Player Matchup

Heimdallr
Heimdallr
BLACKFIRE417102
Heimdallr
Level 51
God Stats
3W - 1L
1,471 SR
Queue Stats
95W - 92L
1,452 Elo+
Party 1
Odin
Odin
TYROK ReAP3R
Odin
Level 40
God Stats
15W - 18L
1,485 SR
Queue Stats
202W - 243L
1,376 Elo+
Party 1
Eset
Eset
TeensierSnow36
Eset
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 195L
1,322 Elo+
Party 1
Team Averages
Level 63
1,485 SR
1,383 Elo+

VS

Team Averages
Level 95
1,494 SR
1,391 Elo+
Baba Yaga
Baba Yaga
Cute Wolf4445
Baba Yaga
Level 63
God Stats
3W - 5L
1,500 SR
Queue Stats
76W - 89L
1,406 Elo+
Solo
Fenrir
Fenrir
Mr_sebDowning
Fenrir
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 29L
1,393 Elo+
Solo
King Arthur
King Arthur
steadyclimber
King Arthur
Level 116
God Stats
5W - 9L
1,696 SR
Queue Stats
216W - 302L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BLACKFIRE417102
Heimdallr
14
7 / 4 / 8
11,163
744
13,420
13,149
5,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 13
10,303
687
6,566
10,242
6,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 2 / 12
10,865
724
11,095
10,549
4,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cute Wolf4445
Baba Yaga
13
1 / 8 / 3
8,693
580
12,659
15,413
5,598
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 3 / 1
9,224
615
4,411
8,177
3,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
steadyclimber
King Arthur
11
0 / 8 / 4
8,469
565
6,251
15,137
11,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
19
Kills
5
6
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BLACKFIRE417102
Heimdallr
7
4
8
2.75
L
Baba Yaga
Cute Wolf4445
Baba Yaga
1
8
3
0.31
L
4
3
1
1.5
W
5
0
13
11.5
W
7
2
12
6.5
L
King Arthur
steadyclimber
King Arthur
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,081
Damage
23,321
33,940
Taken
38,727
16,337
Mitigated
20,290
8,941
Healing
2,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BLACKFIRE417102
Heimdallr
13,420
5,198
376
231
13,149
5,705
49
4,442
8,707
0
46,925
L
Baba Yaga
Cute Wolf4445
Baba Yaga
12,659
741
0
2,031
15,413
5,598
141
3,907
11,106
43,562
0
L
4,411
820
0
612
8,177
3,273
0
1,628
6,252
0
14,860
W
6,566
649
1,140
2,350
10,242
6,375
939
3,676
6,566
0
28,544
W
11,095
1,274
2,017
2,827
10,549
4,257
1,062
4,581
5,968
41,107
0
L
King Arthur
steadyclimber
King Arthur
6,251
1,196
0
0
15,137
11,419
0
4,974
9,582
0
27,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,331
Gold Earned
26,386
159
Minions Killed
119
0
Camps Cleared
0
835,464
Distance Traveled
773,124
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,163
744
52
3
0
265,334
1
L
Baba Yaga
8,693
580
60
4
0
271,393
1
L
Fenrir
9,224
615
16
1
0
250,181
4
W
Odin
10,303
687
40
3
0
300,168
0
W
Eset
10,865
724
67
4
0
269,962
2
L
King Arthur
8,469
565
43
3
0
251,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role