Player Matchup

Bellona
Bellona
Guliwer71
Bellona
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 18L
1,504 Elo+
Solo
Danzaburou
Danzaburou
I_PorKy_666
Danzaburou
Level 29
God Stats
12W - 8L
1,642 SR
Queue Stats
87W - 67L
1,597 Elo+
Party 1
Da Ji
Da Ji
MOM__AWESOME
Da Ji
Level 20
God Stats
8W - 2L
1,818 SR
Queue Stats
70W - 56L
1,610 Elo+
Party 1
Nu Wa
Nu Wa
TSM_FDEZ252003
Nu Wa
Level 26
God Stats
3W - 6L
1,243 SR
Queue Stats
235W - 184L
1,411 Elo+
Party 2
Ymir
Ymir
Thermikxl2
Ymir
Level 22
God Stats
9W - 3L
1,500 SR
Queue Stats
85W - 75L
1,372 Elo+
Party 2
Team Averages
Level 23
1,541 SR
1,499 Elo+

VS

Team Averages
Level 26
1,660 SR
1,559 Elo+
Nu Wa
Nu Wa
CatzillaMeow
Nu Wa
Level 17
God Stats
17W - 10L
1,616 SR
Queue Stats
36W - 28L
1,478 Elo+
Solo
Cupid
Cupid
J4h5
Cupid
Level 28
God Stats
2W - 3L
1,475 SR
Queue Stats
311W - 328L
1,512 Elo+
Solo
Apollo
Apollo
KING-Pepi121
Apollo
Level 29
God Stats
20W - 15L
1,700 SR
Queue Stats
170W - 170L
1,566 Elo+
Solo
Bellona
Bellona
Mims66000
Bellona
Level 29
God Stats
18W - 8L
1,791 SR
Queue Stats
120W - 105L
1,585 Elo+
Solo
Athena
Athena
paleng
Athena
Level 28
God Stats
11W - 4L
1,720 SR
Queue Stats
115W - 59L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Guliwer71
Bellona
6
2 / 0 / 0
3,829
766
1,168
2,843
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Danzaburou
I_PorKy_666
Danzaburou
5
2 / 0 / 1
3,605
721
2,542
1,856
359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 1 / 0
3,546
709
1,365
2,150
1,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 0 / 1
3,595
719
409
1,167
380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
1 / 2 / 2
3,409
682
1,323
3,324
1,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,308
662
1,083
1,476
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
J4h5
Cupid
4
1 / 3 / 0
3,014
603
1,002
3,041
323
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
5
1 / 2 / 0
3,257
651
1,611
3,661
741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Mims66000
Bellona
1
0 / 0 / 0
2,451
490
0
0
0
Athena
paleng
Athena
5
1 / 0 / 2
3,374
675
1,456
2,553
758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
3
3
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Bellona
Guliwer71
Bellona
2
0
0
2
W
Danzaburou
I_PorKy_666
Danzaburou
2
0
1
2.5
L
Cupid
J4h5
Cupid
1
3
0
0.33
L
Apollo
1
2
0
0.5
W
1
1
0
1
L
Bellona
Mims66000
Bellona
0
0
0
0
W
0
0
1
0.5
W
1
2
2
1
L
Athena
paleng
Athena
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,807
Damage
5,152
11,340
Taken
10,731
4,625
Mitigated
2,144
4,487
Healing
2,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,083
290
0
218
1,476
322
0
409
1,067
11,135
0
W
Bellona
Guliwer71
Bellona
1,168
566
0
1,661
2,843
1,349
0
75
2,748
0
12,343
W
Danzaburou
I_PorKy_666
Danzaburou
2,542
826
0
1,235
1,856
359
330
455
1,381
0
9,598
L
Cupid
J4h5
Cupid
1,002
681
0
256
3,041
323
0
788
2,253
0
5,636
L
Apollo
1,611
917
0
1,106
3,661
741
0
90
3,571
0
9,773
W
1,365
584
0
250
2,150
1,090
0
681
1,423
0
12,287
L
Bellona
Mims66000
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
409
114
0
250
1,167
380
418
310
789
14,159
0
W
1,323
367
123
968
3,324
1,447
182
844
2,460
6,668
0
L
Athena
paleng
Athena
1,456
771
0
853
2,553
758
0
445
2,108
6,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,984
Gold Earned
15,404
110
Minions Killed
77
0
Camps Cleared
0
457,338
Distance Traveled
398,114
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,308
662
24
5
0
92,075
2
W
Bellona
3,829
766
32
6
0
90,788
1
W
Danzaburou
3,605
721
17
3
0
83,290
0
L
Cupid
3,014
603
14
3
0
92,454
0
L
Apollo
3,257
651
29
6
0
97,893
2
W
Da Ji
3,546
709
30
6
0
100,687
1
L
Bellona
2,451
490
0
0
0
0
0
W
Nu Wa
3,595
719
20
4
0
81,395
0
W
Ymir
3,409
682
11
2
0
101,178
0
L
Athena
3,374
675
10
2
0
115,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role