Player Matchup

Amaterasu
Amaterasu
A_Wild_VicIrvSan
Amaterasu
Level 22
God Stats
5W - 2L
1,708 SR
Queue Stats
20W - 19L
1,514 Elo+
Party 1
Ganesha
Ganesha
CrxzyHits
Ganesha
Level 28
God Stats
44W - 41L
1,620 SR
Queue Stats
312W - 360L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
ToxicTornado56
Ao Kuang
Level 29
God Stats
20W - 15L
1,573 SR
Queue Stats
343W - 318L
1,426 Elo+
Solo
Anhur
Anhur
mitch_8_bebe
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,565 Elo+
Party 1
Tiamat
Tiamat
warlord444qc
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,362 Elo+
Solo
Team Averages
Level 19
1,580 SR
1,476 Elo+

VS

Team Averages
Level 10
1,603 SR
1,507 Elo+
Thor
Thor
DeadJacket76
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
Hoodstream
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
RestlessBeast72
Anubis
Level 10
God Stats
0W - 1L
1,778 SR
Queue Stats
4W - 6L
1,473 Elo+
Solo
Nemesis
Nemesis
danudo28
Nemesis
Level 4
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 3L
1,403 Elo+
Solo
Ymir
Ymir
fúkurcupcake
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
10
3 / 0 / 3
5,765
577
3,647
4,713
2,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
CrxzyHits
Ganesha
9
2 / 0 / 9
6,133
613
4,635
4,198
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
11
5 / 1 / 3
6,486
649
4,894
7,115
1,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
8 / 0 / 0
6,103
610
3,467
3,938
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
9
2 / 3 / 0
5,219
522
2,493
3,034
1,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,206
421
1,541
5,476
867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
7
0 / 6 / 0
4,468
447
3,573
6,134
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
4 / 2 / 0
5,990
599
3,583
5,481
2,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
danudo28
Nemesis
6
0 / 2 / 1
4,210
421
594
4,653
929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 4 / 0
4,110
411
1,219
5,972
1,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
20
Kills
4
4
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
3
0
3
4.5
W
Ganesha
CrxzyHits
Ganesha
2
0
9
6.5
L
0
6
0
0
L
Skadi
0
6
0
0
L
4
2
0
2
W
Ao Kuang
5
1
3
6.5
L
Nemesis
danudo28
Nemesis
0
2
1
0.25
L
0
4
0
0
W
8
0
0
8
W
Tiamat
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,136
Damage
10,510
22,998
Taken
27,716
8,382
Mitigated
7,554
8,301
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
3,647
1,516
0
1,153
4,713
2,468
594
96
4,617
0
21,293
W
Ganesha
CrxzyHits
Ganesha
4,635
392
0
1,572
4,198
1,922
231
600
3,598
20,075
0
L
1,541
606
0
0
5,476
867
0
1,457
4,019
0
11,736
L
Skadi
3,573
1,895
0
589
6,134
1,311
128
1,705
4,429
0
16,536
L
3,583
301
0
2,018
5,481
2,500
0
4,630
851
28,327
0
W
Ao Kuang
4,894
2,124
0
2,682
7,115
1,803
0
2,014
5,101
34,410
0
L
Nemesis
danudo28
Nemesis
594
370
0
1,578
4,653
929
0
1,348
3,305
0
13,068
L
1,219
117
0
360
5,972
1,947
0
2,882
3,090
8,082
0
W
3,467
1,476
0
2,472
3,938
992
128
405
3,533
0
25,603
W
Tiamat
2,493
738
0
422
3,034
1,197
152
1,687
1,347
13,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,706
Gold Earned
22,984
202
Minions Killed
162
0
Camps Cleared
0
845,190
Distance Traveled
857,301
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,765
577
49
5
0
222,330
0
W
Ganesha
6,133
613
3
0
0
178,299
1
L
Thor
4,206
421
26
3
0
171,156
1
L
Skadi
4,468
447
31
3
0
149,812
0
L
Anubis
5,990
599
65
7
0
145,983
0
W
Ao Kuang
6,486
649
62
6
0
182,305
0
L
Nemesis
4,210
421
30
3
0
212,050
0
L
Ymir
4,110
411
10
1
0
178,300
0
W
Anhur
6,103
610
67
7
0
122,201
3
W
Tiamat
5,219
522
21
2
0
140,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role