Player Matchup

Set
Set
GaMecRuSheR235
Set
Level 3
God Stats
9W - 15L
1,500 SR
Queue Stats
9W - 17L
1,224 Elo+
Party 2
Nemesis
Nemesis
bluemoon_Ninja
Nemesis
Level 108
God Stats
2W - 1L
1,620 SR
Queue Stats
88W - 111L
1,390 Elo+
Party 2
Ra
Ra
mousch1
Ra
Level 15
God Stats
20W - 30L
1,448 SR
Queue Stats
23W - 35L
1,308 Elo+
Party 2
Nu Wa
Nu Wa
tinydragonfruit
Nu Wa
Level 20
God Stats
10W - 10L
1,515 SR
Queue Stats
10W - 16L
1,316 Elo+
Party 2
Ao Kuang
Ao Kuang
w8woordvergeter
Ao Kuang
Level 3
God Stats
5W - 13L
1,500 SR
Queue Stats
13W - 21L
1,021 Elo+
Party 2
Team Averages
Level 30
1,517 SR
1,252 Elo+

VS

Team Averages
Level 26
1,610 SR
1,397 Elo+
Arachne
Arachne
DiOhl83
Arachne
Level 17
God Stats
21W - 40L
1,457 SR
Queue Stats
57W - 89L
1,377 Elo+
Party 1
Ganesha
Ganesha
PsySchur
Ganesha
Level 36
God Stats
10W - 10L
1,814 SR
Queue Stats
148W - 171L
1,403 Elo+
Party 1
Hou Yi
Hou Yi
delmar1985
Hou Yi
Level 28
God Stats
26W - 27L
1,491 SR
Queue Stats
145W - 201L
1,336 Elo+
Party 1
Guan Yu
Guan Yu
taehtine
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,465 Elo+
Party 3
Baron Samedi
Baron Samedi
valt-su-
Baron Samedi
Level 25
God Stats
4W - 0L
1,789 SR
Queue Stats
57W - 75L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 3
10,503
375
3,880
17,434
8,151
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
17 / 3 / 2
15,555
556
38,597
23,823
12,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 6 / 2
10,062
359
5,350
7,795
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 5 / 6
11,794
421
9,965
11,394
3,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
13
0 / 10 / 2
9,432
337
4,378
17,225
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DiOhl83
Arachne
20
4 / 3 / 10
14,424
515
10,770
21,400
8,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
PsySchur
Ganesha
18
0 / 4 / 14
11,220
401
7,549
26,195
25,404
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
delmar1985
Hou Yi
20
14 / 5 / 9
14,025
501
17,159
16,131
6,477
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
taehtine
Guan Yu
20
11 / 1 / 11
14,424
515
13,140
26,584
24,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
valt-su-
Baron Samedi
18
7 / 6 / 11
12,629
451
13,696
18,431
12,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
19
Kills
36
36
Deaths
19
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Arachne
DiOhl83
Arachne
4
3
10
3
L
0
12
3
0.13
W
Ganesha
PsySchur
Ganesha
0
4
14
1.75
L
17
3
2
6
W
Hou Yi
delmar1985
Hou Yi
14
5
9
3.7
L
1
6
2
0.33
W
Guan Yu
taehtine
Guan Yu
11
1
11
16.5
L
1
5
6
0.8
W
Baron Samedi
valt-su-
Baron Samedi
7
6
11
2.08
L
Ao Kuang
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,170
Damage
62,314
77,671
Taken
108,741
32,286
Mitigated
77,289
11,142
Healing
40,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DiOhl83
Arachne
10,770
7,971
142
13,414
21,400
8,284
3,200
4,051
17,261
0
100,852
L
3,880
1,157
0
1,671
17,434
8,151
582
2,886
14,320
0
38,211
W
Ganesha
PsySchur
Ganesha
7,549
881
940
2,190
26,195
25,404
34
4,280
21,903
44,096
0
L
38,597
20,639
0
4,078
23,823
12,134
159
8,591
15,032
0
120,260
W
Hou Yi
delmar1985
Hou Yi
17,159
8,387
1,920
4,175
16,131
6,477
2,904
3,776
12,349
0
107,820
L
5,350
1,242
194
2,173
7,795
2,178
1,148
2,067
5,678
34,568
0
W
Guan Yu
taehtine
Guan Yu
13,140
1,698
846
10,477
26,584
24,983
2,059
3,539
22,987
0
84,872
L
9,965
1,436
1,074
1,058
11,394
3,994
1,603
3,339
8,005
68,421
0
W
Baron Samedi
valt-su-
Baron Samedi
13,696
2,109
1,681
4,238
18,431
12,141
1,455
3,769
14,548
60,053
0
L
Ao Kuang
4,378
1,277
0
894
17,225
5,829
1,000
4,362
12,763
12,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,346
Gold Earned
66,722
404
Minions Killed
580
0
Camps Cleared
0
2,191,049
Distance Traveled
2,532,976
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,424
515
173
6
0
544,306
0
L
Set
10,503
375
61
2
0
395,495
0
W
Ganesha
11,220
401
21
1
0
527,205
3
L
Nemesis
15,555
556
141
5
0
569,917
0
W
Hou Yi
14,025
501
191
7
0
431,390
0
L
Ra
10,062
359
61
2
0
226,678
0
W
Guan Yu
14,424
515
106
4
0
559,259
6
L
Nu Wa
11,794
421
111
4
0
505,746
5
W
Baron Samedi
12,629
451
89
3
0
470,816
2
L
Ao Kuang
9,432
337
30
1
0
493,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role