Player Matchup

Achilles
Achilles
GodStopMePlz
Achilles
Level 159
God Stats
21W - 21L
1,560 SR
Queue Stats
1,105W - 1,094L
1,616 Elo+
Party 1
Cernunnos
Cernunnos
IzuminKA
Cernunnos
Level 131
God Stats
3W - 12L
1,409 SR
Queue Stats
340W - 368L
1,417 Elo+
Party 1
Terra
Terra
Reasilvia
Terra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Ssimoth
Kuzenbo
Level 122
God Stats
3W - 3L
1,384 SR
Queue Stats
157W - 156L
1,501 Elo+
Party 2
Rama
Rama
ТолькоУчусь
Rama
Level 107
God Stats
1W - 2L
1,715 SR
Queue Stats
151W - 133L
1,623 Elo+
Party 1
Team Averages
Level 128
1,514 SR
1,531 Elo+

VS

Team Averages
Level 81
1,522 SR
1,451 Elo+
Chronos
Chronos
CudnyZlow
Chronos
Level 127
God Stats
5W - 2L
1,733 SR
Queue Stats
228W - 217L
1,537 Elo+
Solo
Chang'e
Chang'e
DirtyTurtle08
Chang'e
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,347 Elo+
Party 3
Sun Wukong
Sun Wukong
RageForceSteel
Sun Wukong
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,344 Elo+
Party 3
Kuzenbo
Kuzenbo
TimeddOut
Kuzenbo
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
211W - 221L
1,553 Elo+
Solo
Scylla
Scylla
ilionzz
Scylla
Level 107
God Stats
8W - 4L
1,374 SR
Queue Stats
291W - 289L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GodStopMePlz
Achilles
18
4 / 8 / 4
11,039
613
18,710
23,803
35,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
IzuminKA
Cernunnos
19
2 / 6 / 5
11,271
626
15,294
22,263
9,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Reasilvia
Terra
19
2 / 5 / 10
11,496
639
14,962
25,124
20,880
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Ssimoth
Kuzenbo
20
5 / 6 / 8
11,984
666
18,483
24,673
45,996
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 9 / 7
11,044
614
14,544
22,145
9,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CudnyZlow
Chronos
20
5 / 3 / 24
12,189
677
21,798
19,418
11,005
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
20
8 / 2 / 21
13,146
730
23,870
20,328
20,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
RageForceSteel
Sun Wukong
19
3 / 2 / 25
11,897
661
16,706
16,098
15,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
TimeddOut
Kuzenbo
20
3 / 4 / 23
11,921
662
10,147
26,720
48,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
ilionzz
Scylla
20
15 / 4 / 13
14,186
788
34,273
16,994
9,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
140
15
Kills
34
34
Deaths
15
34
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Chronos
CudnyZlow
Chronos
5
3
24
5.67
W
Chang'e
8
2
21
9.25
L
Achilles
GodStopMePlz
Achilles
4
8
4
0.75
L
Cernunnos
IzuminKA
Cernunnos
2
6
5
0.75
W
Sun Wukong
RageForceSteel
Sun Wukong
3
2
25
7.75
L
Terra
Reasilvia
Terra
2
5
10
1.4
L
Kuzenbo
Ssimoth
Kuzenbo
5
6
8
1.5
W
Kuzenbo
TimeddOut
Kuzenbo
3
4
23
3.63
W
Scylla
ilionzz
Scylla
15
4
13
5.38
L
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,993
Damage
106,794
118,008
Taken
99,558
122,169
Mitigated
106,101
46,640
Healing
44,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CudnyZlow
Chronos
21,798
6,839
3,114
2,773
19,418
11,005
3,075
7,422
11,996
39,803
0
W
Chang'e
23,870
3,910
14,614
7,509
20,328
20,763
680
6,529
13,799
56,330
0
L
Achilles
GodStopMePlz
Achilles
18,710
2,112
2,619
4,206
23,803
35,986
576
16,453
7,072
614
37,607
L
Cernunnos
IzuminKA
Cernunnos
15,294
6,611
2,764
4,512
22,263
9,613
1,102
17,099
4,922
0
37,513
W
Sun Wukong
RageForceSteel
Sun Wukong
16,706
2,504
1,461
2,383
16,098
15,803
222
6,300
9,798
36
27,019
L
Terra
Reasilvia
Terra
14,962
739
9,034
8,398
25,124
20,880
199
18,165
6,758
27,400
0
L
Kuzenbo
Ssimoth
Kuzenbo
18,483
3,788
5,277
3,330
24,673
45,996
540
17,091
7,171
33,951
0
W
Kuzenbo
TimeddOut
Kuzenbo
10,147
3,413
3,611
3,240
26,720
48,749
980
6,931
19,789
23,226
0
W
Scylla
ilionzz
Scylla
34,273
4,396
3,315
2,732
16,994
9,781
1,419
6,841
10,153
62,424
0
L
14,544
11,413
1,813
4,687
22,145
9,694
162
19,942
1,961
0
36,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,834
Gold Earned
63,339
175
Minions Killed
224
0
Camps Cleared
0
1,391,282
Distance Traveled
1,543,431
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,189
677
34
2
0
283,962
0
W
Chang'e
13,146
730
73
4
0
292,643
1
L
Achilles
11,039
613
25
1
0
260,727
1
L
Cernunnos
11,271
626
47
3
0
266,281
2
W
Sun Wukong
11,897
661
12
1
0
375,861
0
L
Terra
11,496
639
29
2
0
371,111
0
L
Kuzenbo
11,984
666
21
1
0
257,358
0
W
Kuzenbo
11,921
662
29
2
0
306,856
1
W
Scylla
14,186
788
76
4
0
284,109
1
L
Rama
11,044
614
53
3
0
235,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role