Player Matchup

Ra
Ra
Cir016
Ra
Level 7
God Stats
2W - 2L
1,714 SR
Queue Stats
8W - 10L
1,462 Elo+
Party 3
Athena
Athena
Korytkačka
Athena
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 27L
1,458 Elo+
Party 3
Medusa
Medusa
Themixterex
Medusa
Level 16
God Stats
1W - 1L
1,759 SR
Queue Stats
18W - 13L
1,536 Elo+
Solo
Set
Set
madarizadunajsk
Set
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,475 Elo+
Party 3
Izanami
Izanami
mamatko9
Izanami
Level 9
God Stats
9W - 2L
1,999 SR
Queue Stats
14W - 13L
1,513 Elo+
Party 3
Team Averages
Level 11
1,694 SR
1,489 Elo+

VS

Team Averages
Level 23
1,422 SR
1,463 Elo+
Danzaburou
Danzaburou
DronMr
Danzaburou
Level 18
God Stats
30W - 36L
1,307 SR
Queue Stats
148W - 175L
1,489 Elo+
Party 2
Nemesis
Nemesis
Rormina
Nemesis
Level 18
God Stats
4W - 9L
1,395 SR
Queue Stats
108W - 140L
1,489 Elo+
Party 2
Anhur
Anhur
mrjimp
Anhur
Level 47
God Stats
29W - 32L
1,410 SR
Queue Stats
185W - 240L
1,381 Elo+
Party 1
Ao Kuang
Ao Kuang
sn0tti
Ao Kuang
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 186L
1,454 Elo+
Party 1
Ymir
Ymir
Пандopa
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
2 / 3 / 2
5,334
533
4,342
4,746
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
7
1 / 5 / 1
4,795
480
1,740
7,667
2,087
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
8
1 / 3 / 0
4,605
461
1,702
5,469
729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
2 / 6 / 1
4,986
499
3,335
7,527
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
mamatko9
Izanami
8
2 / 5 / 1
5,158
516
3,020
7,353
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DronMr
Danzaburou
8
2 / 0 / 0
5,060
506
633
2,665
778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Rormina
Nemesis
8
1 / 4 / 5
4,811
481
2,865
5,453
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Anhur
mrjimp
Anhur
12
8 / 0 / 2
6,792
679
7,879
6,879
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
sn0tti
Ao Kuang
9
4 / 2 / 1
5,689
569
2,971
7,058
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
7 / 2 / 1
6,836
684
10,043
8,227
4,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
22
22
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
2
3
2
1
W
Danzaburou
DronMr
Danzaburou
2
0
0
2
L
Athena
1
5
1
0.3
W
Nemesis
Rormina
Nemesis
1
4
5
0.88
L
Medusa
1
3
0
0.33
L
2
6
1
0.42
L
Izanami
mamatko9
Izanami
2
5
1
0.5
W
Anhur
mrjimp
Anhur
8
0
2
9
W
Ao Kuang
sn0tti
Ao Kuang
4
2
1
2.25
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,139
Damage
24,391
32,762
Taken
30,282
8,516
Mitigated
10,893
6,350
Healing
13,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,342
824
67
1,314
4,746
1,381
190
2,089
2,657
23,151
0
W
Danzaburou
DronMr
Danzaburou
633
185
0
448
2,665
778
1,006
509
2,156
0
22,882
L
Athena
1,740
683
0
0
7,667
2,087
0
2,677
4,990
6,746
0
W
Nemesis
Rormina
Nemesis
2,865
952
0
473
5,453
1,763
50
2,424
3,029
0
12,306
L
Medusa
1,702
716
0
1,898
5,469
729
0
567
4,902
0
17,617
L
3,335
1,492
0
1,544
7,527
1,817
0
1,741
5,786
0
18,321
L
Izanami
mamatko9
Izanami
3,020
1,725
0
1,527
7,353
2,502
0
5,940
1,413
0
20,294
W
Anhur
mrjimp
Anhur
7,879
4,289
0
4,396
6,879
2,032
0
885
5,994
0
37,510
W
Ao Kuang
sn0tti
Ao Kuang
2,971
1,306
198
4,260
7,058
1,944
0
808
6,250
21,130
0
W
10,043
2,331
0
3,779
8,227
4,376
36
1,456
6,771
38,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,878
Gold Earned
29,188
163
Minions Killed
256
0
Camps Cleared
0
893,610
Distance Traveled
794,724
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,334
533
50
5
0
172,484
0
W
Danzaburou
5,060
506
53
5
0
154,996
1
L
Athena
4,795
480
8
1
0
190,416
1
W
Nemesis
4,811
481
19
2
0
163,386
1
L
Medusa
4,605
461
30
3
0
163,808
1
L
Set
4,986
499
35
4
0
209,036
0
L
Izanami
5,158
516
40
4
0
157,866
3
W
Anhur
6,792
679
63
6
0
153,576
1
W
Ao Kuang
5,689
569
48
5
0
165,650
0
W
Ymir
6,836
684
73
7
0
157,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role