Player Matchup

Hercules
Hercules
NickelPickle778
Hercules
Level 110
God Stats
36W - 38L
1,521 SR
Queue Stats
547W - 438L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
Peculiar Warden
Danzaburou
Level 125
God Stats
29W - 8L
1,623 SR
Queue Stats
389W - 211L
1,706 Elo+
Party 1
Merlin
Merlin
iScores
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 114
1,548 SR
1,588 Elo+

VS

Team Averages
Level 107
1,537 SR
1,527 Elo+
Jing Wei
Jing Wei
SixFootNerd
Jing Wei
Level 99
God Stats
15W - 15L
1,548 SR
Queue Stats
80W - 115L
1,503 Elo+
Solo
Osiris
Osiris
SladeH666
Osiris
Level 101
God Stats
5W - 14L
1,563 SR
Queue Stats
245W - 285L
1,589 Elo+
Solo
Zeus
Zeus
juanchoalonso4
Zeus
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
71W - 78L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
8 / 0 / 6
9,050
905
6,224
9,176
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Peculiar Warden
Danzaburou
11
2 / 1 / 10
7,857
786
5,835
7,090
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
iScores
Merlin
11
4 / 1 / 8
8,220
822
8,643
7,500
2,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SixFootNerd
Jing Wei
9
0 / 5 / 2
6,561
656
3,332
9,355
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
SladeH666
Osiris
10
1 / 3 / 0
6,682
668
6,585
7,844
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 0
6,617
662
6,894
7,904
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
2
2
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
0
6
11
W
Danzaburou
Peculiar Warden
Danzaburou
2
1
10
7
L
Jing Wei
SixFootNerd
Jing Wei
0
5
2
0.2
L
Osiris
SladeH666
Osiris
1
3
0
0.33
W
Merlin
iScores
Merlin
4
1
8
8
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,702
Damage
16,811
23,766
Taken
25,103
9,823
Mitigated
11,866
10,226
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,224
898
0
3,423
9,176
5,214
0
2,114
6,585
0
14,106
W
Danzaburou
Peculiar Warden
Danzaburou
5,835
2,276
0
3,158
7,090
2,242
440
2,215
4,437
0
29,491
L
Jing Wei
SixFootNerd
Jing Wei
3,332
2,921
0
1,870
9,355
3,074
136
4,417
4,938
0
14,412
L
Osiris
SladeH666
Osiris
6,585
281
0
600
7,844
6,336
0
2,082
5,762
0
19,013
W
Merlin
iScores
Merlin
8,643
685
0
3,645
7,500
2,367
407
1,984
5,167
36,381
0
L
6,894
659
0
1,325
7,904
2,456
34
2,188
5,716
28,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,127
Gold Earned
19,860
130
Minions Killed
107
0
Camps Cleared
0
564,016
Distance Traveled
564,660
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,050
905
15
2
0
192,272
2
W
Danzaburou
7,857
786
59
6
0
193,929
5
L
Jing Wei
6,561
656
26
3
0
200,247
5
L
Osiris
6,682
668
32
3
0
204,688
4
W
Merlin
8,220
822
56
6
0
177,815
4
L
Zeus
6,617
662
49
5
0
159,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role