Player Matchup

Danzaburou
Danzaburou
ChaosGreatsword
Danzaburou
Level 135
God Stats
26W - 19L
1,720 SR
Queue Stats
341W - 349L
1,551 Elo+
Solo
Nu Wa
Nu Wa
HIJODEJESUS
Nu Wa
Level 64
God Stats
0W - 1L
1,244 SR
Queue Stats
5W - 6L
1,427 Elo+
Party 2
Jing Wei
Jing Wei
MadeOfTokyo
Jing Wei
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 70L
1,577 Elo+
Solo
Cthulhu
Cthulhu
MrZito
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
TKGy
Mulan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,427 Elo+
Party 2
Team Averages
Level 73
1,493 SR
1,496 Elo+

VS

Team Averages
Level 99
1,537 SR
1,578 Elo+
Anubis
Anubis
Blad3Z3ro
Anubis
Level 122
God Stats
29W - 16L
1,609 SR
Queue Stats
94W - 76L
1,553 Elo+
Solo
Achilles
Achilles
DontKillMeSir
Achilles
Level 67
God Stats
5W - 1L
1,339 SR
Queue Stats
175W - 101L
1,603 Elo+
Party 1
Mercury
Mercury
Fattli
Mercury
Level 134
God Stats
6W - 2L
1,500 SR
Queue Stats
269W - 178L
1,621 Elo+
Party 1
Artio
Artio
testierprune75
Artio
Level 44
God Stats
7W - 4L
1,500 SR
Queue Stats
74W - 42L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
turf14
Heimdallr
Level 128
God Stats
9W - 2L
1,740 SR
Queue Stats
213W - 144L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChaosGreatsword
Danzaburou
11
2 / 4 / 0
7,150
511
3,990
10,034
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 4 / 2
6,511
465
5,455
6,390
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MadeOfTokyo
Jing Wei
11
1 / 1 / 1
6,135
438
4,469
7,883
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
MrZito
Cthulhu
10
0 / 1 / 2
6,182
442
6,086
10,404
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
TKGy
Mulan
10
0 / 5 / 0
5,910
422
2,698
10,700
5,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blad3Z3ro
Anubis
14
1 / 2 / 3
8,033
574
4,342
6,348
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DontKillMeSir
Achilles
15
8 / 0 / 2
8,889
635
10,799
8,325
6,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Fattli
Mercury
15
4 / 0 / 2
8,727
623
5,000
8,384
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 2
6,792
485
2,899
8,574
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
turf14
Heimdallr
12
1 / 1 / 0
6,921
494
7,994
7,553
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
15
15
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Blad3Z3ro
Anubis
1
2
3
1.25
L
Danzaburou
ChaosGreatsword
Danzaburou
2
4
0
0.5
W
Achilles
DontKillMeSir
Achilles
8
0
2
9
W
Mercury
Fattli
Mercury
4
0
2
5
L
1
4
2
0.5
L
Jing Wei
MadeOfTokyo
Jing Wei
1
1
1
1.5
L
Cthulhu
MrZito
Cthulhu
0
1
2
1
L
Mulan
TKGy
Mulan
0
5
0
0
W
1
1
2
2
W
Heimdallr
turf14
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,698
Damage
31,034
45,411
Taken
39,184
17,456
Mitigated
21,133
14,034
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Blad3Z3ro
Anubis
4,342
593
537
2,864
6,348
2,954
1,577
1,946
4,402
55,145
0
L
Danzaburou
ChaosGreatsword
Danzaburou
3,990
1,421
0
3,674
10,034
3,314
0
1,496
8,463
0
40,609
W
Achilles
DontKillMeSir
Achilles
10,799
3,985
0
3,993
8,325
6,935
1,872
1,218
6,879
0
43,764
W
Mercury
Fattli
Mercury
5,000
3,084
0
275
8,384
3,065
2,257
1,199
7,160
0
67,106
L
5,455
1,263
0
0
6,390
1,896
0
1,708
4,607
37,224
0
L
Jing Wei
MadeOfTokyo
Jing Wei
4,469
3,333
0
5,213
7,883
2,156
0
1,274
6,609
0
41,879
L
Cthulhu
MrZito
Cthulhu
6,086
584
105
3,268
10,404
4,681
0
2,389
8,015
19,306
0
L
Mulan
TKGy
Mulan
2,698
450
0
1,774
10,700
5,409
182
374
9,976
0
22,438
W
2,899
642
644
2,826
8,574
5,348
0
3,158
5,416
10,508
0
W
Heimdallr
turf14
Heimdallr
7,994
3,392
0
3,444
7,553
2,831
423
4,020
3,533
0
44,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
39,362
298
Minions Killed
395
0
Camps Cleared
0
1,170,496
Distance Traveled
1,298,404
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,033
574
108
8
0
221,396
8
L
Danzaburou
7,150
511
77
6
0
236,682
3
W
Achilles
8,889
635
78
6
0
263,832
3
W
Mercury
8,727
623
124
9
0
318,142
4
L
Nu Wa
6,511
465
60
4
0
249,377
3
L
Jing Wei
6,135
438
90
6
0
218,777
1
L
Cthulhu
6,182
442
21
2
0
279,266
4
L
Mulan
5,910
422
50
4
0
186,394
0
W
Artio
6,792
485
6
0
0
277,487
5
W
Heimdallr
6,921
494
79
6
0
217,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role