Player Matchup

Achilles
Achilles
Christ0ph030201
Achilles
Level 85
God Stats
14W - 4L
1,508 SR
Queue Stats
148W - 124L
1,488 Elo+
Party 2
Hun Batz
Hun Batz
Porto0207
Hun Batz
Level 119
God Stats
2W - 4L
1,450 SR
Queue Stats
257W - 235L
1,491 Elo+
Party 2
Ra
Ra
YoLoPlAyEr55
Ra
Level 88
God Stats
7W - 8L
1,449 SR
Queue Stats
46W - 50L
1,500 Elo+
Party 2
Tiamat
Tiamat
shimada-kenbei
Tiamat
Level 66
God Stats
131W - 130L
1,557 SR
Queue Stats
182W - 193L
1,506 Elo+
Solo
Cabrakan
Cabrakan
yaguarete2601
Cabrakan
Level 103
God Stats
3W - 2L
1,606 SR
Queue Stats
276W - 319L
1,371 Elo+
Solo
Team Averages
Level 92
1,514 SR
1,471 Elo+

VS

Team Averages
Level 81
1,475 SR
1,438 Elo+
Artio
Artio
Alptraumgeist-JJ
Artio
Level 105
God Stats
2W - 10L
1,169 SR
Queue Stats
228W - 244L
1,488 Elo+
Party 1
Zeus
Zeus
Beanie_Gaming94
Zeus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 357L
1,312 Elo+
Solo
Sobek
Sobek
FamouZ71
Sobek
Level 104
God Stats
6W - 10L
1,765 SR
Queue Stats
308W - 315L
1,520 Elo+
Party 1
Izanami
Izanami
MMegumiii
Izanami
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
mega201
Set
Level 49
God Stats
4W - 5L
1,441 SR
Queue Stats
24W - 40L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
3 / 0 / 0
6,538
594
4,347
4,904
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
Porto0207
Hun Batz
12
7 / 0 / 1
6,839
622
6,645
5,814
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 4
6,567
597
5,057
4,344
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 1 / 3
5,155
469
4,022
3,850
1,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
yaguarete2601
Cabrakan
8
0 / 3 / 3
5,287
481
3,734
7,031
3,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,080
462
1,354
9,579
3,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 5 / 0
5,249
477
727
5,560
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
FamouZ71
Sobek
10
0 / 3 / 0
5,820
529
2,809
9,112
6,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
MMegumiii
Izanami
9
3 / 2 / 1
5,736
521
5,512
6,522
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
7
0 / 3 / 1
4,715
429
2,646
7,156
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
5
5
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
1
5
0
0.2
W
Achilles
3
0
0
3
L
Sobek
FamouZ71
Sobek
0
3
0
0
L
Izanami
MMegumiii
Izanami
3
2
1
1.75
W
Hun Batz
Porto0207
Hun Batz
7
0
1
7.5
W
3
1
4
5
L
Set
0
3
1
0.17
W
1
1
3
2.5
W
Cabrakan
yaguarete2601
Cabrakan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,805
Damage
13,048
25,943
Taken
37,929
12,827
Mitigated
15,777
10,539
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,354
42
291
3,158
9,579
3,430
0
5,222
4,357
12,580
0
L
727
38
0
720
5,560
1,495
128
1,598
3,962
16,371
0
W
Achilles
4,347
1,619
0
1,481
4,904
4,137
540
2,499
2,405
0
31,036
L
Sobek
FamouZ71
Sobek
2,809
491
0
3,614
9,112
6,675
0
0
9,112
30,028
0
L
Izanami
MMegumiii
Izanami
5,512
3,779
0
2,446
6,522
1,857
0
3,916
2,606
0
38,739
W
Hun Batz
Porto0207
Hun Batz
6,645
2,774
0
2,193
5,814
1,893
894
839
4,935
0
33,321
W
5,057
365
156
2,293
4,344
1,597
513
491
3,797
39,946
0
L
Set
2,646
1,038
0
2,228
7,156
2,320
0
2,077
5,079
0
20,664
W
4,022
510
0
2,148
3,850
1,880
236
300
3,550
18,732
0
W
Cabrakan
yaguarete2601
Cabrakan
3,734
714
0
2,268
7,031
3,320
640
665
6,366
20,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
26,600
279
Minions Killed
241
0
Camps Cleared
0
1,048,065
Distance Traveled
919,532
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,080
462
23
2
0
196,170
2
L
Zeus
5,249
477
35
3
0
168,008
1
W
Achilles
6,538
594
63
6
0
210,214
1
L
Sobek
5,820
529
67
6
0
168,138
2
L
Izanami
5,736
521
70
6
0
188,836
4
W
Hun Batz
6,839
622
66
6
0
233,369
3
W
Ra
6,567
597
82
7
0
223,475
0
L
Set
4,715
429
46
4
0
198,380
2
W
Tiamat
5,155
469
30
3
0
193,890
0
W
Cabrakan
5,287
481
38
3
0
187,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role