Player Matchup

Chaac
Chaac
Diamond III
KN_Directo
Chaac
Diamond III
Level 156
God Stats
34W - 5L
1,925 SR
Queue Stats
225W - 91L
2,078 MMR
Party 2
Sobek
Sobek
Platinum V
PROwiily
Sobek
Platinum V
Level 156
God Stats
14W - 10L
1,756 SR
Queue Stats
84W - 79L
1,940 MMR
Party 2
Cabrakan
Cabrakan
Diamond IV
ramonxu18
Cabrakan
Diamond IV
Level 159
God Stats
71W - 8L
2,018 SR
Queue Stats
234W - 99L
1,921 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,900 SR
1,979 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,556 SR
2,096 MMR
Achilles
Achilles
Platinum III
TWO0DY
Achilles
Platinum III
Level 146
God Stats
12W - 16L
1,336 SR
Queue Stats
267W - 212L
1,845 MMR
Party 1
Cernunnos
Cernunnos
Masters
Will-HyOd
Cernunnos
Masters
Level 158
God Stats
15W - 5L
1,847 SR
Queue Stats
98W - 52L
2,719 MMR
Solo
Thoth
Thoth
Gold I
xMighty Bushx
Thoth
Gold I
Level 84
God Stats
3W - 4L
1,484 SR
Queue Stats
185W - 126L
1,724 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
7 / 2 / 7
14,204
710
19,583
19,813
20,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
PROwiily
Sobek
16
3 / 5 / 9
13,745
687
8,650
28,642
36,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
ramonxu18
Cabrakan
16
4 / 2 / 9
13,812
691
11,830
19,661
26,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
SetPersephoneScyllaAphroditeChang'e

VS

Bans
Guan YuKumbhakarnaDanzaburouYmirHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
TWO0DY
Achilles
16
2 / 3 / 7
13,761
688
10,092
20,570
25,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Will-HyOd
Cernunnos
17
6 / 5 / 2
13,782
689
27,125
18,822
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 6 / 5
11,448
572
12,137
10,309
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
14
Kills
9
9
Deaths
14
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
2
7
5.25
W
Sobek
PROwiily
Sobek
3
5
9
1.5
L
Achilles
TWO0DY
Achilles
2
3
7
1.83
L
Cernunnos
Will-HyOd
Cernunnos
6
5
2
1.4
W
Cabrakan
ramonxu18
Cabrakan
4
2
9
4.25
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,063
Damage
49,354
68,116
Taken
49,701
84,227
Mitigated
37,155
19,628
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
19,583
4,405
0
7,564
19,813
20,995
2,182
4,046
15,767
0
89,883
W
Sobek
PROwiily
Sobek
8,650
353
0
8,932
28,642
36,235
451
4,289
24,353
31,888
0
L
Achilles
TWO0DY
Achilles
10,092
2,841
0
5,856
20,570
25,336
165
7,052
13,518
0
31,665
L
Cernunnos
Will-HyOd
Cernunnos
27,125
12,490
0
5,843
18,822
7,926
941
8,455
10,367
0
110,416
W
Cabrakan
ramonxu18
Cabrakan
11,830
1,225
0
3,132
19,661
26,997
738
3,868
15,793
46,542
0
L
12,137
650
0
235
10,309
3,893
158
5,043
5,266
49,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,761
Gold Earned
38,991
213
Minions Killed
256
0
Camps Cleared
0
1,143,709
Distance Traveled
1,058,335
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,204
710
101
5
0
392,793
1
W
Sobek
13,745
687
49
2
0
383,601
4
L
Achilles
13,761
688
43
2
0
369,322
6
L
Cernunnos
13,782
689
140
7
0
346,533
3
W
Cabrakan
13,812
691
63
3
0
367,315
8
L
Thoth
11,448
572
73
4
0
342,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role