Player Matchup

Erlang Shen
Erlang Shen
Demented617
Erlang Shen
Level 28
God Stats
5W - 10L
1,345 SR
Queue Stats
202W - 154L
1,669 Elo+
Solo
Anhur
Anhur
JaggyJuice
Anhur
Level 16
God Stats
1W - 1L
1,744 SR
Queue Stats
25W - 22L
1,555 Elo+
Party 1
Cernunnos
Cernunnos
Magyar54
Cernunnos
Level 10
God Stats
2W - 4L
1,686 SR
Queue Stats
4W - 10L
1,321 Elo+
Solo
Athena
Athena
Ongoingcobra11
Athena
Level 40
God Stats
1W - 2L
1,421 SR
Queue Stats
24W - 21L
1,645 Elo+
Party 1
Pele
Pele
esportsnig
Pele
Level 29
God Stats
1W - 6L
1,307 SR
Queue Stats
73W - 74L
1,447 Elo+
Solo
Team Averages
Level 25
1,501 SR
1,527 Elo+

VS

Team Averages
Level 19
1,533 SR
1,585 Elo+
Ares
Ares
Hylian1c
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,564 Elo+
Solo
Anhur
Anhur
Immor1al
Anhur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,489 Elo+
Solo
Ra
Ra
SABLE3232
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,554 Elo+
Solo
Bakasura
Bakasura
StinkerPewp
Bakasura
Level 24
God Stats
4W - 2L
1,755 SR
Queue Stats
27W - 28L
1,742 Elo+
Solo
Cu Chulainn
Cu Chulainn
jfizzle328
Cu Chulainn
Level 23
God Stats
7W - 13L
1,409 SR
Queue Stats
284W - 306L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Demented617
Erlang Shen
17
10 / 2 / 0
10,159
677
11,024
15,978
9,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
12
2 / 5 / 2
7,162
477
6,401
9,843
2,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
Magyar54
Cernunnos
8
0 / 7 / 1
5,761
384
2,032
9,906
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 6 / 2
7,197
480
2,518
12,825
5,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 5 / 3
7,002
467
6,472
10,582
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 4 / 4
7,146
476
2,006
8,461
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Immor1al
Anhur
14
8 / 2 / 3
8,957
597
8,305
8,053
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 4 / 4
8,770
585
9,131
8,525
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
StinkerPewp
Bakasura
15
6 / 2 / 5
9,344
623
12,486
11,023
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
jfizzle328
Cu Chulainn
15
6 / 4 / 1
8,897
593
9,680
10,466
8,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
16
Kills
25
25
Deaths
16
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Demented617
Erlang Shen
10
2
0
5
W
Ares
1
4
4
0.75
W
Anhur
Immor1al
Anhur
8
2
3
4.75
L
Anhur
2
5
2
0.6
L
Cernunnos
Magyar54
Cernunnos
0
7
1
0.07
L
2
6
2
0.5
W
4
4
4
1.5
W
Bakasura
StinkerPewp
Bakasura
6
2
5
4.25
L
2
5
3
0.7
W
Cu Chulainn
jfizzle328
Cu Chulainn
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,447
Damage
41,608
59,134
Taken
46,528
22,486
Mitigated
26,129
15,841
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Demented617
Erlang Shen
11,024
5,855
0
9,979
15,978
9,153
0
4,221
11,246
0
62,138
W
Ares
2,006
301
0
642
8,461
4,776
169
266
8,195
6,154
0
W
Anhur
Immor1al
Anhur
8,305
3,833
0
3,769
8,053
2,910
620
946
7,107
0
53,684
L
Anhur
6,401
2,642
0
1,951
9,843
2,471
0
1,337
8,506
0
43,791
L
Cernunnos
Magyar54
Cernunnos
2,032
1,059
0
1,311
9,906
2,720
0
4,039
5,857
0
16,752
L
2,518
518
0
0
12,825
5,192
0
1,078
11,022
19,067
0
W
9,131
897
357
2,160
8,525
3,053
357
451
8,074
64,151
0
W
Bakasura
StinkerPewp
Bakasura
12,486
8,201
0
3,550
11,023
6,419
798
855
10,168
0
56,538
L
6,472
2,141
0
2,600
10,582
2,950
0
462
9,490
0
34,227
W
Cu Chulainn
jfizzle328
Cu Chulainn
9,680
2,791
0
1,394
10,466
8,971
92
0
10,466
0
57,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,281
Gold Earned
43,114
345
Minions Killed
413
0
Camps Cleared
0
1,349,110
Distance Traveled
1,413,930
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,159
677
119
8
0
287,360
4
W
Ares
7,146
476
3
0
0
284,063
2
W
Anhur
8,957
597
89
6
0
261,886
3
L
Anhur
7,162
477
84
6
0
251,083
3
L
Cernunnos
5,761
384
35
2
0
233,229
0
L
Athena
7,197
480
38
3
0
291,536
2
W
Ra
8,770
585
118
8
0
304,997
2
W
Bakasura
9,344
623
101
7
0
296,494
1
L
Pele
7,002
467
69
5
0
285,902
1
W
Cu Chulainn
8,897
593
102
7
0
266,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role