Player Matchup

Cthulhu
Cthulhu
Bull45ru
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
BullA45ru
Awilix
Level 17
God Stats
1W - 3L
1,394 SR
Queue Stats
15W - 15L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
Merich95
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 57
1,465 SR
1,481 Elo+

VS

Team Averages
Level 85
1,572 SR
1,447 Elo+
Guan Yu
Guan Yu
Baumi3969
Guan Yu
Level 52
God Stats
8W - 29L
1,347 SR
Queue Stats
44W - 106L
1,273 Elo+
Solo
Anhur
Anhur
TaztheFluff
Anhur
Level 57
God Stats
2W - 3L
1,498 SR
Queue Stats
40W - 59L
1,446 Elo+
Party 2
Poseidon
Poseidon
Tomsta
Poseidon
Level 146
God Stats
2W - 0L
1,872 SR
Queue Stats
32W - 22L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bull45ru
Cthulhu
13
1 / 2 / 2
8,719
581
6,397
9,770
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
BullA45ru
Awilix
10
0 / 6 / 2
8,118
541
1,927
10,370
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Merich95
Baron Samedi
12
2 / 5 / 1
8,750
583
11,857
11,026
4,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baumi3969
Guan Yu
13
1 / 0 / 7
9,115
608
2,840
7,331
5,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 3 / 8
9,867
658
5,335
11,921
3,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Tomsta
Poseidon
16
10 / 0 / 3
11,098
740
16,452
5,802
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
13
13
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Baumi3969
Guan Yu
1
0
7
4.5
L
Cthulhu
Bull45ru
Cthulhu
1
2
2
1
L
Awilix
BullA45ru
Awilix
0
6
2
0.17
L
Baron Samedi
Merich95
Baron Samedi
2
5
1
0.5
W
2
3
8
2
W
Poseidon
Tomsta
Poseidon
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,181
Damage
24,627
31,166
Taken
25,054
13,792
Mitigated
11,029
7,630
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Baumi3969
Guan Yu
2,840
303
1,974
2,928
7,331
5,073
0
5,255
1,801
0
18,275
L
Cthulhu
Bull45ru
Cthulhu
6,397
169
163
1,817
9,770
6,458
0
5,283
4,191
37,158
0
L
Awilix
BullA45ru
Awilix
1,927
443
0
1,788
10,370
3,240
0
6,545
3,349
0
16,286
L
Baron Samedi
Merich95
Baron Samedi
11,857
672
1,461
2,401
11,026
4,094
0
3,723
7,042
41,496
0
W
5,335
3,132
0
4,230
11,921
3,977
819
8,802
2,844
0
35,934
W
Poseidon
Tomsta
Poseidon
16,452
1,575
0
947
5,802
1,979
0
3,620
2,107
60,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
30,080
153
Minions Killed
195
0
Camps Cleared
0
767,722
Distance Traveled
869,272
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,115
608
29
2
0
314,982
1
L
Cthulhu
8,719
581
54
4
0
271,259
4
L
Awilix
8,118
541
25
2
0
275,812
3
L
Baron Samedi
8,750
583
74
5
0
220,651
3
W
Anhur
9,867
658
78
5
0
240,754
2
W
Poseidon
11,098
740
88
6
0
313,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role