Player Matchup

Chang'e
Chang'e
DragonSpy
Chang'e
Level 27
God Stats
0W - 3L
1,266 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 2
Arachne
Arachne
Galaxyyura
Arachne
Level 59
God Stats
161W - 183L
1,382 SR
Queue Stats
221W - 250L
1,458 Elo+
Party 2
The Morrigan
The Morrigan
Izarus
The Morrigan
Level 46
God Stats
15W - 12L
1,480 SR
Queue Stats
114W - 122L
1,479 Elo+
Party 2
Tiamat
Tiamat
olonaut
Tiamat
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,478 Elo+
Party 2
Anhur
Anhur
tobinator1506
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 2
Team Averages
Level 30
1,426 SR
1,363 Elo+

VS

Team Averages
Level 14
1,494 SR
1,584 Elo+
Hel
Hel
Fokuki
Hel
Level 28
God Stats
57W - 45L
1,470 SR
Queue Stats
81W - 81L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Fraxiini
Danzaburou
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 3L
1,547 Elo+
Party 1
Bacchus
Bacchus
Jackkyboiii
Bacchus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,661 Elo+
Party 1
Bellona
Bellona
Trickedsonic
Bellona
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,661 Elo+
Party 1
Ne Zha
Ne Zha
sticksmagee
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DragonSpy
Chang'e
12
2 / 7 / 3
8,472
385
5,572
10,437
2,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Galaxyyura
Arachne
15
5 / 7 / 2
10,171
462
7,341
21,796
9,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Izarus
The Morrigan
15
1 / 6 / 5
9,163
417
10,962
9,318
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
olonaut
Tiamat
14
2 / 6 / 2
9,047
411
6,058
13,636
7,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 3
8,637
393
2,031
16,416
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Fokuki
Hel
18
7 / 1 / 9
12,244
557
13,862
13,872
6,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Fraxiini
Danzaburou
16
3 / 1 / 12
11,153
507
6,750
9,255
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Jackkyboiii
Bacchus
15
9 / 3 / 12
11,970
544
11,932
18,094
24,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Trickedsonic
Bellona
18
10 / 2 / 9
11,625
528
15,657
16,949
17,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
18
4 / 4 / 5
11,440
520
8,902
20,496
9,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
11
Kills
33
33
Deaths
11
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DragonSpy
Chang'e
2
7
3
0.5
W
Hel
Fokuki
Hel
7
1
9
11.5
W
Danzaburou
Fraxiini
Danzaburou
3
1
12
9
L
Arachne
Galaxyyura
Arachne
5
7
2
0.86
L
The Morrigan
Izarus
The Morrigan
1
6
5
0.58
W
Bacchus
Jackkyboiii
Bacchus
9
3
12
5
W
Bellona
Trickedsonic
Bellona
10
2
9
7.25
L
Tiamat
olonaut
Tiamat
2
6
2
0.5
W
Ne Zha
4
4
5
1.63
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,964
Damage
57,103
71,603
Taken
78,666
29,116
Mitigated
61,856
16,377
Healing
34,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DragonSpy
Chang'e
5,572
1,756
2,967
2,552
10,437
2,996
0
4,594
5,779
22,208
0
W
Hel
Fokuki
Hel
13,862
988
10,898
9,838
13,872
6,339
2,459
4,091
9,379
77,167
0
W
Danzaburou
Fraxiini
Danzaburou
6,750
2,008
0
4,692
9,255
4,363
3,014
1,627
7,562
0
69,819
L
Arachne
Galaxyyura
Arachne
7,341
4,749
226
3,783
21,796
9,645
0
8,772
12,594
0
57,538
L
The Morrigan
Izarus
The Morrigan
10,962
944
0
1,319
9,318
3,419
135
4,060
4,421
42,809
5,120
W
Bacchus
Jackkyboiii
Bacchus
11,932
1,706
0
2,151
18,094
24,271
392
5,522
12,431
29,057
0
W
Bellona
Trickedsonic
Bellona
15,657
3,604
0
2,401
16,949
17,484
1,013
5,768
11,058
13,815
52,266
L
Tiamat
olonaut
Tiamat
6,058
810
0
1,748
13,636
7,908
216
3,662
9,662
38,827
0
W
Ne Zha
8,902
1,848
0
4,886
20,496
9,399
2,962
2,299
18,113
0
116,370
L
2,031
439
0
3,782
16,416
5,148
271
5,913
10,359
0
35,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,490
Gold Earned
58,432
332
Minions Killed
532
0
Camps Cleared
0
1,846,329
Distance Traveled
2,187,421
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,472
385
23
1
0
375,242
1
W
Hel
12,244
557
145
7
0
447,174
0
W
Danzaburou
11,153
507
133
6
0
398,979
0
L
Arachne
10,171
462
108
5
0
430,096
0
L
The Morrigan
9,163
417
76
3
0
369,418
5
W
Bacchus
11,970
544
20
1
0
444,781
2
W
Bellona
11,625
528
99
5
0
439,950
2
L
Tiamat
9,047
411
64
3
0
352,937
5
W
Ne Zha
11,440
520
135
6
0
456,537
8
L
Anhur
8,637
393
61
3
0
318,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role