wukong
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,376 Elo+
Party 2
Terra
Terra
Hisopathe
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,313 Elo+
Party 3
Ra
Ra
Xenooxx
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,310 Elo+
Party 3
Nemesis
Nemesis
aday999
Nemesis
Level 27
God Stats
4W - 13L
1,149 SR
Queue Stats
442W - 460L
1,509 Elo+
Solo
Anhur
Anhur
kristalisi00
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kamilix
Hou Yi
20
17 / 6 / 7
15,407
550
27,475
32,221
14,472
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Tricolsky
Amaterasu
20
3 / 5 / 17
14,256
509
7,206
24,278
19,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
Yfrit
Pele
18
6 / 6 / 13
13,928
497
13,103
19,551
9,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Yyrii
Raijin
20
10 / 6 / 9
14,664
524
31,197
19,842
9,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sylvanus
missiox
Sylvanus
19
5 / 3 / 26
15,078
539
16,532
32,055
40,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B03DYX
Sun Wukong
18
4 / 4 / 6
12,942
462
16,794
26,890
26,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
Hisopathe
Terra
19
6 / 7 / 15
14,037
501
16,006
33,636
41,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
8 / 13 / 13
12,285
439
22,571
23,646
10,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Nemesis
aday999
Nemesis
11
6 / 3 / 1
10,024
358
4,075
7,247
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
2 / 14 / 10
11,247
402
24,191
29,415
9,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
71
41
Kills
26
26
Deaths
41
72
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
B03DYX
Sun Wukong
4
4
6
1.75
L
Terra
Hisopathe
Terra
6
7
15
1.93
W
Hou Yi
Kamilix
Hou Yi
17
6
7
3.42
W
Amaterasu
Tricolsky
Amaterasu
3
5
17
2.3
L
8
13
13
1.12
W
Pele
Yfrit
Pele
6
6
13
2.08
W
Raijin
Yyrii
Raijin
10
6
9
2.42
L
Nemesis
aday999
Nemesis
6
3
1
2.17
L
2
14
10
0.5
W
Sylvanus
missiox
Sylvanus
5
3
26
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,513
Damage
83,637
127,947
Taken
120,834
93,869
Mitigated
91,715
57,231
Healing
33,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
B03DYX
Sun Wukong
16,794
4,823
0
7,597
26,890
26,964
558
8,623
18,267
0
67,047
L
Terra
Hisopathe
Terra
16,006
2,076
3,796
9,204
33,636
41,658
0
14,265
19,371
59,103
0
W
Hou Yi
Kamilix
Hou Yi
27,475
19,401
0
17,765
32,221
14,472
1,848
9,086
22,724
0
115,429
W
Amaterasu
Tricolsky
Amaterasu
7,206
2,833
0
9,572
24,278
19,608
6,070
5,382
18,504
0
65,150
L
22,571
4,124
2,809
4,065
23,646
10,652
1,632
11,213
12,433
65,310
0
W
Pele
Yfrit
Pele
13,103
4,009
0
5,215
19,551
9,428
2,769
6,824
12,652
0
61,456
W
Raijin
Yyrii
Raijin
31,197
1,674
1,561
5,035
19,842
9,808
3,528
6,472
13,295
110,531
0
L
Nemesis
aday999
Nemesis
4,075
2,200
0
464
7,247
2,491
0
514
6,733
0
28,092
L
24,191
8,724
0
5,401
29,415
9,950
532
13,114
16,301
0
59,078
W
Sylvanus
missiox
Sylvanus
16,532
2,680
7,626
10,457
32,055
40,553
2,623
10,813
20,966
38,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,333
Gold Earned
60,535
519
Minions Killed
353
0
Camps Cleared
0
2,235,369
Distance Traveled
1,994,670
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,942
462
102
4
0
447,750
7
L
Terra
14,037
501
75
3
0
499,273
2
W
Hou Yi
15,407
550
122
4
0
377,050
0
W
Amaterasu
14,256
509
109
4
0
468,306
0
L
Ra
12,285
439
76
3
0
423,871
3
W
Pele
13,928
497
100
4
0
385,152
2
W
Raijin
14,664
524
145
5
0
500,619
1
L
Nemesis
10,024
358
52
2
0
192,554
0
L
Anhur
11,247
402
48
2
0
431,222
2
W
Sylvanus
15,078
539
43
2
0
504,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role